⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update
  • Camera position

    sketchup
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    A
    Gaieus. Thats the one! Thanks for the file I was starting to think in that direction and wondering if it would work and your post gave me the answer before I tried it.
  • Default style setting

    sketchup
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    D
    Thank you That function obviously illuded me for quite some time.
  • Is SketchUp the right application?

    sketchup
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    S
    Thank you for the info, we are drawing a few of the buildings by hand to see how SU performs Cheers
  • [SQ]Make a face to follow a section of a Circle ?

    sketchup
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    GaieusG
    Indeed, looks very cool, TIG, thanks!
  • Looking for someone with taste and skills

    sketchup
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    GaieusG
    You make an octagon with the Polygon tool which is a hexagon by default but if you type 8s (for eight segments or sides) and hit Enter, it will become an octagon. The same goes for the circle (24 segments by default) or the arc (12 segments by default) tools. If you want really smooth looking curves, model with higher poly circles/arcs. However note that this will soon tax your computer seriously. This "shot" was made with 96 segmented circles (and respectively, cylinders). [image: JEj1_silencer.png]
  • Cylinders, Colors, and Yarn

    sketchup
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    I'll give that a try. Thanks again!
  • Spanish forum

    sketchup
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    GaieusG
    Well, it's up to youguys to "populate" that subforum.
  • Placing photo on straight or curved surface

    sketchup
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    GaieusG
    Below the text area ou type when posting, there are two tabs. One says "Upload attachment". I'm not exactly sure what the issue with the first one is. If you import an image as texture, you should be able to apply it on any face you have in the model. How about uploading the model as well as the texture?
  • Trees, dwg and component

    sketchup
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    E
    In AutoCAD, make sure your trees are "blocks". You should be able to edit one tree in ACAD and see all others change at once. Then, when you import to SketchUp, those blocks become components. If you double-click on a SketchUp component you can add something inside and that object will appear in all instances of the same component. This is what he did.
  • [SQ] Move an object into a Group ?

    sketchup
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    @unknownuser said: But,Ctrl drag is not working for me!?? Is it really for you? i thought it was but when i tried it again it wasn't. my mistake
  • Drawing area is gone

    sketchup
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    X
    your wife "straightened you out"? your sick
  • How can I rotate an object so that its face is perpendicular

    sketchup
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    TIGT
    Use the protractor tool, start it at a face1 edge and make the guide line at 90 degrees. Rotate the second object about this point and snap to the 90 degree guide line...
  • Starting from a three view

    sketchup
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    GaieusG
    Exactly. Applications like Wintopo may be good for vectorising a big area of contour lines (you would simplify them anyway at the end) but not for such fine "hadwork". Often cleaning up a badly drawn/vectorised model is much harder than starting it over from scratch. Nonetheless, I wish luck and looking forward to what you come up with and I'm sure everyone will be inclined to help once you get stuck somewhere.
  • Help with extensions

    sketchup
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    C
    It appears that I have the proper files in the plugin folder, thanks. I have been through quite a bit of the thread (but not all of it yet) and still haven't found a solution.
  • Any ways to make an automatic list of objects?

    sketchup
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    GaieusG
    Hi Antonino, I'm not a Mac user so can only point you to another direction where others have similar problems and some Mac folks give advice: http://forums.sketchucation.com/viewtopic.php?f=79&t=21828
  • How to learn photo match

    sketchup
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    dcauldwellD
    Mike This Tutorial is about blending a model into a photo (rather than applying textures from a photo onto a model) http://www.sketchupartists.org/?page_id=1972 David
  • Select only faces or lines in a group

    sketchup
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    R
    @remus said: You could also try thomthom's selection toys plugin. http://forums.sketchucation.com/viewtopic.php?f=180&t=14975&st=0&sk=t&sd=a&hilit=selection+toys Does what you want and bucket loads more besides. Thanks! That's exactly the kind of thing I was looking for! Ryan
  • Problem with parallel edges when having 2 models

    sketchup
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    T
    Thanks for the answers. @xrok1: these are 2D images. Exported from SketchUp. So it's a SketchUp problem. But I think i've found the problem. I had made a scene before i tried the thing with the parallel projection. And I think that scene was set to perspective. so I think I must have klicked onto my scene and the parallel procection disappeared again... But I didn't notice that it dissappeared again. Problem solved. Thanks for helping. Timo77
  • Question about painting model

    sketchup
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    numbthumbN
    Doh! again. Slight memory disturbances in the aged, I guess...
  • Sketchup Scene with layor 0 visible

    sketchup
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    M
    @dundee said: The information you gave me is very interesting and it solved my problem! This is very good. There are other things. First, visit Window/Model Info (often!). Click File to see how big your model is. Click Statistics, then "Purge Unused". Back to File and you'll see that your model is 75% smaller. This is a good thing. I tried my VisMap plugin to get an idea of what was going on in your original .skp. It showed a blank window where the VisMap should have been. On digging, I found that your .skp had some odd internal damage. Your "rev1" .skp had no such problem and VisMapped without trouble. Internal damage was a common problem for me as I learned to SketchUp. How to avoid it? 1) Never make a mistake and never change your mind as you model. OK? Now on to practical advice that a human being might follow. 2) Build sub-assemblies in separate files. (Small collections of geometry are seldom broken.) If you think it through in advance, you'll be able to File/Import and click the Origin inference, to correctly assemble the finished model. (File/Import automatically makes the import a component, same name as the file name). And make your sub-assemblies just as you would do the cabinet making. That way you'll have a good magazine article, as well as a model.

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