@arjunmax09 said:
@earthmover said:
so my model size is frequently 60-100MB. I keep my models running quickly by constantly purging, doing layer management and keeping shadows turned off.
60-100 mb???!!!! eeee!!! my highest till date is 28 mb.. lot of contours and trees.. the sketchup started to cry inspite of hidden geometry, layer management and groups and components what's your pc config??
Got a number of 100-200+ models at work. but they are usually due to large textures or scene watermarks.
Earlier I used to embed high res textures in my models, now I use the linking trick I described earlier. Keeps the model more responsive, saves disk space, increases the save/load speed of the model.
But I do find that my co-workers often use a 10megapixel photo as a texture, but only utilising small portion of the actual photo. I cringe every time I see that.
It's worth noting that a model of 10-20MB can be much slower than a 100MB model. The reason is that the file size is not a direct reflection of the amount of geometry - which is the biggest slow down factor. If you have a model with lots of components that can have smaller file size but more geometry than a model using less components.
The most accurate indication of the size of a model - in terms of complexity and how performance hungry - is the model statistic. Number of edges, faces, groups and components.