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    sketchup
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    • G Offline
      gemiller
      last edited by

      Hello everyone!

      I'm new to sketchup. I am a certified solar installer and trying to learn to add 3d facility rendering to my skills for quoting and system commissioning documents.

      My issue is I imported a 2d top view from Google Earth and then used the pull tool to pull the height of the facility after tracing the outline but I can't seem to figure out how to bring up the image underneath.

      Basically when I pulled up the building into 3d I lost my roof image which I want to stay on the roof after I pull it up!

      Can anyone help me with this issue?

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      • R Offline
        remus
        last edited by

        If you get the brush tool (shortcut b) then click your google earth image while holding alt you will sample the texture, you can then use the paint bucket tool again to paint the texture to the top of your building.

        http://remusrendering.wordpress.com/

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        • GaieusG Offline
          Gaieus
          last edited by

          Hi Gregory,

          There are some steps involved in this.

          1. Unlock the Google Earth snapshot (right click > Unlock).
          2. Now enter its group by double clicking on it
          3. when you are already at the flat face, right click > Texture and select projected.
          4. Now exit the group, select the Paint bucket tool and hold the Alt key (it will turn into a simple sampler or eyedropper)
          5. sample the image from the snapshot and releasing the Alt key, apply it onto the roof.
            You can get better results if prior to this, you export the colour imagery from GE and reload the b&w one with this but in order to do this, you need to save the colour image while you are in the exact same view in GE
            as when taking the snapshot for SU.

          @Remus - the projection is needed prior to this as otherwise he will never be able to position the roof texture exactly to where it is.

          Gai...

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          • R Offline
            remus
            last edited by

            Woops, dont work with GE textures very often so just guessed that itd imported as a projected texture. You learn something new every day and all that.

            http://remusrendering.wordpress.com/

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            • G Offline
              gemiller
              last edited by

              @gaieus said:

              Hi Gregory,

              There are some steps involved in this.

              1. Unlock the Google Earth snapshot (right click > Unlock).
              1. Now enter its group by double clicking on it
              2. when you are already at the flat face, right click > Texture and select projected.
              3. Now exit the group, select the Paint bucket tool and hold the Alt key (it will turn into a simple sampler or eyedropper)
              4. sample the image from the snapshot and releasing the Alt key, apply it onto the roof.
                You can get better results if prior to this, you export the colour imagery from GE and reload the b&w one with this but in order to do this, you need to save the colour image while you are in the exact same view in GE
                as when taking the snapshot for SU.

              @Remus - the projection is needed prior to this as otherwise he will never be able to position the roof texture exactly to where it is.

              Awesome! That worked perfectly! Thanks a ton. I'll be spending some time mastering that skill, I'll be sure to post some screenshots once I get this first project done!

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