⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update
  • Shortcut.plist

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    G
    I figured it out. It's because the Library folder in Users is hidden by default in Finder. I just have to ShowAllFiles or find it using Terminal. Thanks for your help.
  • Warped UVs with obj. exporter

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    A
    Nothing to purge and no problems found. The textures have been rotated very simply - in this case - about 45 degrees. Some of the issues are with geometry that was rotated as components (and then exploded) but others are not. I don't see a pattern. [image: ohuo_uv-test2-001.jpg]
  • Component Placement

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    GaieusG
    Incidentally, I have made two tutorials on components (windows) gluing to faces and cutting holes. A "simple" one: http://sketchucation.com/resources/tutorials/37-beginner/317-window-cut-oopening-on-face and a "more advanced" one: http://sketchucation.com/resources/tutorials/36-intermediate/321-window-cut-hole-thick-wall What TIG says: it's up to the component, more exactly its axes and origin whether it glues and cuts a hole properly. It should be an easy thing to modify your component to glue properly. You could also attach the component so that we can have a look.
  • Camera grid, plugin?

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    renderizaR
    Hi, The following link is a tutorial on how to add watermark image to be used as an overlay in this case use a grid image. http://www.dummies.com/how-to/content/how-to-work-with-watermarks-in-google-sketchup-8.html Cheers!
  • How Can i have thicker lines in sketch up?

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    Dave RD
    Maybe you didn't install it correctly. I have 2D Tools on my Mac and it works perfectly.
  • Problem making a bend with curved edges

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    P
    Yes the model i'm doing is quite small.. will try your suggestion.. thank you very much..
  • Possible to "colorize" Materials ?

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    S
    Wow! That was easy (because you know what you're doing). Thank you so much!
  • Persistant crashing

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    opalO
    ok.. thanks and windows 7 ult
  • SketchUp and LightUp

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    mitcorbM
    Hi, KathrynG: Thank you for posting back that you are being helped. This is positive news for both Mac and Windows users. It underlines the level of professionalism already evident on the website, and promotes confidence in the product.
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  • Kerkythea animation please help

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    R
    Notareal - Thanks for the 'current view' tip I will give it a try. I think I always set it back to scene 1 instead. Have you got any other tips for rendering animations that may help me as this is only my second one?
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    G
    Ouch, thanks Cotty. I guess it will be better to "explode" all of the components in that case in a final model file.
  • Importing from C.A.D

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    GaieusG
    Hi Zain The native SU importer only imports geometry - not any other, annotation entities. Try this plugin to see what else it can import: http://sketchucation.com/forums/viewtopic.php?t=23002
  • Too Many Plugins?

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    BoxB
    Now I'm confused, is this too many plugins or too many harveys? Following the formula, your next username should be, Harveyone2many.
  • Arrgh! How do you exit Match Photo?

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    R
    That did it, thanks!
  • Some Light Up questions

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    newnoobN
    I posted the same thread in the LightUp-forum and the main developer of LightUp Adam Billyard gave an aswer which at least solved the first issue. http://www.lightup4sketchup.com/forum/viewtopic.php?f=2&t=1272&sid=bf3311bb55dba39d75d2f40498140efe
  • Planning BuildEdge PLAN

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    aarondietzenA
    I will take prioritized lists or ideas that are not in the poll via PM!
  • Editable roads/paths

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    pbacotP
    There is a issue in this with general terrain and site elements. Changes require a lot of work and the model gets fragmented and messy. Still looking for ideas myself. Some approaches may involve keeping elements separate for as long as possible. So the road is not joined to the terrain, but the terrain is shaped to accommodate it. Also valiarchitects instant terrain may help. One can add items and join it together with the main terrain. then retexturing becomes an issue....
  • ? about imported images

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    R
    Ok, thanks!
  • DWG Exports with SU-Layers

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    TIGT
    A 2d DWG/DXF puts all SKP entities [lines etc] onto Layer 0. Arc/Circles are made from lines. A 3d DWG/DXF uses the Layers that the SKP entities have: so the export does keep the same layering