🔌 Smart Spline | Fluid way to handle splines for furniture design and complex structures. Download
  • [REQUEST] SU 7 to SU6

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    P
    RayOchoa, I had exactly the same problem before SU7 came out. http://www.sketchucation.com/forums/scf/viewtopic.php?f=15&t=1897&p=31500&hilit=+converter#p8826 Now that I use version 7, it's not a problem for me anymore.. DeepExploration can save into any version of SketchUp (from v3 to v7), and you can use it's batch function to convert multiple files at a time. However, it messes up texture maping of textured SU models. It costs quite a bit too, but you can use trial version for a month without restrictions. It's good in every other way though.
  • [Requested Plugin] Lathe tool

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    W
    Dear Chris, Many thanks for replying. I am a very patient man, and besides, I have work-arounds, albeit long and tedious. Kind regards, Bob
  • [REQ] .ai import

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    thomthomT
    I would recommend that you use a different program to create your vector lines. One that specialises on vector images which then most likely will allow you to export to .dwg or .dxf. Making an .ai importer would not be a quick and easy task. The .ai can be in the shape of a .pdf file format if it's saved with .pdf compatibility. But it might not.
  • [REQ] - Weld Lite - attn:RickW

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    E
    I get no dialogs whatsoever when using the version embedded in the SCF PowerToolbar.
  • [req] pencil construction

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    @watkins said: Try this http://sketchuptips.blogspot.com/2008/02/plugin-construction-line-tool.html Regards, Bob thanks that works awsome. now if only it could be attached to ALT pencil. that would be great.
  • [Request] toggle between selected layer

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    BurkhardB
    I can do it with scenes, but with a lot of objects I'm a bit lost. It was nice to toggle layers also inbetween the scenetabs to support, otherwise I have to much scenes.
  • [Request] Transformation rotation for animation help

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    chrisglasierC
    I made a skp, rb, html set to test what I understand so far about transformations on a 3x4x5 metre group. If you want to try it out temporarily unzip the files to your plugin directory. transformations.zip Here is a clip of it showing a group rotating around each of the axes in turn: [flash=425,344:32q3oq38]http://www.youtube.com/v/aXxkHu7gSv4[/flash:32q3oq38] The rotations are made with: tr = Geom::Transformation.rotation(Geom::Point3d.new(ent.bounds.center), rv, theDegrees), where rv is the axis, and the angle_between values with: (t.xaxis.angle_between X_AXIS).radians same for y and z. From this, I gather if the angle_between values returned are 0-180-180, the group has been turned by 180 deg on the X_AXIS; and if 0_90_90, the group could have been turned 90 or 270 (-90) degs on the X_AXIS; and the same for the angle_between values for the other axis rotations. The second clip shows the application of different series of rotations: [flash=425,344:32q3oq38]http://www.youtube.com/v/TFAnDrHXaIg[/flash:32q3oq38] Screenshots of rotations providing angle_between values of 90-90-90 shows there is either something fundamental missing or perhaps that an entirely different method is appropriate. [image: 3X69_angle_between909090.jpg] Any suggestions about this most welcome... Chris
  • [REQ] Plugin to scale collection of components

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    thomthomT
    @chris fullmer said: Hmm, that would require more than a ruby script. It would need some sort of batch program written and I don't know how to do that. I think it can be done in ruby. Loop over all .skp files in a folder, load them into the model, move all entities to origin, then export. ComponentDefinition has the .save_as method. DefinitionList has the .load method.
  • [REQ] PurgeAllHidden

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    K
    You are right. I didn't think about hidden lines defining surfaces. Maybe just hiding the lines that do not define surfaces? Yes, hiding hidden layers could be a nice option...although doing that manually isn't that diffcult.
  • [REQUEST] Automatic drawing of vertical lines

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    Chris FullmerC
    Thanks Thom. I had tried using that earlier and it did not produce what I thought I was looking for. Seems to be working just great right now. Thanks! Chris
  • [REQ]: Select All Objects With 'Default Material'

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    thomthomT
    I added selection filter for entities with default materials to my Selection Toys plugin. http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=14975 You'll find the commands from the context menu when you do a selection.
  • [Req] Face Stitcher

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    L
    i'll try it, thanks!
  • [REQ] Advanced Custom Toolbars

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    L
    I've noticed that when using some of the scf toolbars it tends to stack up more (it won't let me place other toolbars next to it) than if I just us individual toolbars for all the tools i need (smaller not bigger) is there a reason for this (a bug in the toolbar code?)
  • [Plugin] GoldenGauge now available

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    J
    You're not really missing something. Golden Section is about the proportion of a face or box in 2 or 3 dimensions. This script works on 2 dimensions which doesn't have to be in a Golden Section proportion. It divides each dimension separately to the Golden Section. If you draw a rectangle in the Golden Section proportion and you use this script, one of the 4 parts is a perfect square with same dimensions. So using both tools, you'll get a good combination for designing with the Golden Section. But thanks for noticing the GS-feature in SU, I didn't know about that one.
  • [REQ] Plugin to make Doors and drawers

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    bagateloB
    Your plugin is very interesting, and I will help myself a lot. Thank you very much. In any way thinks about the things above.
  • [Plugin] SketchyPhysics3 alpha.

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    C
    I just put up some more SP3 feature topics and examples in the official forums: http://www.sketchucation.com/forums/scf/viewforum.php?f=61
  • [Req] Texture Corrector.... PLEASE

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    sorry for the delay... the trees are xfrog - but i have problems with decentered textures with other models too... i've done some testing with the xfrog trees - there is a difference if i apply the "front to back" tool to the component (containing all leaves) or open the component to select all faces to correct the textures... at the moment i open the the component all textures get messed up forever. no way to restore the original coordinates. correcting the coordinates of the component works! but if i open it after correcting... no way to go back - only reloading the file can fix it here's an example: [image: f_beforeafterm_6e83bf5.jpg] would it be possible to write a ruby that centers and resizes the textures? i was really hoping for better texturing tools in v7... ...and for high poly + x64 + multi core support...
  • Plugin Hunt--Scene Copy

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    thomthomT
    @jim said: @dave r said: Jim, will your plugin work to go to a different SketchUp session? No, interesting idea though. hm.. yea. if the Ruby can interact with the clipboard...
  • [Plugin] Toggle Break Edges

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    M
    thanks
  • Namesets Plugins how download??

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    chrisglasierC
    Thanks Chris for the bump! Dear /// from New Atlantis, how's the weather? Namesets is actually an application under development that is an IT version of a spreadsheet, where animated sets of names are used instead of blank rows and columns (as you will have seen from the website). It can be plugged into Sketchup to generate a display or any other software that accepts plain text (csv). Namesets also has its own plugins which I am hoping the community will help with for the common good. The first is for standalone analytical animation, the introduction to which is here. If you would like to be involved in that let me know. Also if you have experience in Javascript and have some free time, I would very much appreciate your criticism and comments. If so, I will send you the files. Anyway, thanks for your interest; I too wish that the plugin was available! Chris

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