⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update
  • Get co-ordinates of object/component

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    No one has replied
  • How to curve this shape?

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    cottyC
    One way without a plugin would be the follow me tool... [image: ekIO_steeringwheel.jpg]
  • Altitude/elevation of points in model

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    L
    Thanks so much, you're awesome! That is exactly what I needed!
  • Draping roads, parking, etc ONTO a TIN?

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    @cotty said: I'll try to be clearer, too (if a step in the SU-file is not clear, let me know...) how are you able to fill the intersected lines to get you from the non filled outline in step 3 of your model to the filled (gray) road in your step 4? thanks
  • Was this done in sketchup?

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    Dave RD
    The images are too small for me to tell anything for sure but they look like they could have been done with a combination of SketchUp and LayOut.
  • Section plane help removing orange lines

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    Wo3DanW
    @mikedd said: Thats works Thank you The 'Hide' does make planes invisible one by one. Also when switching between scenes, hide unfortunately isn't consistantly saved like other features/options/properties when the hidden parts (here = section plane) are inside (nested) grouped environment. So you may still have to toggle the icon off. This toggles all planes off and this setting can be saved per scene. See the 'Scene Manager'.
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    C
    I've been looking for an answer to this issue, and this post is as close as I could get. How can I show the volume of a component in the Component Attributes window? It seems to be available in Attribute Reporting and in the Entity Info window, but I haven't been able to figure out how to get it to the CA window. Once I have the volume, I hope to calculate a cost for that volume. I have the cost per a determined UOM and can figure out how to convert it. Thanks
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    Hi Shaan some ideas.... Suggest that all composite components be made of solid groups, thus can use "outer shell" to make one solid and explode all the contents. Recommend a component like wrapper to protect axis contents and show attributes you want the report writer to see. The next level down should be a group that drives its sub groups and takes reported data from the wrapper. At this level all attribute changes should be made. Thus this level can be then "outer shelled and exploded" leaving solid geometry behind. ideal for the report writer. If at a later date you want to change then one can place the original working component within this one after deleting the geometry, explode to expose the inner group then escape back to the model and force a redraw to update the outer component wrapper. This approach would assure a smaller file, with good reporting on complete shapes rather than a host of little bits Hidden geometry should be placed where it can be absorbed where possible, or collected at a bin point for deleting Voids or openings can be created by attaching cutting faces within the component, however they can only work after exploding the outer component, so attribute data need to located with rim maybe set in a lower sub group, so can be reattached later I notice you are using "parent!" which is required for this type of swapping cheers Philip single leaf opening.skp
  • Schematic plumbing symbols

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    TIGT
    Draw some symbols in Layout and save to a scrapbook. Share it here and get kudos... Others have shared similar scrapbooks...
  • A New Ink Style

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    cottyC
  • Cutlist plugin

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    Mike AmosM
    I cannot see a reason for Dave R to make his e-mail address public, not when spamming has bacome so prevalent and phishing a way of life.
  • 0 Votes
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    wind-borneW
    If simplicity counts and your context menu is not overloaded the Extend11.rb at the bottom of linked thread may fit your needs. http://sketchucation.com/forums/viewtopic.php?p=163150#p163150
  • Dark and Light Surfaces

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    gillesG
    in shadow settings click the + then use the sun for shading and adjust.
  • Scaling textures

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    K
    thanks, it works perfect. (the textures aren't all in one model, but that doesn't make much difference, shouldn't even take 5 minutes of effort now)
  • CLOSES GROUP AFTER MODIFICATIONS

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    Wo3DanW
    @jean lemire said: Hi Bossismax, hi folks. To close a group or a component, you can do one of the following: and 2) as mentioned above Hit [ESC] once per each level moving up.
  • 3D buildings from Google Earth

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    How can one create a plugin for something that is not accessible? The main problem is not how to access the models, why the models are not free give-aways: Google licenses them from different commercial content providers or creates them on their own. If we could take them, it would be (unfortunately) pirating. Interesting is that OSM has some efforts to make geospacial data available under free licenses. This is what we need, and it seems governments/administrations are more likely to release data into the open rather to an open organization than under the control of a proprietary company.
  • Adapting to 3ds Max from SketchUp Help

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    @unknownuser said: Where is this screenshot, can you show your model and see how i can help, i use sketchup for developing games and it works effectively My bad, I thought it uploaded [image: lDZH_screenshotmeshlab.jpg]
  • Help needed with faces

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    P
    Hi For complex roof plan,first make a face of the common pitching point (fascia line) then offset a given known distance, then select the inner plane and auto-fold the correct height to make all the hips, valleys, then use the methods outlined above this is for a roof with all the same pitch Philip
  • Rough edges

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    BurkhardB
    With a lot of crashes you can try to copy the wheel in a new Sketchup instance by using paste in place. Work in there without the whole model and copy it back. ( delete the old one ) Maybe you can reduce the crashes...works a lot better. Just a try
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    mitcorbM
    Thanks Rich, Techdave, and DaveR. After posting and thinking about it some more, I thought oh well let this stand as an admonishment to others in the interest of good methods. I will read the Sketchup Help stuff on Layers again. Still, white jacket, room with soft surfaces, delirious happiness?