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    toddakeson

    @toddakeson

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    Latest posts made by toddakeson

    • Cast Glass Material

      Hello!

      I am trying to model a piece of cast glass, which is essentially very thick glass. The problems I am having are the following:

      1: how do i achieve the look of white "bubbles" floating within the tinted glass?
      2: The glass should look tinted. Do i apply this tint by applying fog to the refraction layer?

      I have attached pictures of the desired look.

      Thanks in advance for any advice!


      1.jpg


      2.jpg


      3.jpg


      4.jpg

      posted in V-Ray render plugins extensions
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      toddakeson
    • RE: Stainless Steel/ Lighting

      Andy and Valero:

      The initial results look fantastic. I'll keep you posted with more questions.

      Thanks again!!

      posted in V-Ray
      T
      toddakeson
    • Stainless Steel/ Lighting

      I am attempting to render a range hood in a kitchen. It is brushed stainless steel with polished steel straps. The inspiration image demonstrates the materiality I am going for. Why is the brushed stainless so bumpy in my rendering? How can I achieve the look in the inspiration image?

      Also, any advice regarding how to get better lighting? I have can lights in the ceiling (omni light settings attached) and rectangular lights under cabinets, behind windows and various places in the room. How can i get nice even warm light without post-production?

      Thanks in advance for any advice you can give!


      inspiration.jpg


      render test.jpg


      settings 1.JPG


      settings 2.JPG


      settings 3.JPG


      settings 4.JPG


      omni light settings.JPG


      brushed stainless settings 1.JPG


      brushed stainless settings 2.JPG

      posted in V-Ray render plugins extensions
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      toddakeson
    • RE: Lighting Issue

      Or actually the floor washed with light is fine (if the noise is brought down) and may look better than the floor on the bottom. I just want the floor to be uniform. Thanks!

      posted in V-Ray
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      toddakeson
    • Lighting Issue

      I cannot seem to figure out why there is a random arc of light on the floor. Does anyone know what this might be? I ideally want the entire floor to look like the floor at the bottom part of the image.

      I have omni can lights in the ceiling, rectangular lights outside the window and under the cabinets and the sun turned on. There is also a ton of noise I do not want on the top right part of the floor.

      Any help is appreciated!


      floor.JPG

      posted in V-Ray render plugins extensions
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      toddakeson
    • RE: Night Lighting

      Thanks for the suggestions!

      posted in V-Ray
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      toddakeson
    • RE: Night Lighting

      Two more things:

      1. The attached photo is not a rendering. ๐Ÿ˜„

      2. I have tried adding spot lights to the scene but is very difficult to get even light. I end up with HUGE hot spots on the facade.

      posted in V-Ray
      T
      toddakeson
    • Night Lighting

      Does anyone know how to achieve the lighting in the attached picture? I have a facade modeled and i would like to wash the surfaces with soft light. Any tips would be appreciated!


      example.jpg

      posted in V-Ray render plugins extensions
      T
      toddakeson
    • Renaming DefaultMaterial Causes Bug Splat

      When I create a new material in the material editor and attempt to rename the material, an error message pops up that says- "In vrayforsketchup.get_skp_material_by_display_name, couldn't find existing material named: DefaultMaterial" . I then press "ok" and SketchUp crashes.

      Does anyone know why this is happening?

      posted in V-Ray render plugins extensions
      T
      toddakeson
    • Coral-esque Lighting Fixture

      Any idea how to model this?


      light fixture.JPG

      posted in SketchUp Discussions sketchup
      T
      toddakeson