🔌 Smart Spline | Fluid way to handle splines for furniture design and complex structures. Download
  • Plugin Idea: SuperGuides

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    thomthomT
    @chris fullmer said: Nestednode, how do you orbit around in the model? Do you click on the orbit icon, or do you have a shortcut key to the orbit tool, or do you use some other technique? Just curious, thanks, Like, middle mouse button (scroll wheel) - which IMO is the fastest way to orbit.
  • [Obsolete] TT_Lib (1.2.0) — 31 August 2010

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    thomthomT
    @cotty said: lunchtime? Rendering Catching up for not being online while I was at Basecamp.
  • [Plugin] SCF PowerToolbar (09.Sep.2010)

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    A
    Hello¨ First of all, great work! Second, am I the only one getting trouble installing all the SCF bars(power bar, architect, draw tool, selective etc)? They all have their icons in a folder called CD_ICONS, so loading them all in the plugins folder made them overwrite each other. In the end I had to change each folder to CD_ICON1, CD_ICON2, and then change the routing in the orignial rb. file. Am I the only one experiencing this? Third: All my plugin toolbars load at startup except the different SCFs. I have tried twenty times to place them and save the template, but it doesnt work When I manually toggle them on, theyre in the right place, so I guess the template is saved, but the toolbars wont show up without manually enabling them. Any suggestions? Thanks!
  • Does anyone know how to do this?

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    olisheaO
    Pilou I already tried something similar with JPP and greeble, it doesn't quite come out as expected if your mesh isn't exactly right...mixture of tris/quads not very nice. What if you want a different shape too? I used sculpt tool on an offset grid with artisan and got some crazy results I didn't expect!! [image: array_zpscd360c6a.png]
  • Toggle Wireframe

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    R
    Good spot. Thanks it is sorted now. Ross
  • Flight path for LumenRt

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    B
    i think the best is http://www.smustard.com/script/FlightPath2 for only 7$
  • [Plugin] Group PushPull 2DFaces (v0.4) Oct 20, 2010

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    W
    It's save a lots of time. Thank you so much.
  • Since I Purchased Artisan....(plugin overkill?)

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    S
    U can use a program to monitor your CPU and see if ur overheating it. every CPU is different just look on the net for the right one to compare. I used coretemp and speedfan to check my CPU as i was afraid i was overheating my pc. I'm not a computer expert so i can't really help u more with this.
  • Sweep 2 Rail

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    Dan RathbunD
    Nice aircraft !
  • OSX mountain Lion - plugins? no worky...

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    Dave RD
    This is exactly what I was telling you in your other post and in response to your private message. I wonder how many times you have to read the same things before you'll get on with it.
  • Help! Randor.rb no longer available?!

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    Chris, Thank you for your link and script. I gave it a try and it worked well. Thank you!
  • [Plugin] SCF TOOLSET

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    good
  • Artisan 2 Wishlist

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    pbacotP
    Thanks for the advice, Dale. What a treat! In regards to the flatten technique, I gathered something like this was happening from my attempts. However within the terrain itself there may..... Excellent! I see that the way might be to use the select tool to designate the area, then one can start from a "sample" face on the side and move, with the mouse button down, to the area needing work. Can't wait to try these ideas out! Thanks!
  • COLOR BY MATERIAL - DARKER EDGES

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    Chris FullmerC
    I don't know of any script like this, but it would be a good one for someone looking to get into ruby
  • Layers from Material list

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    massimoM
    Maybe this one could help? Never tried it though, so I don't know if it does exactly what you want.
  • [Plugin] Make Tank 1.5 (beta)

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    D
    Update in first post...
  • [Plugin] Explode Group to Layers

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    bagateloB
    I'm looking for a plugin that creates a new layer for each object in the scene or in the selection, either component or group, without considering subgroups. Has anyone done something like this?
  • Make solid from entities

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    TIGT
    @pedromollansaito said: hi TIG, i have face2group. it does a group for each face not a group for each cluster (three clicks selection of entities) It has several options ? F2G: by Any Edge: Creates a single group for each face selected F2G: by Hard Edge: Creates a single group for each collection of faces defined by a hard edged outer loop F2G: by Hard + Hard Hidden: Creates a single group for collection of faces defined by either a hard edged outer loop or a hard hidden edged outer loop
  • REQ: Handrail plugin.

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    utilerU
    Hey shneidor, that looks way cool!!!! Actually, I've just been to your website and note you refer to a possible upgrade to 2.0... [image: rbQI_2012-10-10_0858.png] Is this expected soon?
  • [REQ] Information box to simplify work

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    pbacotP
    Include the rounded corners and the deformed areas, and the fix in the one component. Do it once then duplicate it to correct positions. Or if more work is needed, do it in one component and it's done to all the duplicates you've made. You may wish to add all of the surrounding faces into the component, until all you have is four identical components side by side, or more....ad infinitum or until SU crashes

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