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  • The ideal place for beginners to get help using SketchUp
    9k Topics
    60k Posts
    ntxdaveN
    @Rich-O-Brien Thanks Rich. Now I know that I can share the link with Fredo6 on the Animator thread so he can download the file and look at it (to hopefully identify the problem I have been having trying to generate a video). You might also try generating an Animator video and see what results you get.
  • No decsciption available
    209 Topics
    2k Posts
    soloS
    Hey guys I am desperate for very high resolution/quality satellite maps, I use Placemaker and I also use Nearmap but the resolution is not that great, I have tried using AI to upscale but that too does not really solve my issues. Is there another solution?
  • No decsciption available
    821 Topics
    4k Posts
    T
    Hey Mike, I'm sure you figured this out already, but when you first create the attribute type a number with the inch mark like 0" or 0' in the value box and hit enter. This will set the unit for that attribute to inches. This only works for the first time a value is entered. After that first initial value, you will need to use the attribute info dialog to make changes. In addition, you can use 0 to set it to text (not "Default: Text") and 0cm to set it to centimeters. If anyone knows a shortcut for setting the unit to Decimal Number, I would love to hear it!
  • Where am I going wrong?

    sketchup
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    brodieB
    Hardware wise you should be in good shape. As you seem to be gathering, you were probably good on both accounts before you upped your graphics card. Here's some stuff I've learned. Speed First step is, as Toby said, to check and make sure Hardware Acceleration is turned on. Then below that you'll have some settings w/ different color quality options and levels of Anti-Aliasing. For best performance pick the lowest AA setting (x0). For best appearance choose the highest (this number depends on your graphics card AND your graphics card driver). If you don't notice much difference between hardware accel. off and on, you probably have a driver issue. Speaking of your driver, download the latest one from nVidia. If you think it should be doing better, though, sometimes you may want to test out some older ones or find someone on the forums w/ your graphics card and find out what driver they're happy w/. Generally speaking your CPU handles the model's geometry, while your GPU handles the textures and shadows. Of those shadows should be the MUCH bigger hit to your GPU so turn them off until you need them. Textures ON shouldn't slow things down much. Even w/ huge models you can go to wireframe mode and should be able to orbit around very quickly. FILE SIZE Note that this is different from speed but there tends to be some confusion so I want to mention it. Plus your file size seems very large. For comparisson I just did a 6 story hospital w/ a good deal of exterior detail (windows, lots of textured surfaces, finned sunshades, etc.), along w/ about 4 blocks of site showing building massings, 3d trees, people, cars, etc. and my file is just under 5,500kb. If your model isn't very very large, there is probably some stuff you can do to greatly reduce the size. If you have a bunch of the exact same object, say a window, make 1 window a component and use that component for all the other windows. This will greatly decrease file size, but note that it will NOT increase speed. Your computer still has to render all of the geometry from all the windows on your screen. SU stores all your textures in the skp file AND will downsize all textures that are larger than 1024x1024 down to that size. So using a 3000x3000 png is a huge waste of space. Downsize all large textures at least to 1024x1024 if not smaller and make them jpgs for the smaller file size. Purge! You're not using that stuff so use the purge command to get rid of it. A couple of times I've ran into cases where everything is purged but I still have way to large of a file size. So I copy my whole model and paste it into a fresh drawing and this has done the trick. Hope this helps! Let us know how it turns out. -Brodie
  • Sketchup 3D web exporter (java)

    sketchup
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    A
    Thanks John!
  • 3d warehouse error message

    sketchup
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    B
    Taff, I moved the ruby file out of the plugins folder, and I don't get the error message anymore...and the warehouse still works. thanks steve
  • Angular dimensions

    sketchup
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    W
    Go to: http://www.crai.archi.fr/RubyLibraryDepot/Ruby/em_geo_page.htm and download angle_between.rb Put the plugin in your Plugins folder Regards, Bob
  • Can't input for push pull

    sketchup
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    GaieusG
    Never mind, there seem to be so many inconsistencies with different keyboard layouts, units and templates. It must be hidden somewhere along these things.
  • Start with out profiles! How? Template dosen't work.

