πŸ”Œ Smart Spline | Fluid way to handle splines for furniture design and complex structures. Download
  • VRay for SU

    SketchUp Discussions sketchup
    2
    0 Votes
    2 Posts
    287 Views
    boofredlayB
    Just click the Update Preview button in the Vray Material Editor. [image: TBX4_Editor.jpg]
  • Dynamic Holes

    Dynamic Components sketchup
    3
    0 Votes
    3 Posts
    2k Views
    M
    Class of '07 man! Spent most of my time in Building 17, learning about forces this, energy that... I should go back for my masters but I needed a job...
  • Question about cylinders

    Newbie Forum sketchup
    17
    0 Votes
    17 Posts
    2k Views
    boofredlayB
    I tried before adding mine and it is not allowed.
  • Needs some small assistance

    SketchUp Discussions sketchup
    9
    0 Votes
    9 Posts
    493 Views
    D
    Just "intersect with model" as Gaieus says again for the other side...it worked fine for me. I had a look at your model...its looking pretty good so far. If you use more components, your modeling will speed up significantly. For example, each headlight should be a component(and would look better if it was smoothed and the circle it was constructed from had more segments). If each of the vertical bars on the grill was a component, you could copy an array to space them perfectly. Maybe you would have a hard time modeling this way, but if you split the model in half the long way, make it a component, copy/flip to the other side, then you only have to model half as much because whatever you do to one side automatically happens to the other side. Like this: [image: dQby_petehood05.jpg] [image: Ft8Y_petehood051.jpg] [image: rNJL_petehood052.jpg] There are a lot of tricks to help you to model faster - have a look at these tutorials if you haven't already: http://sketchup.google.com/training/videos/familiar_with_gsu.html An hour invested here will save you countless hours and headaches down the road! I hope this helps, cheers!
  • Help

    Newbie Forum sketchup
    20
    0 Votes
    20 Posts
    1k Views
    W
    A couple of questions, please see attached image. (I am sorry for the huge file size, re-sized down, you really lose what I am talking about) image
  • Sine Wave Around a Cylinder?

    SketchUp Discussions sketchup
    8
    0 Votes
    8 Posts
    988 Views
    P
    hey dude, , very nice !!
  • Export in jpeg

    SketchUp Discussions sketchup
    13
    0 Votes
    13 Posts
    1k Views
    B
    whooo your house is amazing Boofredlay!! Keep going! And thanks for the advice! Have a nice day
  • Sketchup cad?

    SketchUp Discussions sketchup
    6
    0 Votes
    6 Posts
    954 Views
    honoluludesktopH
    Hi Paul, Nice video. Went to your site but did not find the class lessons that are directed to production drawings in Su, in order to "completely substitute SketchUp Pro for CAD". What would help are some links to pages illustrating the kind of technical drawings by Su that you teach.
  • Glitch in tutorial display

    SketchUp Tutorials sketchup
    2
    0 Votes
    2 Posts
    746 Views
    Chris FullmerC
    Hi August, the admin's have not mentioned it, but the tutorial section is undergoing a major update. All tutorials have been offline for a few days, and now they are coming back online, but they are all being processed into a new format by hand, which will take some time. But the idea that the new format wiil be significantly easier for the authors to use (thus hopefully equalling more tutorials being made). So I too am seeing the messed up code. I am guessing that it will all get fixed in a few days. Try checking tutorials.sketchucation.com for the newly adapted tutorials (though I don't know if any are migrated to the new site yet). But keep checking there for the newly adapted tutorials, Chris PS Glad to know you were trying to look at my tutorial I have plans for more to come!
  • Google makes me laugh

    SketchUp Discussions sketchup
    4
    0 Votes
    4 Posts
    667 Views
    GaieusG
    Guys, I am pretty sure this is some (hopefully temporary) glitch not intended by Google. Bruce, would you mind if I moved the topic in the Bug reports?
  • 3D Warehouse questions

    Newbie Forum sketchup
    4
    0 Votes
    4 Posts
    441 Views
    M
    Google must have been listening - today it seems they've enabled a link in the 3D Warehouse from your models to see your profile. A step in the right direction me thinks? eg: http://www.google.com/profiles/TheOtherMartinTaylor#
  • Zooming cuts off part of screen image

    SketchUp Discussions sketchup
    2
    0 Votes
    2 Posts
    1k Views
    R
    Its called clipping, discussed plenty of times already: http://sketchup.google.com/support/bin/answer.py?hl=en&answer=36261
  • Select loop ruby plugin video tutorial

    SketchUp Tutorials sketchup
    2
    0 Votes
    2 Posts
    946 Views
    pilouP
    Looping
  • Give shadows to transparent material ??

