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    Rayscaper Learning-Practice

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    • ntxdaveN Offline
      ntxdave
      last edited by TIG

      I am in the process of learning how to use Rayscaper and have run into a question that I would like some feedback about. As you look at the image below, you will see that I have highlighted the Metalic IOR setting. There are 3 settings for this category and I have not quite figured out what the 3 settings are. Hope someone can explain them to me.

      RayscaperQuestion-MetalicIOR.png

      Rich O BrienR 1 Reply Last reply Reply Quote 0
      • Rich O BrienR Offline
        Rich O Brien Moderator @ntxdave
        last edited by TIG

        @ntxdave said in Rayscaper Learning-Practice:

        3 settings for this category and I have not quite figured out what the 3 settings are

        You are seeing the IOR values for the RGB channels that are needed to create Chromium.
        546c94cb-4e58-4f06-a20d-8e88083e13e6-image.png
        If you change the values then you no longer have Chromium. Its a kinda advanced topic but its a very accurate way to create metals. Hence the presets Thomas includes with the work done.

        Download the free D'oh Book for SketchUp πŸ“–

        ntxdaveN 1 Reply Last reply Reply Quote 0
        • ntxdaveN Offline
          ntxdave @Rich O Brien
          last edited by

          @Rich-O-Brien Thanks Rick, I appreciate this. Are things like this included anywhere in the documentation?

          Rich O BrienR ntxdaveN 2 Replies Last reply Reply Quote 0
          • Rich O BrienR Offline
            Rich O Brien Moderator @ntxdave
            last edited by TIG

            @ntxdave said in Rayscaper Learning-Practice:

            Are things like this included anywhere in the documentation?

            I don't know I have yet to look at docs.

            Download the free D'oh Book for SketchUp πŸ“–

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            • ntxdaveN Offline
              ntxdave @ntxdave
              last edited by

              @ntxdave said in Rayscaper Learning-Practice:

              @Rich-O-Brien Thanks Rick, I appreciate this. Are things like this included anywhere in the documentation?
              Sorry about the typo Rich. I tried to edit it but could not do that after I had submitted it. I thought there was a way to do that.

              Rich O BrienR 1 Reply Last reply Reply Quote 0
              • Rich O BrienR Offline
                Rich O Brien Moderator @ntxdave
                last edited by

                @ntxdave said in Rayscaper Learning-Practice:

                Are things like this included anywhere in the documentation?

                I don't know I've not yet looked at the docs. There's plenty of reading material online surrounding the topic though.

                https://creativecloud.adobe.com/learn/substance-3d-designer/web/the-pbr-guide-part-1

                That's a good introduction to PBR

                Download the free D'oh Book for SketchUp πŸ“–

                pixelcruncherP 1 Reply Last reply Reply Quote 0
                • pixelcruncherP Offline
                  pixelcruncher Extension Creator @Rich O Brien
                  last edited by

                  @ntxdave

                  There's documentation here: https://rayscaper.com/manual/materials/#metal-material - Let me know if you have any feedback.

                  You can access the documentation via the Help menu:

                  3819a594-12b3-4324-a928-f87ecf1e2f41-image.png

                  The most feature-rich material in Rayscaper is the Disney material: https://rayscaper.com/manual/materials/#disney-material-pbr-material. This is a real PBR (physically based rendering) material.

                  Cheers,
                  Thomas

                  I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                  1 Reply Last reply Reply Quote 0
                  • ntxdaveN Offline
                    ntxdave
                    last edited by

                    Is there any chance that Rayscaper is going to work with Lindale so that it is one of the render applications available in the Skatter plugin?

                    pixelcruncherP 1 Reply Last reply Reply Quote 0
                    • ntxdaveN Offline
                      ntxdave
                      last edited by

                      Does anyone have any examples of exterior renders they have done with Rayscaper?

                      pixelcruncherP 1 Reply Last reply Reply Quote 0
                      • pixelcruncherP Offline
                        pixelcruncher Extension Creator @ntxdave
                        last edited by

                        @ntxdave I’m not familiar with the Skatter plugin from Lindale, but does it not work with Rayscaper?

                        I assume it would just create component instances and then spread them around according to some brushes. Correct me if I’m wrong.

                        I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                        • pixelcruncherP Offline
                          pixelcruncher Extension Creator @ntxdave
                          last edited by

                          @ntxdave I don’t have any outdoor renders, so if you do please share 😁 most renders were done by @Rich-O-Brien and @majid and they were focusing on interiors.

                          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                          ntxdaveN 1 Reply Last reply Reply Quote 0
                          • ntxdaveN Offline
                            ntxdave @pixelcruncher
                            last edited by

                            @pixelcruncher OK, was just curious if anyone had any to share. I have not tried any yet.

                            I have the Skatter plugin where you can add bushes and etc to models and it does not support Rayscaper.

                            Would like to see some though if anyone has any.

