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  • Share and get feedback on your projects

    752 Topics
    16k Posts
    Gus RG
    Pulled out. [image: 1757785075168-gus-robatto-kitchen-wip-02-resized.jpg]
  • .office interior.

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    marked001M
    thanks guys..much appreciated... i will definitely hope to render these down the road when i'm bored and looking for something to do.. it always helps when you already have a model done but for the time being, this is it.. client really just needs the model.. just producing these images as examples for you guys and for updates for the client..
  • New House Concept

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    J
    @unknownuser said: jonathan, the forum has been acting weirdly lately and the post notifications are taking forever to reach me. i apologise for not commenting before. i like the concept very much. the boxes are like small buildings and the space around them like urban space where a lot of activities can happen. it could make for a very enjoyable living space. i wonder if there is a client for this project. in the place where i live it would be very, very difficult to get away with it. people would say they like it but would prefer the traditional way. let us know how it progresses. Edson, Thanks for the comments. I, too, wonder whether there is a client for this, though there are some interesting residential projects going on here (Minneapolis, MN) Jonathan
  • Beach House,a house in North NJ, and a house in Newton NJ

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    K
    @3lii said: Nice pics any tutorial for this style? I cannot recall which name, but it's based on either a Grant or Marshall technique. It involves taking a simple white image from SketchUp and a colored in, material and shadows image. Take the two of them and put them in Photoshop on two different layers (with the white being on top). Erase a bit of the white and you get that blended look.
  • Mudroom

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    L
    Thanks for the compliments! Yes, K is a very nice rendering program and its free! I have no idea why more are not using it. The second image, I agree is the better of the two. However turning the exposure up to 1.5 washed out the sky which I would say is better in the first image. How can I reconcile this? @Allanx you are correct, I could have made a smoother curve on for the window frame. I didn't notice until I finished the render. Smoothing the curve would definitely improve the quality of the render. @Fredrick, Yes it's one of Fletch's global skies inserted in K. Thanks again!
  • Tadao ando interior

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    A
    this is amazing work;-)))
  • Some of my old, spare time fun renderings;-)))

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    A
    @unknownuser said: @andrija posarić said: Ok, this is when I get borred of architecture, I model and render stupid things, for fun;-) I only wish my "stupid things" looked that good. Great stuff. Keep 'em comin'. ha ha, i will post more;-) thanks
  • Living room rendering;-)

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    N
    %(#0000FF)[very nice needs for more dicoration & color change] [maya]
  • Chess set, for SU chess competition;-)))

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    A
    @solo said: Thats an awesome model, and great rendering. I use vray and Max9 for site ads and brochures but find the time setting up all textures cumbersome, do you have any advise? Have you tried vray for SU yet. thanks for the comment;-) Well, there are few ways of exporting your model with textures directly to max. (uff, I wrote a couple of tutorials couple of years ago on the old forum, but they are deleted, so here me go again, but short version;-))) Ok step one, model your model, and texture it in SU. then click/ export / single object (if you use SU 6, or "by geometry" if you use SU 5 (recommended for export is SU 5)) materials; export texture maps / preserving texture coordinates (all of your geometry is smooth in max) if you export "velding vertices", than you will have faceted faces in max, and you don't want that;-))) units MUST be set on meters.... click EXPORT Ok, when in max Import your model, click materials (M), then choose pick tool, and you will get a subdivided material box. (for example three materials), go one by one, click; Default/ chosse vray mtl, and open ; DIFUSE, and click on the texture taht should carry the same name as your material, and click (show material, that little blue rubic cube;-))) you shoul be able to see your SU material, which have the ability to gain your VRAY attributes and that is it, enjoy;-)) I hope this helped you a bit, if you don't understand, send me a PM, an I will be more than happy to help you;-) cheers
  • Kitchen - WIP

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    DanielD
    Those look great, Ross. What light value did you give the ceiling?
  • Re-Vue's

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    GaieusG
    Ah, that was the "no render needed" or what topic's building, right? Really nice (although you must have done something to it finally). To me (maybe just because the sun is now shining onto my screen) it is a bit dark so I could not get many details.
  • Boat house

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    tinanneT
    Very cool! I love how you framed the rendering.
  • SU2KT 3.0 Released

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    eevaE
    dylan, why don't you use the installer? it extracts the files in the right folders. just remember to delete the old exporter. not only does it have a toolbar, after exporting, it asks you, if you want to open the file in kerkythea...
  • Xmas card WIP

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    marked001M
    gonna mess with this a 'little' more... but its really been keeping me from my 'work' this week..haha.. i did really want the logo ball to be different.... it was supposed to be orange, but ended up way too close the red..and i like the red balls too much to make them another color i will give the DOF a whirl..and maybe try moving the branch to the lower right..i suck with composition...oooooorrr..i might just leave it like this and keep it simple added some hooks [image: ballsrackrev1x3lr5.jpg]
  • Irender

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    R
    You're right Scotty they are very addictive, its almost like collecting beer mats, you just have to get the next one . Then I get into what if I try this setting or that setting, check out the forums for tips etc. and then hey the days gone! :esurp: Richcat
  • Caution

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    R
    I suppose I should mention that the middle image did have some post-processing to add in the fog effect. Regarding Kerkythea and Podium: As you may know Podium uses the Kerkythea rendering engine, adding an easier to use interface that works inside of SketchUp as a plugin. What is less known is that if you have both programs, you can use your favorite pre-sets from Kerkythea with v1.5 of Podium. Just copy over the .xlm presets from KT to your Podium installation. Where to put the copied files should be pretty obvious. Then when using Podium 1.5 you'll find those KT pre-sets available for use in the dropdown pre-set selector in Podium. Most of them will work and for those who also use Kerkythea it can add more familiarity to the Podium experience. Regards, Ross
  • Renders Vue 6

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    Thanks all of you guys for the positive feedback! I made them for a subject there is no company involved. I made the details in AutoCad first in 2D, then I exported them to SketchUp, finally I rendered them in Vue 6. Which is in my opinion a great render program! The insulation was a bit tricky to do, it's a yellow rock structure Yes something went wrong with the bricks at the roof detail. There was something with the scale. I'm glad you liked them I'm planning on making more details in the near future. Maybe a window detail or a detail at the door entrance. Greetings, Stefan posted by Stefandevos
  • USS Fletcher (DD-445)

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    boofredlayB
    Amazing detail. Thanks for sharing your work
  • My first decent render with Kerky

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    N
    That's what I forgot to do. I didn't add TG_ to the thin glass material. Thank you! Nomi
  • Podium Test

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    boofredlayB
    Awe shucks guys, you are making me blush. Thanks.
  • Capri WIP

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    GaieusG
    Still keep in mind Cris that I do almost nothing about these things so my "feedback" is that of an amateaur...

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