πŸ”Œ Smart Spline | Fluid way to handle splines for furniture design and complex structures. Download
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    F
    Thanks for the help guys
  • Manual Roof from a 2D Plan

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    Thanks, TIG. Groups are powerful in SketchUp.
  • Ignore - problem solved!

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    oh, and it was working few days ago when i was using it...just started to act weird on me today
  • Where can I get SU Pro 7?

    SketchUp Discussions sketchup
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    A
    Thank you so much Alan
  • Fit to Page : Not fitting

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    honoluludesktopH
    Hi Lem, Zoom Window in SU before printing, or export the image as a jpg, then crop and fit to print.
  • Sandbox tools

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    M
    ohh... thanks a lot Gaieus!! This one's a great tool!
  • Randomizing components

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    C
    Thanks for the quick replys guys! I'll check that spray tool out right away.
  • Hello and Help!!! :)

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    G
    @gaieus said: Hi Gregory, There are some steps involved in this. Unlock the Google Earth snapshot (right click > Unlock). Now enter its group by double clicking on it when you are already at the flat face, right click > Texture and select projected. Now exit the group, select the Paint bucket tool and hold the Alt key (it will turn into a simple sampler or eyedropper) sample the image from the snapshot and releasing the Alt key, apply it onto the roof. You can get better results if prior to this, you export the colour imagery from GE and reload the b&w one with this but in order to do this, you need to save the colour image while you are in the exact same view in GE as when taking the snapshot for SU. @Remus - the projection is needed prior to this as otherwise he will never be able to position the roof texture exactly to where it is. Awesome! That worked perfectly! Thanks a ton. I'll be spending some time mastering that skill, I'll be sure to post some screenshots once I get this first project done!
  • Where do you guys go to get tileable textures?

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    G
    @gaieus said: Also, here is a whole collection oflinks you may be interested in: http://forums.sketchucation.com/viewtopic.php?f=40&t=486 Ok, there's the mother lode. Thank you, Gaieus. I had a feeling a question like this would have been covered in depth, but I wasn't quite sure where to look as I'm new around here still Thank you so much.
  • Problem with Rhombus and Rotate Tool

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    Jean LemireJ
    Hi folks. See this SU file for ideas. Quicker mirror copy.skp
  • Another animation

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    M
    I don't believe that the problem lies with the recording of the screen shot. The video transitions are already choppy when played right from Sketchup or thru the Smooth Animation video. My problem lies somewhere in the basics of the animation programs I am using. I think it is partially that I am trying to use sketchup as an animation tool when there are probably better tools out there for this purpose. I just don't have the skills to use the more advanced animators at this time. But thanks for the heads up on FRAPS, I did check it out and it may come in handy at some point
  • Terrain Mass Modeling

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    Sorry about that Solo, I should have been a little more clear (or just attached a pic); anyway, i think found something that'll work...the Slicer ruby script. I should have done a little bit more researching before posting. But, thanks for the help all!
  • Modifications

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    S
    Excellent, thanks very much!
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    R
    Dont know why its not exporting properly, but as a workaround you could use screen capture to record your viewport as you play the animation through in sketchup. Something like this would do it: http://camstudio.org/
  • Animation Plugin

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    E
    I'll be blunt: SketchUp is not for creating toons. There are plugins for very limited animation like Mover.rb, but it's nowhere near as good as a properly implemented animation system. I recommend you look elsewhere before you waste too much time trying to do something SketchUp is not designed for.
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    honoluludesktopH
    As long as it is a backup copy, and if all you want is a look, explode the groups, and components, then stretch.
  • Sticky geometry vs. dynamic components

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    One more shot at clarifying my question, since I've made some headway. In the file attached to THIS post: the system of lines in the foreground is the one I'm working on, in which each 'leg' is shorter or longer depending upon it's distance to the origin of the whole system. The grid system in the background is not dynamic, but it's an example of how I want my dynamic system in the foreground to look in the end. Namely, the background system has faces, and the foreground system doesn't. My question is this: how to keep the corner lines independent so that they can grow or shrink according to each one's unique distance from the origin, without making them so independent from each other that they don't describe a face? Thanks! components mapping.skp
  • PlugIns not showing up in context menu

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    No one has replied
  • Intersecting with model

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    TIGT
    There are many reasons a CAD import won't split into obvious faces. In no particular order... The lines aren't all 'flat' - i.e. coplanar There are 3rd party tools available to 'flatten' them... Alternatively move the group of lines up in the Z(blue), drawn a big rectangle below them, use the Sandbox Drape Tool to drop the lines onto the new face, erase the old lines and the new face should contain a set of 'flat' lines - erase the outer edges you don't need... Now if these don't face after selecting all and intersect with model try using a style that shows all vertices marked as 'ends' AND has a distinct line difference between profiles and other lines.... This makes it easier to see the unfaced lines and any 'gaps... Zoom into any gaps and use Move Tool [with nothing initially selected] and move the wrong line ends to snap to their intended target... If the gap is big then just try drawing a bit of new line in to close the gap... My 2D Tools include an Adjust Tool that lets you select a target-line and wipe across any lines that have a gap and they are 'healed'... Basically whatever you do to fix this you are trying to get closed loops of all lines so that they 'face'....
  • Do you Render?

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    pilouP
    And Podium in free version 500*500 Only 2 sliders: the more easy ! Sufficient for neat posts here My little plug follow [image: picture.php?albumid=23&pictureid=432]