sketchucation logo sketchucation
    • Login
    🤑 SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

    Sticky geometry vs. dynamic components

    Scheduled Pinned Locked Moved Dynamic Components
    sketchup
    4 Posts 2 Posters 1.4k Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • S Offline
      seg
      last edited by

      I'm wondering how to make the geometry around my dynamic component 'sticky'. So a very simple example would be that I have a triangle and one of the legs is a dynamic component -- how can I make sure that the other legs stay attached as I change the angle of that one leg through my DC options? All I can tell is that the triangle leg behaves independently, by virtue of being a component. Is there a better way to approach it?

      Thanks.

      1 Reply Last reply Reply Quote 0
      • R Offline
        remus
        last edited by

        Generally you need the geometry inside your DC if you want it to be 'sticky.' It might be possible to use an equation to keep your leg on the ground, but it depends on the situation. Could you post an example file showing what your trying to do?

        http://remusrendering.wordpress.com/

        1 Reply Last reply Reply Quote 0
        • S Offline
          seg
          last edited by

          Thanks for the quick reply. Here's the file. It shows a few of the components that I'd like to flex fluidly in a big grid. I'm new to this, so I'm not sure if creating DC's is even the right route... I was planning to set up attribute functions for the sides of each component that would grow or shrink that side relative to the side opposite it.

          Instead, should I be looking into creating a big grid using the Sandbox, and then dropping components into it? Could I get them to snap to an irregular grid automatically, while maintaining their connections to one another?


          components for stretching.skp

          1 Reply Last reply Reply Quote 0
          • S Offline
            seg
            last edited by

            One more shot at clarifying my question, since I've made some headway. In the file attached to THIS post: the system of lines in the foreground is the one I'm working on, in which each 'leg' is shorter or longer depending upon it's distance to the origin of the whole system. The grid system in the background is not dynamic, but it's an example of how I want my dynamic system in the foreground to look in the end. Namely, the background system has faces, and the foreground system doesn't.

            My question is this: how to keep the corner lines independent so that they can grow or shrink according to each one's unique distance from the origin, without making them so independent from each other that they don't describe a face?

            Thanks!


            components mapping.skp

            1 Reply Last reply Reply Quote 0
            • 1 / 1
            • First post
              Last post
            Buy SketchPlus
            Buy SUbD
            Buy WrapR
            Buy eBook
            Buy Modelur
            Buy Vertex Tools
            Buy SketchCuisine
            Buy FormFonts

            Advertisement