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  • Reflection layers not working on any material

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    chonC
    Hi, which version of SU, which version of VrayForSU, any screenshots of the material panel ?
  • Setting up a render farm

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    thomthomT
    Yea, that was written "back in the days" - because you added all the extra awesomeness!
  • Reversed Displacement

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    F
    The 1st post sorted the issue out. Thank you either way.
  • Vray Leaf Material Haze

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    OMG - you are a genius! Thank you!!!!!
  • VRay Image Size

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    TedVitale_CGT
    V-Ray for SketchUp Demo Limitations Distributed Rendering limited to 2 render nodes produces watermarked images resolution up to 600x400 rendered results limited to 4 lights
  • Problem rendering animation

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    TedVitale_CGT
    Layer visibility during batch rendering is supported, so if you set up a key frame animation using a third party plugin, you then have the ability to animate moving components. Batch rendering was not set up with this in mind, but if you can get the work flow figured out, I'm sure its possible. Recognizing layer visibility in animation is on the list, and may be a possibility in the future, but that means re-parcing a scene for ever frame. That adds a lot of time with larger animated models.
  • V-ray not rendering some things

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    PixeroP
    You could try making a copy of your skp and exploding everything that wont render. I believe previous versions had some problem with nested groups/componets.
  • Anyone have a Titan card?

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    andybotA
    @valerostudio said: Hey now Blender Boy, have faith. Use the software you have not the software you wish you had. I use vfs day in and day out, but for animations, I use a vray platform that currently works.
  • Making an aerogel model?

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    xiombargX
    @tedvitale_cg said: Try this for just a Sketchup model. In V-Ray you can make a truly realistic version using a Refraction material layer. Just as a side note, the model I've shared wont render properly in V-Ray. Its only an example of how to illustrate aerogel in Sketchup. Nice solution! At first I thought you were just using a textured cube.
  • Splotchy Cabinets

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    @toddakeson said: Any tips in general to render off white painted cabinetry/ millwork without getting the harsh splotches? Hi Todd, I thought it might be VRay, damn. I can't really make any recommendations based on that. I used Maxwell (unbiased), so I don't have a very strong grasp on VRay (or other biased engines for that matter) or it's settings. From what I've heard, GI settings can sometimes causes light bleeds and so forth, though I couldn't tell you what to adjust to clear them up! Sorry!
  • My first render

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    Andybot is the best!!!
  • Models in SketchUp not showing in V-Ray Render

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    S
    the problems can be caused by texture of the models you imported. maybe the naming is bad and make sure don't import very heavy models. vray sketchup and sketchup just can't handle them very well.
  • [HELP] Error distributed rendering

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    TedVitale_CGT
    Sorry, but the V-Ray 2.0 Beta is no longer a valid License of V-Ray. For more help, please upgrade to the full licensed version V-Ray 2.0.
  • Save render as 16-bit?

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    eidam655E
    so you suggest rendering to vrimage and then convert it... interesting. i'm gonna try it.
  • How to Render Diamond and Setting the lightins?

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    @andybot said: you'd need caustics and dispersion enabled. (Dispersion is where you'd set the abbe number.) You'll want to use spot lights (NOT area lights) for more effective caustics. (Area lights are too diffuse.) btw, diamond studded handles, really!? http://en.wikipedia.org/wiki/Diamonds_on_the_Soles_of_Her_Shoes i only turned on dispersion. guess i need to turn on the caustics in the option menu to make it work. thanks for the reply. will post results if i succeed it.
  • Saving and loading irradiance map effects quality of render?

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    andybotA
    One quick way to use an LC map for multiple frames is to set it for animation. It will calculate for all the frames at once, then you can use the same map for all your views. You do need to set the samples higher - like 1600 or so (instead of the default 800)
  • Starting new modeling for render(Landscape) , need some help

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    @valerostudio said: Plain and simple - Warehouse is full of crap. I would open each Warehouse file independently, clean as suggested above, try to render it VR by itself and ensure there are no errors. Also make sure you are the latest 2.0 release as there have been issues in the past with materials missing and then renders go blank. Thank you valerostudio @jql said: Well for your level Kerkythea is definetely worth the try! You'll improve the level of your rendering and won't notice a difference as Kerkythea has everything you'll need in a medium term. Other software packages, however have so many more features that they can't compare. Most of them like Vray, are competing at another level. I use Thea myself and it's great! But there are so many excellent choices... Explore Kerkythea, and when you feel the need for more explore every option available... yeah , that's what I need , thank you for your help . I started the project , maybe make some test render in couple of days
  • Having problem with dark square spots on my render

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    TedVitale_CGT
    Are you working over a network with DR? Are you running the latest build 2.00.24261(SP1)on all machines? Make sure all machines are running the same version of V-Ray when working over a network. If youre still having trouble you should contact Chaos Group Support at support@chaosgroup.com
  • Building Light Cache too long & ies not showing in render

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    TedVitale_CGT
    The next thing that can greatly slow down a renderings LC is the use of transparent diffuse textures. Always turn them into a VRayBRDF glass material and delete your diffuse layer. If they the material is supposed to represent a soft transparent material use a V-Ray two sided material to simulate a soft transparent (cloth, drapes, lamp shades etc..) Your rendering speeds will be greatly increased.
  • Glass material question

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    R
    I have the problem found. after I've tried various ior settings and it was not better, I have the scene checked again. I accidentally two Glasses copied over each other!

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