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  • Share and get feedback on your projects

    755 Topics
    16k Posts
    Mike AmosM
    http://www.historywebsite.co.uk/Museum/Engineering/Meadows/HenryMeadows.htm
  • Extract and manipulate lines in Photoshop

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    P
    Thanks for the ideas. I will definitly try them. Canoek, your version is really neat.
  • Vray and Podium Render

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    N
    thanks guys, these new xml presets are just awesome. i particularly like the noisy setting. the calculation is exact. there is really a big improvement from 1.4 to 1.5.
  • My first Sketchup model and my first Artlantis render.

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    L
    I was refering to using white or grey clay vs brown. Although, this is personal preference there does seam to be some logic to white or grey being more harmonious with the blue sky.
  • Interior

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    N
    Very Nice,Lights and Texture. [odm]
  • The Tiniest Render in Haiti

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    N
    Fletch, indeed it's always good to meet new friends in your neighborhood! Thanks for the reference to your tut. Very informative. I will definitely review this.
  • Shigeru Ban- Furniture House #1- VRay Rendering.

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    N
    Hi!i'm doing a work about this building and i need to know which is the material form the back of the closets.do anyone of you know what it is? thanks sorry for my english.... [yero88]
  • Restaurant internal

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    J
    Yeah, becoming a material pedant comes with the territory when you do a lot of rendering . What looks ok in SU can stick out like a sore thumb in render progs.
  • The ART of Construction

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    P
    yes reminds me of photographs by Bernd and Hilla Becher Google them and look at their images it's very similar cold and industrial feeling.
  • The bathroom

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    A
    Your right, i did a edit to show the difference. So i don't wanna hyack this thread, so let's discuse the bathroom.
  • My 1st renderings!

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    GaieusG
    Thanks, Frederik, it's been a "global announcement" in these forums for a while! But seriously speaking; thanks for all the work for you guys over the KT-Team!
  • House in the style of Frank Gehry

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    F
    Hey guys, thanks for the feedback. The model was fun to make but the 2nd floor interior walls and windows got a little tedious toward the end. I do like how the stairs turned out. I wanted to use TINs for the walls but they don't work well for heavily curved walls with thickness. Instead I used follow-me to drive the curved profiles along curved paths and then did some tweaking with the rotate tool. The model - which the warehouse wouldn't load - is available here at the bottom of the page. I do not plan to render it but would love to see it rendered if someone feels like giving it a shot. Regarding how to build the walls. I've given that some thought. I think an approach that might work is to build them up layer by layer about 6" a pour using a flexible thick but bendable plastic mold. One of these days I'll put together a SketchUp model of the jig I have in mind. Fred
  • My very basic second project

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    D
    Thank you very much your opinion is highly appreciated But what i did not make clear enough - this is a house that has been designed by a architect, that we purchased at a local real estate agency. The only "info" they had were the blueprints .. and thats it ... so i just amused myself creating a 3D image So roof - windows - ... its wasn't really our choice .. Gutters - very good remark - they aren't marked on the blueprints we have, but im sure somebody will have them
  • Pedestrian bridge in Marseillan

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    R
    There is a small technical glitch in marseillan-vitres.jpg. The bottom of the seawall is resting on the horizon line and that could not happen at the viewers altitude. Having said that, these are a very nice set of renderings. Re: the moon it would add more depth if the arch of the bridge bisected it forcing the moon into the visual distance. Still an excellant series of images.
  • A deck in Little Silver, NJ

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    K
    Yeah those two guys are far from detailed, but from far away, they look great.
  • Coffee

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    J
    I just read all of this (to my surprise) anyway, thank you for the complements!
  • Using SketchUp for 2D art

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    GaieusG
    I see. Well, I've been "playing around" with boat hulls a little bit in SU and yes of course, the "best" way to model them is something similar they are made in reality; keel / ribs / planks (stitching...) Anyway, it finally came together quite nice, congrats!
  • Speaker WIP

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    allanxA
    Hi Again, Here's an update of my Speaker render with a close look on the body labels and details.... Best, allanx [image: Z685_Speaker_detail_logo2.jpg]
  • One from this afternoon.

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    EdsonE
    good work. the only correction i would suggested relates to the convergence of the perspective lines.
  • Siemens executive offices. Accepted offer;-)))

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    A
    Here is the photo of the building, where the offices are situated Cheers [image: ailA_sim2.jpg] [image: KEeR_sim1.jpg]
  • 3 Animations on Youtube

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    22 Posts
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    tinanneT
    Paul, this is awesome! Thank you so much. I had considered exporting as .png (also a lossless format, but much smaller then .tiff) but after i saw 4500 panels, I thought "this can't be right"! Man, that is a stinkin lot of work! I should have charged dbl. I guess some lessons are expensive. Anyway..... I really like this idea. Especially the part about making changes. That is huge. This project I'm working on as 360d views. So some how I have to work that in. I played with it a little in PS, ugh the thought of place those backgrounds in 4500 panels..... I also like the organization tip. That will really help alot. I'm looking forward to more of your nuggets of info!! I also want to say thank you to Kris, as he has been helping me in the background also! Thank you both sooo much! MORE, MORE, MORE....

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