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  • The ideal place for beginners to get help using SketchUp
    9k Topics
    60k Posts
    BoxB
    Make it a component and save it to a component collection, then select and place it from the component panel whenever you need it.
  • No decsciption available
    209 Topics
    2k Posts
    soloS
    Hey guys I am desperate for very high resolution/quality satellite maps, I use Placemaker and I also use Nearmap but the resolution is not that great, I have tried using AI to upscale but that too does not really solve my issues. Is there another solution?
  • No decsciption available
    821 Topics
    4k Posts
    P
    please up load your model however a simple method is to split a counter into sections with if statements basic handle turn, then door.skp
  • Help! Where is that kitchen full of cabinets?

    sketchup
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    GaieusG
    Maybe you're searching for this topic?
  • Missing 2D Exporters? [fixed]

    sketchup
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    GaieusG
    Good point!
  • Sketch up Crashes When exporting to 3ds

    sketchup
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    soloS
    Deep exploration would probably work best, however thats a rather expensive piece of software for just conversions. Try copying the model using the select all and pasting in a new instance of SU and trying again. Deselecting stand alone edges in options may also help. If the problem persists then you can email it to me at pete@solosplace.com and I will use DE to do the conversion for you. (but do let me know if you are going to email me as I am terrible at checking my mail)
  • Curb and gutter along a road w/terrain?

    sketchup
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    GaieusG
    Well, as I'm not able to create whole tut on this right now, I can only give a couple of tips on this. What I'd do is not to use the drape tool in this case but the stamp tool like the steps below: crete the terrain as you have already created; use the contours of the road to create a face (hopefully they are coplanar and forming a closed loop) move it down to the highest point of your terrain divide the face with additional lines and/or use the autofold feature to rotate the other parts of your road face as close to the terrain as possible - but only in very general when you're done and the road is smooth enough (but obviously "floating" above or "submerges" below the terrain, select all and use the stamp tool to integrate it into your terrain. soften edges where necessary In the "realy world", roads are either running higher than "valleys" or cut into hills so that they don't beed to follow smaller details of the terrain. This will be the result with your road, too.
  • Texturing cabinet doors

    sketchup
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    Alan FraserA
    Gene, I dealt with part of your question towards the end of this thread. http://www.sketchucation.com/forums/scf/viewtopic.php?f=79&t=5929 I have attached a quick example here, in which I have used the standard cherry wood material from SU itself. Rather than messing around with the material control handles...which can be a little messy if you have many orientations of the material to deal with...I simply painted it onto one surface (in order to load it onto the In Model collection) I then right-clicked the swatch in the In Model browser and exported the material as a jpg to my desktop. Obviously, you don't need to do this if you already have a bunch of wood textures as a starting point. I then imported the image (as an image, not a texture), stretched it to a good-looking size, then duplicated it and rotated it to all the different angles I needed. I then selected all these and exploded them. All you then have to do is sample the appropriate one (Paint Tool + Alt) then paint it onto your panel. I have left hidden geometry showing in order to demonstrate that you can use lines, then hide them, in order to separate different angles of grain on the same flat surface. (Not so much for your benefit as for any passing complete beginner.) You can achieve the same result by right-clicking any texture and choosing Texture > Position...I just find this way faster and more convenient. panels.skp [image: TWO1_panels.jpg]
  • Transparent material

    sketchup
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    TIGT
    It's been said... You can't edit the SUp base materials in the browser. BUT you CAN edit the model's materials (see 'little house' button in browser). IF you have made a material in a model that you want to be accessible to any future models - via the 'base set' - then do a "Save_As" of this new material (in the model's material browser window select it and right-click to get a context menu...). Put it with only similar materials in your Materials folder structure... New models get access to it...
  • Problem with 2D PDF export.

    sketchup
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    Al HartA
    This one zooms in much better and doesn't clip the 20' [image: Etm1_pdf3.jpg] @alpro said: Using Anssis suggestion produced a much better result. Mike
  • Calling all SketchUp experts (in the U.S.)!

