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    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
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    lmfarmer

    @lmfarmer

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    Latest posts made by lmfarmer

    • RE: [Plugin][EVAL] TIG-CutNfill

      Received and installed. Thanks!

      Now on to Question 2 re not getting a solid when I use the Skirt Tool on a mesh created by Add Terrain. I've tried two different sites, and found that if I grab a small section of the site, I get a solid; if I grab the whole site, I don't. Using Solid Inspector2 tells me I have two surface borders that have to be fixed manually. I've looked, and I can't find anything wrong with the borders.

      The whole area, of course, wouldn't need cutting and filling, and I read your answer to another post that one should perhaps use CutNfill on just the area that needs cutting and filling. So....

      I've attached one of the files that has the whole site, no solid for either the rotated-and-end-point-moved-to-origin Location Terrain or the Location Terrain as created by Add Terrain (although I did move it 2000' from where it originally came in so that I could move the rotated copy to the origin). In another file I grabbed a much, much smaller area, and the Skirt Tool worked perfectly. So is size my problem here?

      Thanks ever so much for your assistance. First you do all the work to create these great tools, and then we take up your time pestering you with questions πŸ˜„ Sorry!

      Linda


      CutNfill test copy.skp

      posted in Plugins
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      lmfarmer
    • RE: [Plugin][EVAL] TIG-CutNfill

      "am I right is assuming that you got the licensed RBZ ?
      It's called "TIG-CutNfill[LICENSED]_v2.0".

      Well, what I did was I paid for it through the extension store and got the attached message saying to check my email. I did so, saw the paypal receipt was there and thought it might just take time for the email from SketchUcation to come. In the meantime, because I was anxious to get started πŸ˜„, I installed the [EVAL] plugin, thinking I'd just be able to add the license when I got the email. So far, though, still no email from SketchUcation. If you or the "SCF Shop guys" need my paypal receipt, I can send that by PM.

      I also think I know why I wasn't getting a solid when using the Skirt Tool on my Google Location Terrain. When it comes in, it's of course not on SU's default axes, so I need to rotate it and then, if I want accurate shadows, use the Solar North tool. Does that sound right? I'm going to try it after I finish this message.

      Thanks for your assistance.
      Linda


      Confirm.pdf

      posted in Plugins
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      lmfarmer
    • RE: [Plugin][EVAL] TIG-CutNfill

      Thanks, TIG.

      I did manage to make it solid, but only after a bit of work on it. Tomorrow, I'll download some other Google terrains to see the results. I'll attach a file or two if I still have difficulty with them.

      Thanks for forwarding my query re the license, as the plugin I downloaded did not download with a license attached.

      And thank you, too, for some of your other plugins. I'm amazed at the work you do!

      posted in Plugins
      L
      lmfarmer
    • RE: [Plugin][EVAL] TIG-CutNfill

      Earlier today I purchased CutNfill. 2 questions:

      1. should I have received my license number by now, or does it take a while for the email to be sent? I did get the PayPal receipt.
      2. using the Skirt Tool on my unlocked Location Terrain group, created using Add Location, doesn't make a solid. Is there something I'm missing?

      Here's what I thought I'd be able to do: Add Location, unlock Location Terrain, use Skirt Tool, copy Location Terrain (now a solid), rename one of them EXTG, rename other PROPOSED, move PROPOSED over 1000', modify PROPOSED, move it back 1000', which should put it back in exactly the same spot as EXTG. Obviously I can't do this if I can't make Location Terrain a solid, so I think I'm missing something.

      I'm going to go back now and experiment with creating a terrain from scratch and then using the SKIRT TOOL, while I wait for an answer here. Maybe I'll figure out the answer to my own question πŸ˜„

      Thanks!

      posted in Plugins
      L
      lmfarmer
    • RE: Push/pull double click wrong direction

      If anybody is interested, here's a link to the thread started by my post on this subject on the Sketchup Community forum. While the issue isn't totally "solved," I'm satisfied with the answers I got from the SketchUp team, and particularly some of John's explanations were quite helpful. http://forums.sketchup.com/t/2016-push-pull-double-click-pulls-in-opposite-direction/23140

      posted in SketchUp Discussions
      L
      lmfarmer
    • RE: Push/pull double click wrong direction

      I, too, am having this issue, and it happens pretty consistently in 2016, doesn't happen at all in 2015. If not everybody is having the problem, could it be a PC vs Mac thing? I'm on a Mac. Are the others of you having this issue all on Macs? I haven't checked this out on Sketchup.com, but that's where I'm going next.

      posted in SketchUp Discussions
      L
      lmfarmer
    • RE: Materials After Installing Maintenance Release

      Thank you, John, for your help. I will immediately put your naming-convention suggestion to use.

      posted in SketchUp Discussions
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      lmfarmer
    • RE: Materials After Installing Maintenance Release

      Thanks, Dave and John. Your responses will get me to organize my textures differently. Seems to me it might be best to create my own textures in categories similar to the default ones and just never use the default ones at all. Does that make sense? And if there's a follow-up, should I be moving this discussion to a new topic? I'm still not all that sure of forum protocol.

      posted in SketchUp Discussions
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      lmfarmer
    • Materials After Installing Maintenance Release

      After loading the maintenance release, I lost textures I'd added to the default categories. How do I keep that from happening with the next maintenance release?

      posted in SketchUp Discussions sketchup
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      lmfarmer
    • RE: SketchUp 2016 - Maintenance Release 1

      Thanks, Dave. "Replace All" is also the answer I just received from John, "SketchUp Sage," on sketchup.com.

      posted in SketchUp Discussions
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      lmfarmer