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  • How can I add tags to doors?

    SketchUp Discussions sketchup
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    B
    Thanks, that's great! So easy thing, and I didn' found it Maybe Google should put this ctrl-enter tip here, next to the windows tip: http://sketchup.google.com/support/bin/answer.py?answer=95012
  • Escalating problems

    Dynamic Components sketchup
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    thomthomT
    @jim said: Bill, In addition, it appears you can write your own custom Ruby callbacks for onClick, although I haven't been 100% sucessful in doing it; AdamB has said he added this to his LightUp plugin. This sounds very interesting. I was wondering about that the other day.
  • Sketchup 7 update / license problem

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  • Environmental Modelling

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    M
    Thanks for giving me the links, very useful guys! Matt
  • Simple question

    Dynamic Components sketchup
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    J
    Wow that was simple Thanks.
  • Help from Mac users: trouble with tool bars

    SketchUp Discussions sketchup
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    EdsonE
    this did not work. i saved the file carefully with the toolbars i want open but it opened the way i did not want: the wrong toolbars and all around the place. the second strange thing is: the templates i saved to SU7's template folder do not show up after a spotlight search!! how could they have become invisible?
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    @johnsenior1973 said: @nomeradona said: thanks alan. yes solo that was good. im relly thinkin galong that lin ehow to make procedural texture even...but looking directly the effect in Sketchup after editting. btw im surprise that now photoshop CS4 has also 3d stuff, where you can import 3d objects and project texture unto the object like sketchup.. my hope is CS4 could open SKP file too.. i have nt tried i just only watch video... CS3 also had 3D features. I think they've extended the 3D features a lot in CS4 though. There is a plugin to import models from the 3DW straight into CS3: http://labs.adobe.com/wiki/index.php/Photoshop_CS3_Extended_Plug-In_for_Google_3D_Warehouse you re right mate. i am actually using CS2 thats why i dont know. but this CS4 seems worht to fetch.
  • Texture: how to map it to a bending cylinder

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    GaieusG
    Well, this question is just "right at the perfect time". There's a new plugin called UV Toolkit with which you can easily do this although you'll ne3ed "special" textures for this as it will stretch the whole texture onto the individual facets of a curved structure. If you look at my post there (second in the topic) and my second, tubular arch there, first, before I rotated the texture, the stripes ran "lengthwise", nicely following the curve. Of course, it is not desirable with a brick arch but is with your grain example. It's just a matter of segments in the curve to be nice.
  • Need help with autocad/illustrator file

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    R
    You might need to explode the imported linework, as well. just select it->right click->explode. You can then run the make faces plugin ( http://www.smustard.com/script/MakeFaces ) to make faces (surprise surprise) that can be push pulled.
  • Request Tutorial how to create Groove Pin

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    N
    Thanks Voder and ridix, that helps a lot, I'll give it a try. I appreciated the reply
  • Is it possible to create solid model?

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    AnssiA
    The easiest way to get a solid look is to set your back face colour to solid black. Anssi
  • ...my first DC...

    Dynamic Components sketchup
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    Chris, I did not see your reply earlier, sorry. Am working on a complete family/system of window DCs that work together. Learned a lot about how to tweak DCs (if I am not wrong even something that is not documented in the DC reference) ...and feel there is more under the hood... And yes... there will be a lot of OnClick - functionality. Even some conditional OnClick-behaviour.... not only for smart presentation but for OnClick-configuration of some construction-related properties. Finally I will have to write a small pdf documentation on how tu use those components as there will be a bunch of configuration parameters that influence each other. Cheers, Franziska [image: OAbL_dc-wip.jpg] btw... looking at my first DC posted here two weeks later now.... I feel it was a first but somewhat rudimental approach of what I think I will be going to get to.
  • Sketchup 7 problem

    SketchUp Discussions sketchup
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    T
    hehe thanks for the help but its good now, i did uninstall intellimouse but that didnt seem to do anything so i completely uninstalled sketchup and reinstalled it and now it works fine!
  • Can't edit component option

    Dynamic Components sketchup
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    thomthomT
    Ok... I'll take on the Silly hat. I've inadvertently set it to read only... [image: P4gE_RadialGrid.png]
  • Non co-planar face

    Newbie Forum sketchup
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    R
    Sort of. As SU is a poly modeller, all you can really do is join the roof up in to loads of small triangles (as triangles will always create a closed face.) You can then smooth out the lines between these triangles (using +ctrl) to make it appear as if the roof is a single face. face closing mini tut.skp
  • V-ray Refleciton issue + Scene Recreation Issue

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    D
    plot-paris There's not just one "correct" workflow when working with this aplications, anyone can do the same things using diferent methods, and because the main tools are about the same if you master one of the apps you can probabaly do just about the same things in the other two (as soon as you know where every tool is). And that's not the only way to put a cube in top of other. You can move the entire cube and align it using the axes putting the units, snaping to other primitive (i supose the cube is one of the primitives), and so on. Moving each face of the cube can't be the only way (imagine you're moving the mesh of dragon with 30.000 faces...you won't move face by face). But you can see what i mean. The main diference between sketchup and the major 3D apps it's sketchup just working with faces and the others working with solids, nurbs and also faces. Other bigger diference, that for me is one of the things that is killing sketchup right now as a tool for 3D creatives, is beeing at the same time a presentation and modeling aplication. There's no render in sketchup, there's a optimized output, you present the model in the same space you use for modeling, "what you see is what you get" so the engine can't be fully optimized to just modeling or just rendering/output. In the other apps modeling and rendering it's completly diferent parts, what you see in the "model space" isn't what you're gonna get with the render. So sketchup and Maya/3DS Max/XSI can't really be compared, and don't worry about beeing faster doing in sketchup simple things because that's an illusion if you're comparing a master in sketchup with a master in 3DS Max (or any of the others), and a master in 3DS probably means that he also masters photoshop (because he also makes is own textures, bumps, spectacular maps and so on...) so his final presentation will always be better than the one from sketchup...These software can also be very specifics, there's firms that have people specialized just in modeling, other people just for texturing, animation, or rendering. There's even a animation with maya class in England (for example) of 3 years with a one class just for texturing that takes 6 months... The thing you have to ask is "Are you willing to have the patient, time, and dedication this kind of software needs to master it?" David
  • How to save as Collada format file?

    Newbie Forum sketchup
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    R
    File->export->change the drop down at the bottom to collada (.dae) Youll need SU pro for that though. If you havent got SU pro, file->export-> google earth (.kmz), youll then have to get the file and change the extension to .zip, then open it up and in one of the internal folders there should be a .dae file, that is your collada file.
  • Unique Textures

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    B
    I know. I use it all the time, mostly for metal & concrete textures, aswell as rock and some others. It's too bad most of them aren't tillable. Although, what most people don't realize, is that with just a bit of work, you can actually make some of the least tillable textures there tileable. (see http://www.sketchucation.com/forums/scf/viewtopic.php?f=40&t=14465)