    sketchup
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    GaieusG
    Mind Hazza that if you use different styles in the same model, this is not an "annoying message" but a pretty useful dialog box where you can set different things.
  • How to do this texture

    sketchup
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    689 Views
    Y
    thank you ....
  • Solar system

    sketchup
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    S
    I appreciate your responses. I am preparing some models to show some teachers how SU might be used in the classroom to teach and engage students. I agree with the comments about the size of the model and how it is hard to view anyway. I think notations that relate the size of the solar system to things students can relate to would probably be more effective. Sean
  • Editing animation, what not to use

    sketchup
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    M
    My favourite is Ulead Mediastudio. It's the first software of this kind I've found quite intuitive and now I use it just as habit. It is not better or worse of many other programs. I could make a long video (45 mintes) assembling a plethora of small clips (more than 50) with all kinds of transitions and post effects. The trial version is fully functional and expires after one month. If you don't have particular needs, Ulead Videostudio is a cheaper solution: it comes boundled with many cheap hardware pieces. You may get it with a pci firewire card, or usb card found for less of $5,00 on some internet auction.
  • Drape Bugsplat

    sketchup
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    Y
    I am currently having the same problem. Suddenly, today out of nowhere, I get the bug splat everytime I try to drape something. Including draping one rectangle onto another. Your file crashed my Sketchup. I've been dealing with this this morning. I have uninstalled and reinstalled SU. Still have the problem. I have the most recent version. I do not understand what's causing the problem.
  • How to put a small image on a bottle

    sketchup
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    P
    Thank you very much Voder With best regards PRSS
  • Anybody used 'round by bezier' much?

    sketchup
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    875 Views
    bazB
    Dave, got it, thanks. Just followed your steps and all is now crystal. Also, used the 'offset' parameter(for the first time)to make a group of the roundover, saves a bit of time on the clean up. [image: XCUc_Clipboard01.jpg]
  • Importing pencil drawing

    sketchup
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    991 Views
    B
    Mut, I'll keep that one in mind. Thanks
  • Need help with organic shapes

    sketchup
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    plot-parisP
    another great tool to deform and twist shapes is the FFD tool (Free Form Deformator) easy to use and with great results. only make sure, that your faces are subdivided enough before you use it. (I used it to make the shack in this image more skew)
  • Water effect

    sketchup
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    thomthomT
    @dsarchs said: You could also do a quick model in Blender [or similar] using the fluid simulator and import that into sketchup. Cheating, I suppose, but that's a specific thing that other programs are just much better at [and free, in the case of blender]. Use the right tool for the job. There's no such thing as cheating, only using the right tool for the right task.
  • Adding a new layer "ruins" my sceness...

    sketchup
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    P
    "Add hideen layer" is an indispensible script for adding section cuts when multiple Scene/Page views exist. One of the most useful additions. Thanks Jim
  • Know how to set the texture coordinate in sketchup 6

    sketchup
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    F
    @remus said: Sorry, youve lost me Hopefully someone more knowledgeable will be able to answer your question. but do you find that value in texture coordinates have something with like the vertex coordinates? Following your advice, should i divide width or height of texture image?
  • Fast select with eraser

    sketchup
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    1k Views
    S
    Thanks for all the responses. Jakob's eraser and space key works perfectly! Thanks so much for the great tip! Even better if we can have bigger eraser for bigger area selection in future.
  • Dealing with complex surfaces

    sketchup
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    4 Posts
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    D
    ahhh... i meant as a general approach, you do have to delete by hand, no matter how complex?
  • Jerky orbit

    sketchup
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    3 Posts
    458 Views
    P
    it's cool, i fixed it. well i say i fixed it, looks as though sketchup was warming itself up for a bugsplat. happy days pav

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