⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update
  • Holding textures: how?

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    @kwistenbiebel said: By the way, could someone please tell me what the hell I just modeled here? ...or at least point me the direction the rest of the chicken went? It looks to me like something you'd find in an cough adult boutique cough.
  • What does the Smooth all connected geometry do?

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    As far as i can tell subd and smooth is really 2 operations, one that subdivides all the geometry and then one that smooths it. The plugin lets you do both of these at the same time or just one at a time. So if youve got some geometry that youve already subdividedbut hasnt been smoothed you can smooth it without having to subdivide further, which would produce no-quite-right results and very high poly geometry. One more slight difference is that when it (smooth) has finished changing the geometry it doesnt soften all the lines.
  • Graphics problem or wrong rendered?

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    Yey! After a quick look at page 22 and 17 I managed to scale and get my material quite the way I wanted. Thank you so much Fredrik for the guide. It's getting printed first thing tomorrow morning at school //Henrik [image: OGZi_studio_master7.jpg] [image: 5mE0_studio_master6.jpg]
  • Lower Poly?

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    James, OK, I did some with 1 iteration. That results in a much lower poly count. Thanks again, Tom
  • RP Tools: What is it? Helpful?

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    You are too kind.
  • Diffused shadow exterior render

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    @bigstick said: The latest version of Podium supports soft (diffused) shadows, unlike earlier versions. There is no way to change the sunlight implementation, but if you want the shadows even softer, you might be able to position some transparent geometry in front of the sun. I haven't ried it, so I'm not sure if it will work. Might be worth a try though. Thank you very much. It works. I also found a solution using a lot of omnilights (500) in the direction of sun but needs 28 min to render and not only 5 min. Arspi, Greece
  • How do i do good renders

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    @rayochoa said: I had to ask, what is the difference between the render presets? Please download the new Getting Started tutorial and read page 33 and 34... Also - I would recommend that you visit the KT Forum where you can make a search for these and similar questions and find a lot of good answers...
  • Problem with my Rendering (Podium) Doesn't show it properly

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    Could you explain that please Solo.
  • Making models with Subdivide and smooth

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    I know how to use it
  • Layer Control skin not working

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    FrederikF
    My oh my... Abe sure is working fast... Got a quick reply from him, and everything is working now...
  • Kerkythea site down

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    . . . and it's back up again at 21:50 UTC Fingers crossed it stays that way. Bob
  • Podium sharp shadows

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    Can i email to you the file of sketchup please because i cannot explain, i don't speak english well.
  • PLZ Help!!!!

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    @frederik said: Aaahhhh.... Those are render presets... Never used these LR01-04 presets myself... To be honest I'm not exactly sure what they're used for, but if I remember correct, they're there to help 3dsMax users for some layered render techniques... Those are useful with post processing, for example if you want to add a controlled bloom.
  • Steam Engine- Working Model

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    such a nice model! and that with only 4 hinges good job
  • Crease tool modification suggestion

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    cool, cheers for the tip.
  • Problems with the colors??

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    What you need to do is switch the background from SKY to Acolor and choose the colour that you want it to appear.
  • Load errors

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    Fixed it myself!! Its late ... I forgot about the SmustardOrganizerExcludeFolders exclusion list. Added the Subsmooth folder to the list and all is well with the world again
  • Kerkythea 2008 Getting Started Tutorial

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    EdsonE
    although i had already praised kim's work privately i may as well say publicly that he is done a helluva job. it is a terrific improvement on what we had before as it covers most of the important topics in a very clear way. well done indeed! creating a great app is a tremendous effort and must be highly praised. however, i feel that documenting well what you are offering people is almost as important. the clearer it is how to use KT the more users it will have.
  • .xml tutorial?

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    cool- thanks for the info!
  • First test with Artlantis 2

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    Kevin, Good start. You could try to make the building more impressive by lowering your camera and walk somewhat closer to the building. You will get more detail about the building. Version 2 is indeed slower than previous version. Something that is common in the wonderfull world of software. Newer software, more features, higher quality demands memory and calculation power. In the case of ArtLantis it is a low price considering the improvement of quality. Sjaak

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