πŸ’‘ LightUp 7.1 | SketchUp's only real-time renderer that uses object-based rendering Download Trial
  • Vray Error

    V-Ray
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  • Proxy doesn't show on render

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    TedVitale_CGT

    Be sure you are running the current build, SP3. You can download it at http://www.chaosgroup.com.

  • Vray - After Effects - camera tracking

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    JonFarJ

    well... i think you can animate objects with plugins like SketchyPhysics
    and i think you can render SketchyPhysics' animations with other renderers like Thea or Twilight

    i've never seen anyone render that kind of animations with Vray, but im a basic Vray user, so i dont know

    good luck, i guess some of the more experienced guys in this forum may have a better advice

  • Displacement weird shadows

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    M

    Thanks for the advice, will try, and i have extremely laggy internet so my apologies for the double post

  • Displacemenr weird shadows?

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  • Animation and camera control (SU15 Vray 2)

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    V

    Smustard has some. They are old plugins, but I think they still work.

    http://www.smustard.com/script/PresentationBundle2

  • 0 Votes
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    JQLJ

    You have to check if you painted your glass on the front face or on the back face of your window. Then you must also check what is the material on the front face.

    If you click on the face of window and look at the entity info what materials do you see there? The left square is front face, the right square is the back face.

    Then:

    If your glass is in the back face, try assigning it to the front face too. If the front face is unpainted (double color material) you might have assigned a material to the component/group where the glass face is inside and you should remove that material assigned to the group/component by painting it with the default material. Do that for every group component in the model that is nesting the window.

    From now on you should assign materials directly to faces unless you know what you're doing.

  • Matching output between Vray and Sketchup

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    V

    Even using ThomThoms Vray Toys, as long as you are clicking Get Aspect before rendering. It will match SU exactly. If you are not in the latest 2.0, than turn off 2 point. I use a SU export every time I render and I have never had a problem matching the views.

  • Studio setup

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  • Is there a Vismat viewer.?

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    TedVitale_CGT

    There is currently no .vismat material viewer tool.

  • Vray render & PDF output do not match

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    andybotA

    to render in a parallel projection mode, you need to have the vray physical camera disabled. Otherwise, you will have perspective convergence (however slight) in your render.

  • Light through the glass door

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    chonC

    Here.

    You need to be logged in to have access.

  • Rectangular light moving problem

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    A

    @chon said:

    Ok !

    So, my first solution is the same as Andybot's... 😳

    %(#4080FF)[mine is the same aws well πŸ˜‰ thanx]

  • HDRI Light splotches problem

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    R

    It was recommended million times:
    check sub-pixel mapping and clamp output;
    uncheck reflective caustics.

  • 0 Votes
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    dkendigD

    you have to have the nodes specified in the settings ahead of time. You can't add DR nodes to the list of nodes we look for, on the fly, but you can fire those nodes up on the fly and they will be included in the render process. Not sure if we re-check nodes after we are told they are busy though.

  • Vray + ruby/python scripting

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    D

    Have now done that, thanks!

  • Blacklight Effects

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    soloS

    Interesting idea, wondering if a true unbiased engine like Maxwell or Thea could achieve an accurate result. I have seen lasers done but never a UV light.

  • Vray Texture is stretching out

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    V

    Newbie 101 - 1) Just stay clear of displacement until you are comfortable with VR, use bumps for now. 2) If you download vrmats from places other than the Chaos site, I would be very careful as these may have displacement, odd settings, high subdiv values that will slow you renders down, etc. Learn to make VR materials from scratch to fully understand what does what. Chaos has some great tuts on YouTube.

  • Hows Vray for SU compared to Vray for 3ds max?

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    jiminy-billy-bobJ

    @caecarvalho said:

    Will be possible to create a library with OBJ or 3ds models to use with it?

    I have no plan for this right now. Although, it will have a library system supporting SKP models, and therefore proxies for rendering engines.

    @caecarvalho said:

    What about the forest color? Is it possible to implement something like that? (A map that you put inside the diffuse slot to create color variations in the texture per object)

    No forest color like in forest pack, but at some point I will add the ability to randomly assign materials to the scattered objects. Something like forest color would have to happen on the render engine's part, on which I have no control.

    @caecarvalho said:

    The representation of the forest objects will be with colored point clouds as well? Is it even possible in SU?

    I think it's possible, I will definitly try to do it in the future. But for the first public release, it will only be simple representation (bouding boxes and such)

    @caecarvalho said:

    If you need a beta tester!! πŸ˜„

    I'll PM you.

    Sneak peak from the latest alpha update: (All the grass is generated only at render time, there is only the white plane in Sketchup)

    http://i.imgur.com/3pmG7JA.jpg

  • Transparency glitch in vray material render!!

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    V

    Also check to see Use Color Texture as Transparency is checked off for that material. If this is on, then it will not recognize the transparency from SU.