⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update
  • Video Editing Software

    sketchup
    4
    0 評價
    4 貼文
    129 瀏覽
    ArchSolA
    Hey Thanks Dave, but after doing some research over the weekend, I have narrowed it down to, Sony Movie Studio Platinum Suite 12 and Cyber Link Power Director 11 Ultra.
  • Su8 rb/rbz

    sketchup
    10
    0 評價
    10 貼文
    2k 瀏覽
    TIGT
    Each tool loads in a way that its author considers appropriate to its use. The tools' installation and activation/use are clearly explained on its download page... Each tool that has an RB file in the Plugins folder will 'auto-load' when SketchUp starts, Some tools are made as 'Extensions' - these need activating from the Preferences > Extensions list, after they are first installed. This is appropriate for more complex tools - you can switch then on/off this way, although the Extension that's 'off' only becomes unavailable after SketchUp is restarted. Some tools have a Toolbar - activated from its View > Toolbars entry. Clicking on the buttons runs various aspects of a tool's operation. Many tools have entries in one of the standard SketchUp menus, or submenus within them. These items allow you to set a shortcut-key to them - in the same way that you can with the native-tools. Many 'tools' will appear in the Plugins menu. However, some are regarded as 'Tools' or 'Draw' items and can appear there. Also some are to do with File, View/Camera etc... Some tools are accessible from the right-click context-menu. Usually these are only displayed or not-disabled [grayed-out] when specific conditions are met - for example a tool that only works when 'one group' is selected might only display when you have 'one group' selected. Some very specialized tools don't even appear in any menu or toolbar - these are activated by typing commands into the Ruby Console - they are for a one-off use in unusual circumstances when a menu item would be rarely used... So... read the tool's usage notes and use them as indicated...
  • Push Pull Tool not Cutting

    sketchup
    9
    0 評價
    9 貼文
    7k 瀏覽
    Dave RD
    @webman said: Hi, thanks for replying. I tested your suspicion... It was no suspicion. Peter has it covered nicely. I expect you're getting something like this? [image: 9B8t_cuts4.png] Which, if you don't stop the Push/Pull at the opposite face, it will continue extruding. The correct use of Push/Pull would be to either click on the opposite face to stop the extrusion or, if you know the thickness of the wall, start the extrusion in the right direction, let go of the mouse and type that distance followed by the Enter key. Thank you Peter for the nice words and for posting the videos.
  • Change diameter of pipe

    sketchup
    14
    0 評價
    14 貼文
    3k 瀏覽
    gillesG
    JointPushPull @unknownuser said: http://sketchucation.com/forums/viewtopic.php?t=6708 Do not forget to read the documentation before asking.
  • Incorrect SketchUp UTC

    sketchup
    2
    0 評價
    2 貼文
    527 瀏覽
    TIGT
    If you do a search [try in Developers' Forum ?] I'm sure that thomthom has recently made a scripted fix for this known '1 hour error in UTC' issue - at least until it's properly resolved...
  • Cone

    sketchup
    14
    0 評價
    14 貼文
    315 瀏覽
    E
    Yes
  • Cannot draw soft edges

    sketchup
    5
    0 評價
    5 貼文
    231 瀏覽
    R
    Thanks. This one was quite [highlight=#008000:39tvc7vr]helpful![/highlight:39tvc7vr]
  • Changing line color?

    sketchup
    8
    0 評價
    8 貼文
    1k 瀏覽
    Dave RD
    @rose123 said: Ah, that's the secret. Pulling the slider down. Push up! [image: school-for-the-gifted_farside.jpg?w=500] @rose123 said: I hadn't even noticed it before! I was just clicking on the color wheel and waiting for great things to happen, lol. Thanks so much! You're quite welcome.
  • Skeletal Framework

    sketchup
    2
    0 評價
    2 貼文
    161 瀏覽
    jgbJ
    No "Plugin" that I am aware of. If the Diagrid is regular, then draw up a single segment as a component, and then replicate it to form the overall model.
  • Rectangle tool

