⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update
  • SketchUp 2013 Maintenance Release 2

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    davids90gtD
    Just installed this update. It seems to have fixed my worst problem, splats on scene updates! Thank you!
  • How to arrange many icons on toolbar

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    Dave RD
    On Mac you only get one row of tools across the top. You'll use View>Customize Toolbar and drag icons to or from the toolbar as desired. Otherwise, under View>Tool Palettes, you can choose the various tool palettes you wish to display but they will be floating, not docked as in the tutorials you've probably seen. Those tutorials were probably done on windows machines which can handle multiple rows of tool bars across the top and they dock above the drawing space.
  • Anyone get this message?

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    KrisidiousK
    You could turn on backups along with autosave. doubles used file space though.
  • Better ways to create mesh for grading?

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    mitcorbM
    Maybe look at Rich's suggestion. It could turn out to be a cost effective solution.
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    Dave RD
    Frank, I'm glad you got things to work. I always like to suggest native tools and if they work, great. If you need additional stuff, plugins Like Chris Fullmer's are great. As to your question, the standard views are standard for the default orientation of the axes. They don't get changed when you change the model axes The reason they work for you when you have a component open for editing is because the orientation is then based upon the component axes. The orientation of the component axes is driven by the alignment of the component to the model axes. So, when you have the component open for editing, the standard front view would have you looking at the model with the solid green axis running away from you.
  • "not a solid" Subtract tool help

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    cottyC
    Since there are only flat faces, pushpull should work too to make the holes without the need for a solid ...
  • Creating a mesh from Z points

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    Rich O BrienR
    Used http://sketchucation.com/resources/pluginstore?pln=TIG_points_cloud_triangulation Carp project points survey.skp
  • Hopping back on the bus!

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    JoelM3DMJ
    Restarting work with SU ... No suggestions out there in SUland? Joel
  • Npr movie?

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    V
    Based on your sample, I would say the best way to do this is just use SketchUp and Photoshop Extended. You can export your animation with the applied style you have right our of SketchUp as MP4 movie format. You could also export as a series of images or as a and open the movie file in Photoshop Extended and edit it there. Another option is to export the animation as a series of layers and overlay them in Photoshop. PS Extended allows you to do this and you can achieve some incredible results along with filters and adjustment layers.
  • Need help uploading model

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  • How to make same diameter ?

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    E
    ok I didn't know it can do that
  • Can't install plugins

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    Dave RD
    Change the permissions for the Plugins folder to Read and Write.
  • New forum user - house

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    F
    @chrisdarmanin said: i know what you mean, autocad is very accurate as per this article http://www.oocities.org/wpsmoke/accuracy/accuracy.html and each file has the same accuracy That was interesting to read!!!!! Even though I don't use AutoCAD, it is interesting what can be done in 3d.
  • SKetchUp 2013 tool icons

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  • Error message when opening sketchup 2013

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    studio43S
    I have not made any changes to any folders that I am aware of
  • Unwritable SketchUp13If?

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    I
    Thank you Cotty, I did it, now it is perfect!
  • NPR style renderings

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    Dave RD
    Is there some specific NPR style you're trying to emulate? There are tutorials out there but your request is a bit vague.
  • Reloading Components

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    TIGT
    You are trying to learn the basics here Please forget Xref Manager for now... it does reload external SKP files into the current Model, listing any that have changed since they were last reloaded etc... BUT using Reload from the context-menu reloads external SKP [Components] too [just no check to see if it has changed and therefore needs to be reloaded] IF you have a SKP that is used as a Component within another Model, and you know that the SKP has changed then Selecting an Instance of that Component within the Model and using Reload will update it to match... So for example you do housing developments and have 6 commonly used house types. You make 6 separate components as individual SKP files, these are stored in a 'Library' of your house-types. You a SKP Model for a Site A. You load and place the houses onto the Site A as desired. You repeat this for another Site [B] as well. Later on you decide to change something about the style of some of your standard house types... so you edit their individual SKP files and save... At this point the equivalent house components in your Sites' Models are 'out of date'. But perhaps you want to leave those on Site A in the old-style - maybe they are getting built like that already ! But you'd like to use the newest version of the houses on Site B... Simply open the Site B Model and select one of the houses you'd like updating, and right-click context menu 'Reload' - the Instances of that house are now updated to be the newer one. If you save the changes Site B now uses the newer houses... Of course if you have [ill-advisedly] Exploded an Instance in the Site Model it is now loose geometry and cannot be reloaded ! Also if you edit a house component in the Site Model it is now going down a separate path from its original SKP in your Library... Although if you want to revert to the original Library you can Reload that back in, overwriting any Site specific changes... OR if the changes are such that'd you'd like to include them in your 'standard' one, then you can do a context-menu 'Save_as' the changed version - either saving as anew version or overwriting the original Library version - thereby allowing you to use these SKPs in other Site Models as desired...
  • Snap problem solved

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  • Push up the arc

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    pilouP
    You have also the solution of the Didier Bur Projection Tool! Last icon ! Image by the french guy Simon Lebon [image: 6106080887_5553d321ae_z.jpg]