💡 LightUp 7.1 | SketchUp's only real-time renderer that uses object-based rendering
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Site topography
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I've been using SU for ages but I've yet to come up with a clever method of doing topography.
I usually end up with contour lines from a cad file and then use crate from contours with the sandbox tools. I then have to go through and try to stamp or drape my roads etc etc.
I was wondering if any of you have a better / simpler method for doing this? I tend to have a lot of sites to model and it really is a pain in the arris.
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Yeah, I know you've already discovered this tutorial.
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