🫛 Lightbeans Update | Metallic and Roughness auto-applied in SketchUp 2025+ Download
  • Please Help

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    Sanjay, you do not appear as though you want to learn how to model this. I may be wrong, but it looks like you want a model creating for you without doing any work yourself. SketchUp is a fantastic tool and you have a Community here willing to help you learn, use this resource and you will have fun.
  • Rendering plugins?

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    pbacotP
    Hi Timetodoit. Since you are using Photoshop see http://sites.google.com/site/3dbasecamp2008/all-sessions-2008/taking-your-models-into-photoshop on how to "render" in PS. Yes printing straight from SU is rough. But also have you tried exporting .png at high resolution and printing that? Still not a rendering but much cleaner. I am looking, like yourself, and checked out Kerkythea, but this is not so simple as loading a Mac app on your Mac. Stopped me, until I can spend time loading and learning the software needed to run it. Looking forward to the Mac Podium.
  • File > Import > Use as Texture, not working

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    The layers thing sounds interesting, but can probably be explained by the fact that layers only control the visibility of stuff in SU, so it must have kind of 'left it' in the model to some extent.
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  • Trying to open a recovered file

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    Craigd is the main google representative on these forums. If you look for him on the members list then send him a PM form there that should get you started.
  • Lost file

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    Most likely that's file is damage,no help in that case.
  • Could there be hope for the SU shadow bug?

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    RichardR
    I remember this coming up years ago and the problem was the heavy cost of licensing for the use of caramel's raspberry!
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  • FollowMe Error/Oops! on Simple Curve

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    GaieusG
    Yeah, the model would be fine. Also I'm not sure your path is a 2D or 3D curve (in 3D SU gets screwed).
  • Quick reference card Mac / Win

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    Hi find the folder where the software is installed. Assuming it's Windows, it should be here: C:\Program Files\Google\Google SketchUp 6\Resources\en-US. and under Mac OSX (AWA Windows) the QR card is found under the Help menu. Cheers, Diego -
  • Want to remove crazy perspective angles

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    GaieusG
    @unknownuser said: Another way to change it is to grab you zoom tool and hold down shift. Now start mouse click and drag. This way you can change your field of view dynamically. This is also most often the way people incidentally screw up their FOV and not knowing what they've done (and how to revert it) drives them nuts
  • Help launches IE, not default browser

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    GaieusG
    Yes, exactly, Mac uses Safari for the webdialogues.
  • Can't find AutoSave

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    jcdbJ
    @hfm said: A good thing to remember is that autosave will not work correctly when working from a usb. At least it didn't work for me I bet that's what happen to me because I have been taken my model home and sometimes I open it from the usb drive and forget to save it to my hard disk. thanks, mistery solved.
  • Weird shortcuts problem

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    I cant remember, i just abandoned ship and restarted SU before i could test anything else.
  • Reg. Superimpose 2d image on 3d model

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    Thanks Allan. This worked for me.
  • Parametric modelling in sketchup

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    @watkins said: Dear Chris, Thanks for the explanation. I too came from the drawing board world, and then AutoCAD, but for some reason it took me ages to get used to 3D modelling (something about how my brain works). Even now I only use a fraction of Inventor's capabilities. For me Sketchup has replaced both the drawing board and 2D layouts in AutoCAD. I now go straight to Sketchup. I have been pleased to find that I can export from Inventor (as a .sat file) and then import into Sketchup via AutoCAD (after scaling up by x 100 inside AutoCAD). As yet I have not found a way to import Sketchup files into Inventor. Did you see my thread textures post? You might find the textures useful (they are in the Materials and Styles section). I have attached part of an assembly I'm working on as an example of how I use Sketchup. I've been doing solid modeling since the mid 90's and my experience is generally the more capable a designer is with AutoCAD the longer it takes to really embrace the power of designing in 3D. In the past it was always the 'young bucks' who came quickly up to speed while the grizzled veterans often times really struggled to get their heads around it. That's a very impressive model. The discipline you learned in Inventor shows in the model. I'm amazed at how haphazardly some models are assembled. Have you created a fastener library? What I see as a major drawback of SketchUp is the lack of technical quality hardware models. Saying that though, we certainly created a lot of our own in the early days of Pro-E and SolidWorks. Have a look at the stl exporter from Didier Bur in the Ruby section. I use it to export models into SolidWorks, but I don't know if Inventor supports stl file import or not. SolidWorks certainly doesn't do it very elegantly. chris
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    DanielD
    Thanks, Toby.
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    pretty easy to make su materials from an autocad hatch pattern. export from autocad your desired hatch pattern as a jpg --> open jpg in ps and crop --> import into su as a material. jb
  • Materials in a curved face

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    Thanks I got the Idea, and now it works agraz
  • Slider joint

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    pilouP
    And don't miss this plug : Proper animation by Morisdov