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  • Vray render & PDF output do not match

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    andybotA
    to render in a parallel projection mode, you need to have the vray physical camera disabled. Otherwise, you will have perspective convergence (however slight) in your render.
  • How's your Vray for SU 2015 Experience?!

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    dkendigD
    whoops, I turned this in to a feature request thread! Nooooooooooooooooooooooooooooooooo
  • No more crash on sketchup vray

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    dkendigD
    lejzidejzi - 1.49.02 was never released, and is a pirated version. Please upgrade to the latest version of V-Ray, in order to get access to a 64bit version of our product. The 4gb patch that you guys are talking about, just turns on LARGEADDRESSAWARE, which is on by default in SketchUp 2014 or later. SketchUp 7,8, and 2013 did not have this turned on, and in that case, this patch could hack the SketchUp executable to access up to 4gb of memory (golf clap), but the 64bit version can access more memory than any workstation can possibly have for the next 5 years. Please do not attempt to hack the very outdated 1.49.02 with this patch, it's dangerous, and it shouldn't change anything at all if you're using a version of SketchUp that was made in the past 2 years.
  • Transparency glitch in vray material render!!

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    V
    Also check to see Use Color Texture as Transparency is checked off for that material. If this is on, then it will not recognize the transparency from SU.
  • Vray + ruby/python scripting

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    D
    Have now done that, thanks!
  • Vray Texture is stretching out

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    V
    Newbie 101 - 1) Just stay clear of displacement until you are comfortable with VR, use bumps for now. 2) If you download vrmats from places other than the Chaos site, I would be very careful as these may have displacement, odd settings, high subdiv values that will slow you renders down, etc. Learn to make VR materials from scratch to fully understand what does what. Chaos has some great tuts on YouTube.
  • Blacklight Effects

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    soloS
    Interesting idea, wondering if a true unbiased engine like Maxwell or Thea could achieve an accurate result. I have seen lasers done but never a UV light.
  • VRAY????

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    V
    tisk tisk tisk. I'd rather pay for 2.0 in 2015 than use bootleg 1.49.02. God 1.49 version was the pits...
  • Dark interior of the buliding with exterior rendering

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    R
    Well I think this reflects real life photography as well. On bright sunny days, the exposure outside will be a lot brighter than inside (assuming no major sunlamps inside). The range of exposure for a camera (aka rendering) is a lot lower than the human eye. So if I were sitting outside the window looking in I would personally see something similar to Picture 2. But if I were to take a photograph of it, it would probably look more like Picture 3. Rob
  • Stainless Steel/ Lighting

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    T
    Andy and Valero: The initial results look fantastic. I'll keep you posted with more questions. Thanks again!!
  • IOR, Reflection

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    V
    If you are using single plane glass, just make a material that has just a reflection layer and not refraction layer. I think what you read meant to set the refraction IOR to 1.0, which is basically the same has not having one at all. In the reflection layer, I use Fresnel IOR set to 1.4 and edit the Fresnel to not use pure and white black. Adjust them just a little up and down.
  • Starting with Vray

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    majidM
    Default GI presets have changed in different versions since version 1.x up to now. Add a V-Ray plane under chairs In environment tab,in front of "GI", check that if the "m" is "M" then it has a "Sky map" that is called "Tex_Sky", set it to none, so that , you see the "m" sign ( not capital M). render again Aside of these , if you are going to save a huge time in learning , you may find my ebook, as a handy tool.
  • Ocean water rendering artifacts on single surface

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    TedVitale_CGT
    The video is using V-Ray 1.49. 2.0 works a little differently and needs the Diffuse map to pull UVW information from the geometry.
  • Crash after renaming material (v.2.0)

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    dkendigD
    we just need to fix the bug, that's the solution.
  • Imported jpeg turns out white when rendering

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    V
    Just because you can import a PSD into SU doesnt mean you should. I have had awful results with this.
  • Time span to render animation?

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    R
    @unknownuser said: Animating with a simple Sketchup animation and then pausing for a detailed rendered view of the building I prefer when this method is used to show off detail. I also like the break in the animation that it provides. I often get dizzy watching video that is perpetually moving. The break helps to punctuate, break the monotony and prepare the pallet for the next moving scene.
  • Make toon not affect other objects?

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    TedVitale_CGT
    What version of V-Ray for Sketchup are you using? Window->Preferences->Extensions and then click on V-Ray for SketchUp. You should see the version number listed in the details at the bottom of the window.
  • Batch render

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    TedVitale_CGT
    @nd1969 said: I have got the same problem with the same build as mentioned by Brodie. It doesn't want to start te next render. Anyone have a solution for this problem? I could use some sleep, batch render would help! The build described is an old build. Id recommend upgrading to the latest version of V-Ray for Sketchup, Service Pack 3, which is on the website under downloads: http://www.chaosgroup.com/en/2/downloads.html. After you log in you'll have access to the latest build.
  • New Computer Build Processor and GPU

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    arail1A
    On the Rhino forum there's a file you can run called Holomark2 that spits out a data sheet when it's complete showing all of the components of your computer and how well they performed with a total score at the top. Real useful. It's Rhino specific, not V-Ray specific but it nonetheless provides real valuable information. Would be great to have something like that here. Encouraged me to think my next computer is going to be a i7-4790 w/ a GTX-970
  • Material visualization

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    andybotA
    some very old vismats might not have the texture in the diffuse slot. I recall issues like that going from 1.0 to 1.5. Make sure the vismats you are using are more current (If they are that old, then you may be better off re-building the material from scratch with the maps that are provided)

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