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  • Tgi3D plugins -

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    KrisidiousK
    yes the new installer fixed my issue... no errors on 7 or 8
  • [Questions Plugins] Hide Groups / inactive components

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    david_hD
    oh yeah baby!!! I can't wait for this one!
  • Searching for selection_memory

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    brookefoxB
    There was a splat and on reload, sel_mem was there, so all is well in that little regard.
  • (REQ) Tools in layers

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    C
    thanks TIG! I thought it was easier ... I thought you only need to enter a lines of code for modify... i am only a webmaster
  • [Plugin] Edges drive

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    H
    @heven7_floor said: @unclex said: I'm Chinese shame that rubbish BBS sound be true , I am try to read through its link, many people can't do anything with this script, as previously with my reckless post , after I unzip that file in SU6 , and try as they claim again, it work !! I apologize and regret for my reckless at previously posted so I just use my dict. and read all words in chinese, so it can translate that right status text is "请选泽一条边线 或者 拖选两条边线后输入尺寸" mean "Please select one edge side line or drag select to both line to input dimension back" and left status text for input first method select is "长度“ mean "Length" and left status text for second method is "距离" mean "Distant for apart to be" sorry for my bad
  • Selector UPD ?

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    D
    Coen You are a little quick to comment. The link goes to Jim's website and the list of his scripts which include a link to selector. dtr
  • Filter plugin.... groups & components

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    EarthMoverE
    Yes, Thom's Selection Toys should be on a mandatory pro user list of plugins. I couldn't image going back to modeling without it.
  • [Obsolete] BZ__Animation (divider for flight path)

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    PixeroP
    Hmm...it worked fine for me with SU 7.1. Are you on a Mac?
  • Manipulation entities in a group through Ruby?

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    TIGT
    http://rhin.crai.archi.fr/RubyLibraryDepot/plugin_details.php?id=412 has an example for making CHS and RHS sections where it draws the two loops and erases the inner one If you are sure that you will only have 2 faces to check - e.g. a grouped set of geometry that is perhaps two concentric circles with faces; and you want to erase the inner 'disc' to leave a 'ring' then use something like this after you have added the edges/faces group.entities.each{|e| e.erase! if e.class==Sketchup;;Face and e.loops[1] } ### i.e. the ring has two loops but the inner circle only has one... There are several ways to add faces to entities sets and also to check which is the inner face etc if an edge has two faces...
  • Plug-in search/request

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    TIGT
    @dragoonprogramming said: thanks guys! chris's plug-in is perfect! sorry tig but your plug-in keeps crashing and I dont want the line to be components thanks guys! SUp can crash if the Outliner is open and you run a tool - that's a known SUp shortcoming awaiting a fix... The two tools are not rivals but achieve similar looking results by different means
  • Need a little help with Ruby Programing

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    thomthomT
    There was an thread like this not too long ago. The topic crops up from time to time.
  • (REQ) Scallop / Cloud Line conversion tool

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    EarthMoverE
    @tig said: Would you pre-draw the lengths of edges to convert [as a curve?] You'd then select them and cloud/scallop them... I was thinking drawing with the arc, circle or bezier tools where you could set the segments. (perhaps explode the curve first) Then selecting the edges and running the plugin. The plugin could perhaps also give a prompt to define a bulge ratio of the newly created arcs and define if it is concave or convex (inside or outside) of the segments and set the number of segments in the newly created curves, then process a curve based on the parameters between each end point in the pre-drawn line work. Not trying to make it too complicated though, so whatever makes the most sense from a coding standpoint. The plugin I posted has the user draw out the cloud lines with a polyline type tool and it processes an algorithm to break the segments up into random lengths and then applies the cloud style to each segment so that it has a more authentic, hand drawn randomness. This would be best for me, but I'm thinking of how it can benefit others for different types of precision modeling. (as Jeff has shown) I want it define groupings of plants and to make plant symbols. A simple "arc per segment" automation would suffice.
  • (Wanted) Plugin Auto Create Face

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    K
    Thanks Kwok. It's exactly what I wanted.
  • Sketchup.send_action's List

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    C
    Thanks!!! Jim!!!
  • Using model.place_component my_definition

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    honoluludesktopH
    It is...Thanks. Guess it always worth a second look after I make something work the first time. I'll bet my code could shed 25% of its weight if I knew what I was doing
  • [Plugin] Make Unique (find or request)

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    honoluludesktopH
    Tig, thanks for the lesson. Class.e, must have been thinking about that Benz model:-)
  • Componnent Replacer

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    pilouP
    World is surviving with the help of a big underscore
  • Plugin to make all components in model unique?

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    D
    Hi Honolulu - Thanks a million for this script. This is exactly what I needed. It's nice that this isn't recursive, which fits the workflow nicely for what I'm using this for. I've edited the script slightly, to make it operate on just the selected components. (Chris, you'll be very proud...) Same instructions for use, but select the components you wish to make unique first, then type "allsunique" into the console and hit enter. def allsunique model = Sketchup.active_model selection = model.selection selection.each do |e| if e.is_a? Sketchup;;ComponentInstance e.make_unique end end end
  • Editing post

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    honoluludesktopH
    Thanks, Gai.
  • [Plugin] DefaultScenes

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    CadFatherC
    Yes Pout.. that is it!

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