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    Scaling textures

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    • K Offline
      Kazeshin
      last edited by

      Hi, my problem is, that i've got to scale something around 2000 textures to be exactly 0.025 metres x 0.025 metres.
      It'd be really annoying to do this all by inserting the numbers. Has sketchup some kind of function for that? Or is there maybe a plugin?
      If not, is there a tutorial about ruby scripts anywhere?

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      • TIGT Offline
        TIG Moderator
        last edited by

        If you mean you have 2000 materials [!] and their texture sizes needs to be reset to be 0.025m square ... then first off, are all of the materials in one model ?
        If so, you can iterate the materials and make all of them with textures to that size using Ruby...
        Here is an outline of the code needed...

        require('sketchup.rb')
        ### Usage; Ruby Console;
        ###  TIG.resize_all_textures width, height
        ### plain numbers are taken as inches or use 0.025.m etc.
        ### No numbers revert to 10" sq.
        ### It will resize ALL textures in the model !
        ### See SKMtoolset on how to batch import SKM files, then change textures...
        ### It is one step undoable.
        module TIG
        	def self.resize_all_textures(w=10.0, h=10.0)
        		model = Sketchup.active_model
        		mats = model.materials
        		model.start_operation('TIG.resize_all_textures', true)
        		  mats.each{|mat| mat.texture.size = [w, h] if mat.texture }
        		model.commit_operation
        	end
        end
        

        Of course you use your own Module name [Uppercase A-Z at start the A-Za-z0-9_ only].
        If they are not all in one model... then swat up on my SKMtools and batch import the materials from their SKM files... before changing the textures...

        TIG

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        • K Offline
          Kazeshin
          last edited by

          thanks, it works perfect. (the textures aren't all in one model, but that doesn't make much difference, shouldn't even take 5 minutes of effort now)

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