    SketchUp Discussions sketchup
    12
    0 Votes
    12 Posts
    11k Views
    TIGT
    "If the cap fits wear it..." - said to M. Bonnet* I hadn't even thought of your surname* when I typed that line ! But I keep putting double meanings into everything I type/say lately - my brain must be splitting in two - that's either multi-tasking or schizophrenia ? ...
  • Some questions...

    Newbie Forum sketchup
    12
    0 Votes
    12 Posts
    748 Views
    GaieusG
    Hi Rashad, First of all, specify your favourite image editor in your preferences window (Window menu on a PC) see below - I use Gimp to fine tune my images [image: nT6s_Application.jpg] Then when you want to edit an image used as texture on a face, right click > Texture > Edit texture image. This will open the image in your editor where you can resample and compress it to your needs and upon saving, SU will instantly refresh the texture while keeping its UV coordinates. Really handy tool introduced in SU 7. Note however that the Texture menu item in the context menu is only available if you right click on a single face - i.e. not on curved surfaces or groups/components. Scaling components (or anything) bearing textures will not affect the file size. The model infor > Statistics > Purge will purge everything "purgeable" i.e. (unused) components, materials, layers, styles (each of which can be purged from the respective dialogs/browsers individually, too). At the moment, you can only do this by right clicking a component (either in the model or in the Component browser) and "Save as..." It will save it as a separate skp file (which it is actually, only embedded into your model) and in your Explorer window you can see the file size. A good method therefore is to download the different components from the Warehouse in your internet browser, check their effective modelling (file size, polygon count etc.) and only then import them into your model. It would be cool to see the file size in the component browser especially bnow as the online Warehouse is so tightly integrated - hopefully once it will be implemented. I think that's it for now.
  • URGENT! Cannot Upload to 3D Warehouse!

    SketchUp Bug Reporting sketchup
    4
    0 Votes
    4 Posts
    2k Views
    SketchUp Guide TommyS
    Hi Everyone, With regard to accessing the 3D Warehouse through a firewall, make sure the following items are open: http://sketchup.google.com/3dwarehouse (port 80) http://www.google.com/accounts (ports 80 and 443) Hi jjanke81, As a test, export the SketchUp file as KMZ, then open a browser and click the "Upload" button in the upper right-hand corner. See if you can upload the KMZ manually. Regards, SGT
  • How to use sketch up to design 3d game?

    Newbie Forum sketchup
    10
    0 Votes
    10 Posts
    2k Views
    Chris FullmerC
    Game modding (like he mentioned for GTA) is very legal, and has been a way for people to extend their favorite games. The tools needed to modify or "mod" games are generally published by the game making company. And many games, at least for the PC, can be modded. I've personally playedd with modding Battlefield 1942 and Battlefield2. And I've dabbled with Half Life, Crysis, and the unreal engine. I've also used Virtools by D'assault systemes, which is a physics engine, and you have to do the programming yourself. I would HIGHLY recommend using an existing game and mod it, especially if you are wanting to make a first person shooter, or any other style game thay already exists. With most of the games, the process would be: Play the game and become familiar with it. Start playing with the map editor, learn how to make entire maps from scratch. Learn how to import buildings that you have made in SketchUp. This can be a difficult process in some game engines, requiring that you export from SketchUp to 3dsmax or Maya. Then beyond that, learn how to make weapones. And then characters and rig, skin and animate them. etc. Its pretty fun to see a building or object you made in SU show up inside one of your favorite games. Chris
  • Reed-texture

    SketchUp Components, Materials & Styles sketchup
    18
    0 Votes
    18 Posts
    7k Views
    R
    thnx Dylan.... it's still a WIP so I'll post some new renders when I'm done. I already undid the smoothing. I'll experiment with the roof when I got some free time.
  • DC Door Builder

    SketchUp Components, Materials & Styles sketchup
    1
    0 Votes
    1 Posts
    766 Views
    No one has replied
  • DC Door Builder

    Dynamic Components sketchup
    11
    0 Votes
    11 Posts
    8k Views
    J
    Thanks Howard, Your door builder made my day. Thanks for sharing and devising it so well. It was breeze customizing it to specific needs.