• Sketchucation Tools 4.4.1

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    TIGT

    @Jerome_971
    But v2017 does use the built-in Chrome browser with any HtmlDialogs [like the ExtensionStore's]

  • SCF License

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    Rich O BrienR

    @Sylvano87 Great

  • Fredo6 animator

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  • [Plugin] Axyz - v1.1a - 8 June 24

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    R

    @panixia I got a Jim's plugin made by my request which he removed from public later..When all instances stay selected, it creates an outer txt file with coordinates and transforms, and in the 2nd stage the plugin inserts all instances into "no context" based on this txt file. A bit tedious but already something.. Sometimes I'm too lazy and just throw the file to Max where all contexts are gone

  • Fredo6 or SketchUcation Extension Issue

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    Dave RD

    @SilentFart If you use the Sketchucation ExtensionStore to install Fredo6's extensions, including LibFredo6, you can use it to help you keep track ofupdates when they come and update them. You have to have the ExtensionStore installed for management of the extension licenses so you might as well use it to install the extensions.

    In addition to helping you track and update extensions, you'll create a bundle of extensions from Sketchucation that you can install automatically if you switch computers or when you update to the next version of SketchUp.

    Edit to add:

    Fredo6 just released an update to LibFredo6. The Sketchucation ExtensionStore shows the update is available.

    The red bell indicates there's an updated extension.
    Screenshot - 12_6_2024 , 2_20_55 PM.png
    Clicking on it reveals the extension needing to be updated.
    Screenshot - 12_6_2024 , 2_21_11 PM.png
    Clicking on the red download button updates the extension.

  • FredoJointPushPull-v4.8a error

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    fredo6F

    This problem is related to the model and topology of faces and edges.

    So, it helps to have the faulty model to reproduce the error and hopefully investigate a fix.

  • New Sketchup 2025 glimpse.

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    Gus RG

    @L-i-am Hopefully they'll retain a consistent UI with 2025. I have no interest in the collaborative and AI features. I'll stick with my SU and D5 Render workflow.

    The key will be if SU retains its usefulness as a modeling software including the operability of plugins. I'd like to provide them input but I think it would go in one ear and out the other.

    I'd be happy if they left SU 2022 Pro alone but they're going to end geo location and 3D Warehouse features for "security reasons." I don't really use those much. Eventually I can see a complete "end of life" for 2022.

    If they left SU 2025 pretty much as it is with 2024 and just fixed the icons I'd be content.

  • FreeCad 1.0

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    alexpacio2013A

    @panixia Hi Marcello, with € 11 you can easily do it even with blender, even with large ones
    STEPper

  • Fredo Spline

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    Rich O BrienR

    @BABAB

    You need Sketchucation Tools https://sketchucation.com/plugin/696-sketchucationtools

    You need Libfredo https://sketchucation.com/pluginstore?pln=LibFredo6

    If you run the Window > Libfredo Settings > Fredo6 Plugins Information for Sketchucation Support menu in SketchUp I can take a look.

  • How to snap camera in animation?

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    Rich O BrienR

    Turn off Scene Transitions

    d484e4ad-8da2-451a-b8d6-2ab9bbdb7e60-image.png

  • can't release original license

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  • Turtle Graphics for Sketchup

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    Rich O BrienR

    @August said in Turtle Graphics for Sketchup:

    Turtle Graphics

    You would need to piggy back on the API to have implicit commands similar to Turtle-type behaviour.

    In SketchUp you can use [#,#,#] to infer the [x,y,z] location in 3D space to place an object or point. But in all instances it requires user input to pick the tool and/or the first point.

    I know of nothing that allow you to draw in the manner you need.

    You could try @alexschreyer OpenAI extension: https://sketchucation.com/plugin/2643-as_openaiexplorer

    Or @samuel_t Parametric Modelling extension: https://sketchucation.com/plugin/2387-parametric_modeling

    Both have that type of capability of command based drawing. I like the latter for parametric block out.

    You could use the Ruby Console to draw in the same way as you could use a chainsaw to trim your fingernails.

    Try asking Claude.ai for ideas to get you a primitive example you could build on.

  • Fredo Animator - can't reverse clips or modify

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    Rich O BrienR

    You've poor organisation going on in your model that you're fighting against. With some tidy up you can get it to open/close.

    doors3[rob].skp

    In the attached example I ditched the second door to stop my brain melting from the nested 'Group' naming.

    See if this works for you in 2017

  • Importing obj through QuadFace

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    N
    Can you share it here so we can troubleshoot it on file? Draw a square on world co. 0,0,0 (100;100 in) and when you use Zoom Extents do you still see the square, if not the obj is far away from world co. 0,0,0. -- This would be my guess. Transmutr is free for 7 days so try it to see if this solves your problem.
    https://lindale.io/transmutr
  • Fredo corner - license

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    T

    @Rich-O-Brien Ahhh, now I see! Thanks!

  • object when using flowify became bigger

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  • This topic is deleted!

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  • LibFredo6 Tools on Surface is missing

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    TIGT

    @katsia
    Your post doesn't explain everything exactly.
    Why did you disable anything ?
    An installation of a newer version is sufficient.
    To use this tool you need the latest version of it installed - you say you've done that...
    You also need the latest version of the SketchUcation toolset installed for any licensing - you say you have done that...
    You must also have the latest version of LibFredo6 installed - you have not confirm doing that.

    After installing these files you must restart SketchUp to sync everything.

    If you have done that, then what appears in the Extensions Manager dialog ?
    What appears in the Tools menu submenus, and Toolbars for that extension ?

  • This topic is deleted!

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  • Rayscaper New Releases

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    pixelcruncherP

    Hey, Rayscaper users!

    Another release!

    Rayscaper 0.9.36 Beta is available in the SketchUcation store. More fixes and improvements. As always, I recommend upgrading to the latest version.

    What Changed? Improvements Auto Focus Add autofocus for DOF to the perspective camera. With autofocus, Rayscaper will automatically use the distance to the center 3D point in the rendered image as the focus distance (if possible).

    3cd9f77d-b130-4f96-8680-144c9aebbba6-image.png

    Make the depth-of-field (DOF) blurriness easier to control. The range goes from 0 to 1, but if you need more blur for
    your scene, you can punch in a higher value directly in the slider text box (CTRL + click). Make the depth-of-field blurriness slider logarithmic. This gives more control for low blur values. Bug Fixes Fix the normal map strength control. Fix a crash when exporting the scene to an archive.
    Spotlights with a falloff of zero would not render on the CPU. This release fixes that. Help me build the community πŸ‘

    I'm on Twitter (X) now: https://twitter.com/Rayscaper3d/ - Please follow the @Rayscaper3d that will help me grow the community and spread the word about Rayscaper! πŸ™

    If you like Rayscaper, please share your renders (final or work-in-progress, it doesn't matter)! This is super motivating and will help me showcase its capabilities to new users.

    Happy Rendering!

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