⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update
  • Grass 2

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    M
    @slbaumgartner said: Depending on why you want to see those edges, you can also do View->Hidden Geometry. because i want use S4U component on the slides
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    greatwallG
    thanks for your work
  • Geometry size not consistent in SU 2015

    SketchUp Discussions sketchup
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    Derie: FYI The attached pic shows both the orginal on left and your problem model on right. Each is locked in my skp. You posted model was flattened, then used PP to extrude up to height shown in original and dimension shown at same display resolution for each. As can be seen both correlate. This approach basically replicates your model and one would expect both to be same. However, if the contention SU randomly changed model it seems reasonable errors in x,y which is not case. Detail look at steps in model creation can hopefully find where error was introduced. [image: ByiR_Component_134_original_mac1.jpg]
  • Everything turns Black

    SketchUp Discussions sketchup
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    Dave RD
    Thanks for the explanation. I did wonder what it is you are drawing. I'd never have guessed it was for a musical instrument. Cheers.
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    C
    @cotty said: And if you change the filter to "all files"? Same result. Blank window.
  • Correctly mapping a curved surface

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    jujuJ
    You could give Handbrake handplane (now free) a spin, however I think the main application for it is a little different to what you have in mind. EDIT thanks for pointing out the error
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    TTF have the same problem in displaying variations on my MAC SU 2015. No there is not an equivalent in TTF as they are being phased out.
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    alvisA
    http://meshlab.sourceforge.net/
  • How To Draw 3D Printable Snap Fit Ball Joint

    SketchUp Tutorials sketchup
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  • Artifacts in shadows

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    cottyC
    Does it look the same if you use layers for the control of the visibility?
  • Scale tool peculiarity

    Newbie Forum sketchup
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    Dave RD
    You need the pro version of SketchUp to edit Dynamic Components. They probably have the component set up so you can only choose the standard sizes the manufacturer offers. Perhaps it is setup to be modified from a list in the DC's Component Options window.
  • Hiding Dimension Text in Animations

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    rockbernR
    Of course I should. Old brains don't seem to work as well as they should. Many thanks. Bernard
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    FrederikF
    @oceanembers said: Projection will cause distortion at the extremities of the cylinder, so it maybe isn't the best idea for any graphics/decals that aren't decently central, unless you want to start sectioning off areas for different projections. Other than that, yeah projection will work in OP's instance, it was probably overkill for me to suggest UV tools. Working with one of the UV plugins would indeed be the best and most accurate approach - no doubt... However, although the OP have set his SU experience to advanced, he seem to have limited knowledge about UV and how it works - as far as I can tell - hence I suggested the projection approach before jumping into more complex plugins and ways to apply textures on cylinder shapes... You need to learn how to crawl before you know how to walk...
  • Strange texture behavior in SU 2015

    SketchUp Bug Reporting sketchup
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    @rich o brien said: Wow. That is an expensive fix. That was demo version
  • Cutting Component

    Newbie Forum sketchup
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    ntxdaveN
    @pbacot said: P.S. I cannot understand why people work white on white style. I always find it hard to see what I am doing in 3d! And are you working in parallel projection? I also find that awkward. . Good luck. I really appreciate your response. I went back and read some more tutorials and now I understand what you were telling me. I rebuilt the door completely and just added to my model and all worked well. Still need a little more practice to make sure I do right first tine. Yes, I always work on white style. Given the modeling I do (build car was parts and layouts - not the bulding) this works the best for me as everything has to be given to the potential customer in a PDF file. Yes, I always work in parallel projection. This seems to work the best for me given the work I normally do. I only use the perspective mode when I generate movies that take you through the car wash. The parallel mode is also used to create 2D DWG files that are then pasted into the final building drawings. Again, thanks for looking at this and pointing me in the right direction.
  • Herramientas,

    SketchUp Feature Requests sketchup
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    TIGT
    So... Being able to use line thickness. Use Layout - or Plugins like 2dTools-LineStyle Being able to use line types. Use Layout - or Plugins like 2dTools-LineStyle Being able to use line colors. Use Layout - or Plugins like 2dTools-LineStyle - or Style Color-by-Material Being able to join lines. Use Plugins that 'Weld' [e.g. TIG-Weld] or 'Merge' unneeded vertices [Fredo's toolset] Being able to stretch lines. Use the native Move on a vertex, Entity Info to change Length etc Being able to dimension angles. Layout - or there are Plugins available...
  • Code correction

    Newbie Forum sketchup
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    K
    Hi, TIG. Finally, Its working as I have hoped. This is the corrected code. I needed not use 'group'. The cone shape is created after I deleted the line. Thank you! require 'sketchup.rb' class Cone @@Length = @@angle =@@x=@@y=@@z = nil def create_cone @@Length = 100 if not @@Length @@angle = 30.0 if not @@angle @@x = 0.mm if not @@x @@y = 0.mm if not @@y @@z = 0.mm if not @@z prompts = ["Radius","Angle", "x", "y", "z"] values = [@@Length, @@angle, @@x, @@y, @@z] results = inputbox prompts, values, "Fire sensor" if results @@Length, @@angle, @@x, @@y, @@z = results model = Sketchup.active_model model.start_operation "Fire sensor" compdef = Sketchup.active_model.definitions.add ents = compdef.entities @Length = @@Length.mm @angle = (@@angle.degrees)/2 @pt0 = [0,0,0] @pt1 = [0, 0, -@Length] @pt2=@pt1.transform(Geom;;Transformation.rotation(@pt0,[0,-1,0],@angle)) arcarray = ents.add_arc [0,0,0], [0,0,-1],[0,-1,0], @Length, 0, @angle arc = arcarray[0] arccurve = arc.curve verts = arccurve.vertices a = ents.add_line @pt0, @pt1 b = ents.add_line @pt0, @pt2 face = ents.add_face @pt0, @pt1, @pt2 path = ents.add_circle [0,0,-@Length], [0,0,1], -@Length face.followme path ents.erase_entities path face2 = ents.add_face verts path2 = ents.add_circle [0,0,-@Length], [0,0,1], -@Length face2.followme path2 ents.erase_entities path2 trans = Geom;;Transformation.new([@@x.to_i, @@y.to_i, @@z.to_i]) status=model.place_component(compdef) Sketchup.active_model.active_entities.add_instance(compdef, trans) model.commit_operation end #if Sketchup.send_action 'selectSelectionTool;' end #def end #Class if( not file_loaded?(__FILE__) ) UI.add_context_menu_handler do |menu| end dir=File.dirname(__FILE__) cmd_array = [] cmd = UI;;Toolbar.new "sphere" # Create the Command object cmd = UI;;Command.new("Cone") {Sketchup.active_model.select_tool Cone.new.create_cone} # Configure the Command's appearance cmd.small_icon = cmd.large_icon = dir+"/FGmanual/images/cone.png"#<-- cmd.tooltip = "Cone" cmd_array.push(cmd) tb=UI;;Toolbar.new("Creating tools") cmd_array.each {|i| tb.add_item(i)} tb.show if tb.get_last_state == -1 end file_loaded(__FILE__)
  • Morphing cube to sphere

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    K
    Thank you Pilou and thank you Rich!
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    oceanembersO
    If I understand the question correctly, you want to be able to rotate the component, but only a certain distance? You can just use a conditional statement. Angle = if(inputAngle<maxAngle, inputAngle, maxAngle) If you wanted to actually be using the rotate tool, you could nest the component within a shell, and have the nested component compensate when the shell's rotation exceeds the max rotation. I don't think you can have a single rotation attribute constrained with a formula and still be able to directly alter it with the rotation tool, unfortunately.