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  • Cant Put a Floor

    Newbie Forum sketchup
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    Chris FullmerC
    Sometimes there will be little lines that look like they meet up, but actually don't, thus keep a face from forming. Othertimes the bounding edges are too complex in their shape for SU to realize it should have a face, othertimes its layer and group issues, etc. The list goes on and on for what can keep a face from forming correctly. A good work around it to draw a line that splits the floor in half. See if you can get 1/2 the floor to close proplerly. Then keep drawing more lines trying to get the next 1/2 to close. Eventually you will narrow it down to a small space that wont close. Zoom in really close and see if you can find lines that don't connect. Then connect them. Then delete all extra lines that you added. Or delete them along the way just to make sure its all working correctly as you go. You can upload the model to the 3d warehouse and post the link here if you still need help. Chris
  • Trouble with intersecting roof lines

    Newbie Forum sketchup
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    pbacotP
    OK Tom. I'd like to see a push-pull elevation demo!
  • Animation choppy on CD

    SketchUp Discussions sketchup
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    jujuJ
    Sounds like a cache-ing problem to me.
  • [Tutorial] How To Make Wheels

    SketchUp Tutorials sketchup
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    boofredlayB
    Thanks for that Isaac!
  • Line Color

    Newbie Forum sketchup
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    R
    Not that i know of. You might be able to select all the lines you want in a colour then paint one to get them all in the selected colour, although i havent tried it before.
  • Store door

    SketchUp Components, Materials & Styles sketchup
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    R
    Now I see the imegen I realize that I forget to put the door jajaja, I leave the task for the home
  • About forum...

    Newbie Forum sketchup
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    D
    Cool, didn't know about the middle click on a link for a new tab
  • Maxwell tutorial?

    SketchUp Tutorials sketchup
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    A
    Check out this. http://www.pushpullbar.com/forums/showthread.php?t=6184 You say you're from holland, so you wouldn't mind reading it in Dutch I guess, there's a Dutch and English version of my tutorial available at my forum, you need to register to read the Dutch version, not the English. enjoy. It explains most of the things to achieve a good result. The basic workflow. Some things might be changed since Maxwell 1.7 but not that much.
  • Ruby script download

    Newbie Forum sketchup
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    R
    thanks have found when i right clicked
  • Entrance Column

    SketchUp Components, Materials & Styles sketchup
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    D
    Thanks again Boo, One more thanks without download
  • Export of iso not scaled correctly

    SketchUp Discussions sketchup
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    Chris FullmerC
    And sometimes the dirtiest bugs are sold as features Chris
  • New Style Paxarinos

    SketchUp Components, Materials & Styles sketchup
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    L
    Thanks, this will do!
  • Contour Lines

    Newbie Forum sketchup
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    R
    This is purely speculative, but if you want to do this again you could try making the image black and white and then use a raster to vector converter to get your lines into a format SU can open.
  • Flatten out several angled shapes onto one plane?

    Newbie Forum sketchup
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    O
    I'm referring to the red vs the green vs the blue axis of the rotate tool. I know that you can mouse over already existing surfaces and hold the shift key to get a particular angle of the rotate tool before you click and drag. But, what if you want to rotate a multi angled shape along say... the x axis when there are no surfaces along that axis.. and you are viewing it from above via the z axis. What I'd like to be able to do is select the rotat tool, and toggle to the x axis (is it green or red? Can never remember which color is which axis) rotate tool without having to move my point of view down so that I am level with x axis line. Awhile back, I remember reading how to do that easily. Aaaand... of course, I've lost the reference to it and now I can't find the post with that info. David
  • How to make a double curved tapered leg [Tutorial]

    Newbie Forum sketchup
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    G
    @remus said: Just as a side note, cr*p isnt considered a particularly strong word in english, still a fair point though. Not strong, just inappropriate. You must bear in mind that owing to the relatively anonymous nature of the internet you never realy know who's reading what you post. I'm sure you have no intention of offending anyone, and there are those who may be offended. Your SU input is valuble. We want EVERYONE to benefit from it.
  • Resolution of Materials

    SketchUp Discussions sketchup
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    R
    Thats right, nicely summed up. Just to add a bit, SU can handle a max image resolution of 1024x1024, so no textures can be bigger than that.
  • Inadvertent objects added to Groups

    SketchUp Discussions sketchup
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    I
    . Funny that we've been fooling w/ this for a long time and I just assumed it was another undocumented trick. You'll notice tho as you use the Outliner for drag/drop nesting of the clones, that the results are unpredictable (and therefore not really a feature"..;-) Some of our object outlines are 5 or 6 nests deep, but the same behavour occurs even with a simple cluster. Hope that helps, pls let me know when you know...thx again. /Dennis .
  • Working with very large CAD files

    SketchUp Discussions sketchup
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    sketch3d.deS
    @nrschmid said: Any ideas? have a thorough look at the "Cooking CAD" threads posted to the @Last forum in those days too. Norbert
  • Updated avi output

    SketchUp Feature Requests sketchup
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    R
    When your choosing the save location for the animation you should be able choose what you want to export to in a little drop down menu underneath the save loaction. On a slight side note, i didnt have .mpg as an option, only jpg, png, tif, bmp and avi. Is it broken?
  • PLEASE HELP with image crash!!

    SketchUp Discussions sketchup
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    GaieusG
    Joao, I also have a fancy Logitech mouse whose driver I simply uninstalled (I know there are ways to fix misbehaviours but I didn't need those functions anyway). Also I work with 0 AA settings for during modeling it doesn't really hurt my eyes while on export you can either set AA (this time it's supported by SU, not the graphics driver) as well as you can postprocess and resample your images in PS to get rid of aliasing.