                            majidM 1 Reply Last reply Reply Quote 0
                            • majidM Offline
                              majid @ntxdave
                              last edited by majid

                              @ntxdave
                              Maybe an alternate solution works.
                              Make a component composed of two components, one very simple as a line (this would be our place holder), and the object you want to scatter. Separate their tag (layer) and hide the "complicated object's" layer (tag).
                              Now it is time to scatter the simple (placeholder) one.
                              It could be done using "component spray" plugin, I think.
                              It must render fine in RS, I guess.

                              My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                              • ntxdaveN Offline
                                ntxdave
                                last edited by

                                Well, here is my first attempt at an external render. Many things to work on but I have to admit I am a little surprised at how this went on my first try.

                                X-Building-2024-Front-RayscaperV1.png

                                pixelcruncherP 1 Reply Last reply Reply Quote 1
                                • pixelcruncherP Offline
                                  pixelcruncher Extension Creator @ntxdave
                                  last edited by

                                  @ntxdave that’s a great first attempt! The windows could use some glass.

                                  I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                                  ntxdaveN 1 Reply Last reply Reply Quote 1
                                  • ntxdaveN Offline
                                    ntxdave @pixelcruncher
                                    last edited by

                                    @pixelcruncher Yes, I totally agree about the windows. I did try the glass on the roof. but I did a bad job. I might find another simpler model to try to adjust the glass and then come back to this one.

                                    Rayscaper has a ton of options which makes the learning process kind of hard at times. From that point of view, while Twilight Render may not have had as many options, the user interface, at least is some aspects was a little simpler and easier to learn. Hope you do not take this as negative comments. I do not mean it that way.

                                    The other issue I have is that there is no way to use Rayscaper with animations. I think this is becoming very popular these days and I hope it is something you plan for the future.

                                    Again, I really appreciate your feedback/comments. πŸ‘

                                    ntxdaveN 1 Reply Last reply Reply Quote 1
                                    • ntxdaveN Offline
                                      ntxdave @ntxdave
                                      last edited by

                                      @ntxdave OK, here is a second try. X-Building-2024-Front-RayscaperV2.png

                                      1 Reply Last reply Reply Quote 1
                                      • ntxdaveN Offline
                                        ntxdave
                                        last edited by

                                        Some more learning 😁

                                        Here is my latest render. Some progress I think but one thing I am still struggling a little with is setting the scene in SketchUp so that it will produce the view I want in the render.
                                        X-Building-2024-Rayscaper.png

                                        pixelcruncherP 1 Reply Last reply Reply Quote 2
                                        • pixelcruncherP Offline
                                          pixelcruncher Extension Creator @ntxdave
                                          last edited by

                                          Rayscaper has a ton of options which makes the learning process kind of hard at times. From that point of view, while Twilight Render may not have had as many options, the user interface, at least is some aspects was a little simpler and easier to learn. Hope you do not take this as negative comments. I do not mean it that way.

                                          It was not taken as negative! It's all good feedback. I understand it's not easy to use, it's something we should work on by improving the UI. But when I remember Twilight Render, it has a ton more options and features than Rayscaper. Is that not the case?

                                          I am still struggling a little with is setting the scene in SketchUp so that it will produce the view I want in the render.

                                          @ntxdave Can you clarify so I understand better and see how we can improve this?

                                          You should be able to match the exact view you have in SketchUp in Rayscaper:
                                          3abc7630-7945-48ff-b738-8f8b1d1fcd17-image.png

                                          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                                          ntxdaveN 1 Reply Last reply Reply Quote 0
                                          • ntxdaveN Offline
                                            ntxdave @pixelcruncher
                                            last edited by

                                            @pixelcruncher said in Rayscaper Learning-Practice:

                                            Rayscaper has a ton of options which makes the learning process kind of hard at times. From that point of view, while Twilight Render may not have had as many options, the user interface, at least is some aspects was a little simpler and easier to learn. Hope you do not take this as negative comments. I do not mean it that way.

                                            It was not taken as negative! It's all good feedback. I understand it's not easy to use, it's something we should work on by improving the UI. But when I remember Twilight Render, it has a ton more options and features than Rayscaper. Is that not the case?

                                            Maybe I have not done a good comparison of the two systems. I do find the UI in Twilight Render somewhat easier to comprehend and use. I will try to do some more detailed analysis and give you some more specific feedback about the features that I have found a little more complicated to use.

                                            I am still struggling a little with is setting the scene in SketchUp so that it will produce the view I want in the render.

                                            @ntxdave Can you clarify so I understand better and see how we can improve this?

                                            You should be able to match the exact view you have in SketchUp in Rayscaper:
                                            3abc7630-7945-48ff-b738-8f8b1d1fcd17-image.png

                                            I have tried this option but had some problems when dropping the HDRI background and matching it to my model. Again, I will do some more experimenting and try to be more specific.

                                            ntxdaveN 1 Reply Last reply Reply Quote 1
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