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  • Problem exporting to a 2D image

    SketchUp Discussions sketchup
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    I have the same problem all the time... Mostly because of file sizes... so purging, deleting, etc... all helps!
  • Orbit cuts off part of design - help!

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    Ok sorted out I think. I had the camera set to Parallel Projection, I think the default is Perspective. In perspective mode my FOV was like 150 degrees or so, which made it hard to use. I set this back to between 30 and 35, and the clipping has disappeared - nice one Gaieus. Thanks again, Chris Hilton South Africa
  • Cant Put a Floor

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    Chris FullmerC
    Sometimes there will be little lines that look like they meet up, but actually don't, thus keep a face from forming. Othertimes the bounding edges are too complex in their shape for SU to realize it should have a face, othertimes its layer and group issues, etc. The list goes on and on for what can keep a face from forming correctly. A good work around it to draw a line that splits the floor in half. See if you can get 1/2 the floor to close proplerly. Then keep drawing more lines trying to get the next 1/2 to close. Eventually you will narrow it down to a small space that wont close. Zoom in really close and see if you can find lines that don't connect. Then connect them. Then delete all extra lines that you added. Or delete them along the way just to make sure its all working correctly as you go. You can upload the model to the 3d warehouse and post the link here if you still need help. Chris
  • Trouble with intersecting roof lines

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    pbacotP
    OK Tom. I'd like to see a push-pull elevation demo!
  • Animation choppy on CD

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    jujuJ
    Sounds like a cache-ing problem to me.
  • [Tutorial] How To Make Wheels

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    boofredlayB
    Thanks for that Isaac!
  • Line Color

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    R
    Not that i know of. You might be able to select all the lines you want in a colour then paint one to get them all in the selected colour, although i havent tried it before.
  • Store door

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    Now I see the imegen I realize that I forget to put the door jajaja, I leave the task for the home
  • About forum...

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    Cool, didn't know about the middle click on a link for a new tab
  • Maxwell tutorial?

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    Check out this. http://www.pushpullbar.com/forums/showthread.php?t=6184 You say you're from holland, so you wouldn't mind reading it in Dutch I guess, there's a Dutch and English version of my tutorial available at my forum, you need to register to read the Dutch version, not the English. enjoy. It explains most of the things to achieve a good result. The basic workflow. Some things might be changed since Maxwell 1.7 but not that much.
  • Ruby script download

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    R
    thanks have found when i right clicked
  • Entrance Column

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    Thanks again Boo, One more thanks without download
  • Export of iso not scaled correctly

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    Chris FullmerC
    And sometimes the dirtiest bugs are sold as features Chris
  • New Style Paxarinos

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    L
    Thanks, this will do!
  • Contour Lines

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    R
    This is purely speculative, but if you want to do this again you could try making the image black and white and then use a raster to vector converter to get your lines into a format SU can open.
  • Flatten out several angled shapes onto one plane?

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    I'm referring to the red vs the green vs the blue axis of the rotate tool. I know that you can mouse over already existing surfaces and hold the shift key to get a particular angle of the rotate tool before you click and drag. But, what if you want to rotate a multi angled shape along say... the x axis when there are no surfaces along that axis.. and you are viewing it from above via the z axis. What I'd like to be able to do is select the rotat tool, and toggle to the x axis (is it green or red? Can never remember which color is which axis) rotate tool without having to move my point of view down so that I am level with x axis line. Awhile back, I remember reading how to do that easily. Aaaand... of course, I've lost the reference to it and now I can't find the post with that info. David
  • How to make a double curved tapered leg [Tutorial]

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    @remus said: Just as a side note, cr*p isnt considered a particularly strong word in english, still a fair point though. Not strong, just inappropriate. You must bear in mind that owing to the relatively anonymous nature of the internet you never realy know who's reading what you post. I'm sure you have no intention of offending anyone, and there are those who may be offended. Your SU input is valuble. We want EVERYONE to benefit from it.
  • Resolution of Materials

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    Thats right, nicely summed up. Just to add a bit, SU can handle a max image resolution of 1024x1024, so no textures can be bigger than that.
  • Inadvertent objects added to Groups

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    . Funny that we've been fooling w/ this for a long time and I just assumed it was another undocumented trick. You'll notice tho as you use the Outliner for drag/drop nesting of the clones, that the results are unpredictable (and therefore not really a feature"..;-) Some of our object outlines are 5 or 6 nests deep, but the same behavour occurs even with a simple cluster. Hope that helps, pls let me know when you know...thx again. /Dennis .
  • Working with very large CAD files

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    sketch3d.deS
    @nrschmid said: Any ideas? have a thorough look at the "Cooking CAD" threads posted to the @Last forum in those days too. Norbert