Well I love my Macs, they are more enjoyable to use for me, they look better, are made better and work better.
But you can argue about this all day long, you just have to try.
You are not alone. When I went from 7 to 7.1, my home system failed to utilize the OpenGl spec. Because my home graphics adapter was an older model, the manufacturer did not provide a driver upgrade. However, my work system continued to function with our problems into v8. What graphic adapter are you using? If you are unwilling to turn OpenGl off, you should consider a upgrade to a newer card. It doesn't have to be the best, only compatible with SU. Or you can continue to use the older Sketchup version that works with OpenGl.
A components axis is typically the corner of its bounding box. It can be relocated to the center of the component. I have seen a plugin that moves the axis of components herein. Did you try a search of the forum? Aha, maybe this is it.
plugins using ruby lines of code moving components, or screening of special types of components among all objects in the model, seem to be much slower on sketchup 15 compared to sketchup 8
Do you have code examples with timing to demonstrate this?
Control (or Command in Windows) Click on the view. Change scale in the contextual menu. You can also change scene, standard view, and perspective here.
Note that if you are editing the view, scale will not come up.
Guys, have you tried the DAE/Collada or FBX export options yet in SketchUp?
I've been having really good results with SU and Unity using the above. I don't know if 3DS Max can handle Collada, but it would surprise me if it didn't.
my mirror tool shortcut is "M", i use it all the time π
But yes it is another good way to do it.
Mirror tool + 3 points (sometimes not easy with complex models and the inference engine)
vs
copy/paste in place + select both instances + flip along + select one and delete it
π