    sketchup
    3
    0 評價
    3 貼文
    143 瀏覽
    R
    Ok, thx. Still leaves me wondering what happened to my rectangle tool in that file, though!
  • How to deform ovalish object

    sketchup
    70
    0 評價
    70 貼文
    8k 瀏覽
    R
    To deform faces, I found very useful, fast and simple to use this tool: TGI3D: move [image: ve3typ.png] It is much more better then LSS deformation functions which are too slow (and create extra group, which is not needed in my case)
  • Changing an arc

    sketchup
    6
    0 評價
    6 貼文
    240 瀏覽
    Wo3DanW
    @scrubbrush said: ....I found a tut that said all you have to do is use the move tool on the midpoint of an arc and you can change the bulge. all my arcs are still intact but they are full of endpoints and not main mid point. any attempt to use the move tool moves the entire arc. any one know what's going on? If your arc has an even number of segments, then, as Dave suggested, use the 'Move' tool (nothing selected previously though) to move that endpoint in the middle of the arc. If your arc has an odd number of segments, than you should look for the midpoint right in the middle of the arc, to perform the 'Move' operation to change the bulge. If your arc is grouped, then enter its editing context (double click on it) to be able to change the bulge.
  • PushPull a hole with opposite wall not beeing parallel

    sketchup
    10
    0 評價
    10 貼文
    353 瀏覽
    HelmiH
    Thanks, jgb, that's a valuable tip. I already ran into similar problems not related to intersect faces quite some time but it's highly appreciated you add that here. very important. Thanks, Frank
  • Project an image texture

    sketchup
    4
    0 評價
    4 貼文
    138 瀏覽
    S
    @superchaos said: @dave r said: Well, I think you've got several problems. [attachment=2:2wg2k1rc]<!-- ia2 -->lamp (1).png<!-- ia2 -->[/attachment:2wg2k1rc] First, the photo of the lamp isn't quite as straight on as it needs to be. Second, your lamp base isn't a perfect match to the the photo. Your lamp is not as slender as the one in the photo appears to be. Actually I like the shape you drew better but it doesn't match the lamp so it isn't surprising that you are getting the results you are. Any chance you can get a better photo and the real dimensions off the lamp? I think I would just paint the lamp with a brushed metal texture and not try to use the lamp photo at all. By the way, for something like this you might find it easier to work in fractional inches rather than in Architectural units. Tried it again.Here is the photo of the lamp and tried the other template but it was cutting the top off for some reason after using the follow me.So maybe it's just too hard to get a perfect mach and detail in this situation that this is the outcome in this one too? [image: UGZG_lamp.jpg] [image: YRxb_lamptest.jpg]
  • Section cuts vs. planes

    sketchup
    7
    0 評價
    7 貼文
    262 瀏覽
    R
    Got it -thanks, Gaieus!
  • Downloading/Installing Plug In CutList 4.1.4

    sketchup
    2
    0 評價
    2 貼文
    14k 瀏覽
    beginnerB
    Hi annken, I think is 'over there' http://code.google.com/p/cutlist/downloads/detail?name=cutlist4.1.4.zip&can=2&q=
  • Thundercarpet has offically joined SketchUCation =)

    sketchup
    2
    0 評價
    2 貼文
    93 瀏覽
    Rich O BrienR
    Hello...
  • How to trace a Logo

    sketchup
    17
    0 評價
    17 貼文
    3k 瀏覽
    beginnerB
    Hi Helmi Have a look the SU 3DText Tool @unknownuser said: by bjornkn - The text was made as 3D text on top of the red band, using a Helvetica/Swiss font. [image: ms9k_20121007-SU3DText.png]
  • Shadow times arent giving me the correct shadows

    sketchup
    6
    0 評價
    6 貼文
    744 瀏覽
    ely862meE
    @cotty said: In your picture, the blue axis is to the left, but it should be to the top (sky=blue ), so you should rotate your house accordingly... Or go to Tools/Axes and change it so the blue will be on the UP DOWN direction .
  • Component scaling and texture

    sketchup
    7
    0 評價
    7 貼文
    459 瀏覽
    F
    Thank you, Dave. But I think it`s the best way to make some component uniques.

Advertisement