    sketchup
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    J
    Hey Craig, Sounds like an amazing job opportunity -- I am VERY interested! I tossed my resume on the pile as well... looking forward to hearing back/getting some more info.
  • Searching for 3 letter words

    sketchup
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    Al HartA
    Hmmm... Interesting that my Firefox ad blocker does not block ads on the Custom search page. Maybe Google has found a way to beat the ad blocker?
  • IMPORTING FROM AUTOCAD

    sketchup
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    P
    Regarding using Lisp in LT, there is a great software at a very low price. It is LT Extender. Please look at this: http://www.lt-extender.com/LT-Extender/englisch/default.htm With best regards PRSS
  • SU instability

    sketchup
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    thomthomT
    I wonder if my problem started after I applied texture to the model. Because without textures the file was around 1-2MB. (I used lots of components.) And I've ensured that every component is clean and free of unneeded geometry. And so far I've only used one component that I didn't make myself and that was a tree from the SU download area. However, with the textures the model is now up to 14MB. I model without the textures visible, but maybe they are still causing trouble... Problem is that I can't just copy my model into a new file because I'm using V-Ray and all the materals will be lost if I do so...
  • How to model a 2 story house?

    sketchup
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    R
    here the tuts jons talking about: part 1: http://www.sketchucation.com/forums/scf/viewtopic.php?f=20&t=723 part 2: http://www.sketchucation.com/forums/scf/viewtopic.php?f=20&t=752
  • Open GL Problem

    sketchup
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    S
    I updated Windows then the driver was updated sucessfully. It was fixed.
  • Coplaner faces

    sketchup
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    L
    No, This is what I'm getting at... I had to revise a part of the master plan and in doing so lost some faces i.e. the parking lot and roads. When using makefaces it closed faces but made coplanar faces in some areas. I'm finding myself tracing the thing all over again which works sometimes but not all_trial and error. [image: Ix6Q_75185_swic_masterplan.jpg]
  • Silly question about link !

    sketchup
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    pilouP
    It's Christmas every days Thx again Didier PS there is not a function for erase an url : Set/Edit, Get, Open But sure you can erase the object
  • Modeling a pagoda roof

    sketchup
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    Joe WoodJ
    Gene, I just posted a link to the beginning of a tut over at JLC. This will be for a draped hip roof though and not for a dutch hip. Here it is on yousendit.com http://tinyurl.com/22gnqm
  • ARC VS CURVE?

    sketchup
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    AnssiA
    I hadn't noticed before, but it seems to be true. The reason seems to be in the way the offset function works. Arcs are just open curves with all the segments the same length, and with all the vertices being on the same arc. When you offset it, this no longer applies. The offset command makes the end segments relatively shorter, and a line drawn between the endpoint of the original and offsetted curve is at 90 degrees to the first segments, and does not cross the centerpont of the original arc. It is more noticeable if you make an arc of very few segments. Anssi
  • Invalid license - laptop

    sketchup
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    EdsonE
    @unknownuser said: Hi Edson, Thank you for your note. Based on your description it sounds like you may be encountering the "License Limit Exceeded" message. Please be aware that this is a known issue with the Leopard operating system, and we're currently working to resolve it. If you are receiving this message while using Leopard, we suggest upgrading to the recently released OS 10.5.2 If this doesn't resolve your issue, or you're not running Leopard, we suggest disconnecting from the internet. Please disable any wired or wireless internet connection, restart your computer, then attempt to authorize again. Thanks again for taking the time to write. Regards, The Google Team this is the answer i got from google help. they were quite fast and helpful. i am quoting their reply here in the hope it can help other people. i do hope they do not mind. well, i did as suggested: disconnected my mac and the dreaded message stopped. let's see what happens tomorrow. will this fix it for good or will i have to disconnect every time i launch SUp? P.S.: anssi, i had already done what you suggested. as you can see, it is a bug.
  • Layer colors: what for

    sketchup
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    EdsonE
    thank you all. now i can see possible uses for the color by layer setup.
  • Bug in Selection set recall!

    sketchup
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    GaieusG
    And that's a great scipt, too. See the thread about it to get more ideas (like it remembers a selection set in a group that you have closed since the selection etc.)

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