Sketchucation Tools 5.0.7 | Licensing improvements and bug fixes Learn More

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  • The ideal place for beginners to get help using SketchUp
    9k Topics
    60k Posts
    M
    thank You I can't believe I am benifiting something from 2013
  • No decsciption available
    209 Topics
    2k Posts
    L
    BlenderGIS can get you pretty good images.. you do need an API key to get set up but it's all free and you can even generate 3d geometry based on the elevations in the satellite images.. it tiles in blender so you the more you zoom the better the image quality to a point.
  • No decsciption available
    821 Topics
    4k Posts
    T
    Hey Mike, I'm sure you figured this out already, but when you first create the attribute type a number with the inch mark like 0" or 0' in the value box and hit enter. This will set the unit for that attribute to inches. This only works for the first time a value is entered. After that first initial value, you will need to use the attribute info dialog to make changes. In addition, you can use 0 to set it to text (not "Default: Text") and 0cm to set it to centimeters. If anyone knows a shortcut for setting the unit to Decimal Number, I would love to hear it!
  • Kerkythea Echo

    sketchup
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    F
    I think so, downloaded/installed SU2KT3_0.exe the 29th of November, downloaded the lights.zip the 15th of December,
  • 3D Model Data Downloads

    sketchup
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    H
    can anyone help ... i have the start of a site model with a plan and elevation but i cant seem to get them to line up ... File Hosted ... http://www.mediafire.com/?nniybtq5nkz
  • Do You think this is possible in sketchup

    sketchup
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    GaieusG
    I don't know the script (never used) but I can imagine the default video is hard coded in it (it also says "beta").You an open the script in a plain text editor like Notepad and have a look if the link to the video is somewhere inside.
  • How can I photmatch

    sketchup
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    L
    Thanks all for your ideas. I gave up and decided it was more trouble than it was worth to do a SU model and try to match it with the bad photo. I just added plants, grass and trees in photoshop. It seemed very difficult getting the results I wanted in the time that i needed. Photoshop was quick and was ok for what the client needed. I need to get better at photo shop;). In any case I have attached my result. [image: 2BMq_IMG00007t-3copyMedium.jpg]
  • Generate Report Separator Character

    sketchup
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    D
    Thank you Scott and Simone! I'll jump on this as soon as I can.
  • Testers Arise - RpEdits - new free add-on for SketchUp

    sketchup
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    david_hD
    Startup works now for me. Thanks! Great tool.
  • Export to Autocad with hidden lines

    sketchup
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    D
    Anssi Perfect solution. Thanks for that Anfdrew[list=][/list]
  • Close Complex Radii

    sketchup
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    GaieusG
    Yes, Gully (and also Wodan) knows a thing or two about modeling such tricky parts...
  • Make Sub-Components Unique

    sketchup
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    GaieusG
    @plot-paris said: [Edit] Damn, wanted this thread to appear in the 'Wish List' section of course. but now that I come to think of it, maybe that could be a sensible and realistic ruby request. could one of the moderators move this thread to the ruby-section? that would be fantastic. and sorry for the trouble [] I could!ve moved it there ut as there seem to be a couple of good solutions, I decided to move it to the main SU Discussiosn. (<--- no "special" meaning for the wink)
  • Creating fabrics

    sketchup
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    soloS
    http://www.sketchucation.com/forums/scf/viewtopic.php?f=18&t=9342&st=0&sk=t&sd=a&hilit=cloth
  • Has any of you sent .skp files to a client?

    sketchup
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    E
    And how about sending .kmz files to your client? I bet Google Earth has a lot more users than SketchUp.
  • [HELP] with Making Animation from PNGs

    sketchup
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    C
    Hey thanks! That was great!
  • How to close this curve??

    sketchup
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    S
    You should be able to pushpull that surface or otherwise use extrude lines ruby.
  • Site topography

    sketchup
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    GaieusG
    Yeah, I know you've already discovered this tutorial.
  • Importing and sketching off PDF versions of Arch plans

    sketchup
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    GaieusG
    @bmccall17 said: ...Now, how does it affect multiple images? Does this only apply to the image face that I am working with? It will always scale the whole context you arte in. Like Chris says (as he's just beaten me); when you are NOT in a group (i.e. in the "whole model"), the whole model will be scaled. If you only want to scale certain objects, group them first > edit > and scale it inside their editing context. It will only scale whatever is inside the group/component.
  • Experinced Rhino Users - recommended export/import workflow?

    sketchup
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    soloS
    John I can batch convert for you if you need.
  • Question for SketchUp Trainers

    sketchup
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    soloS
    Dallas at moment, and Boston from July if that helps.
  • Export to PhotoShop CS4 Extended

    sketchup
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    R
    SU 7 .kmz should be the same as SU 6 .kmz, as it is the google earth format, which hasnt changed recently, as far as im aware. Another thought: might be worth trying exporting as .3ds or some other format, unless you need .kmz to preserve some aspect of the file.
  • Import and Export of cad drawings in 3DS format

    sketchup
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    C
    @unknownuser said: Does your above mentioned dxf file arrive as a 3d entity when you use the version 12 export, when exported in plan view? Do you have to export using an isometric view? Yes, always as a 3d entity, independent of view. @unknownuser said: although I first thought that having each wall for instance as an individual component a pain, Once I have the walls on their own layer, I usaully explode them all and reform them all into one new group, leaving the windows in their own individual groups/components. Same with the entities that form the roof...explode em and reform into a single group
  • Question about adding details?

    sketchup
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    plot-parisP
    if your aim is straight SketchUp export with edges switched on, it makes sense to keep the detail reasonably low (set yourself a limit of e.g. 5cm and never draw anything smaller than that, if possible). and then, as the others said, keep the same level of detail throughout the whole model. if you go for rendered images, as Gaieus said, the more detail the better, because you won't have any lines and therefore you won't have the problem of too many lines creating one dark mess in the distance. silver_shadow just mentioned his 2 million polygons model. I guess he referred to his 'eye candy 2' model. thats a perfect example, how high detail is beneficial for rendering

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