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  • Podium for Mac

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    bigstickB
    Alpha 3 is being tested internally, but there is lots of work to do. I can't elaborate on timescale though I'm afraid.
  • How using RPC

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    GaieusG
    OK, Lorenzo, I see what you mean. At the KT Depository (Download link) you can access to some free content such as lots of nice materials and some 3D trees. Some of the materials were created by the enthusiastic members of the KT community, others were transformed from (free) offerings of 3rd party products. The 3D content is also the courtesy of 3rd party companies but adjusted to Kerky. This does not sound much but considering that it is free, it's already a rich collection. Also the KT Team transformed a lot of other 3rd party content (trees etc) into KT but since they are commercial products of 3rd party companies, you can only access them if you can prove that you have purchased those products already. The KT Team's courtesy is that they made it perfectly usable in KT and this KT version then will be provided to you free. Again, note that most of the content is created by the members themselves and shared selflessly but all of them have their own lives, jobs, families, friends etc. and this content is not made in masses like those of some commercial renderes. With the smart use of the already existing "RPC" content you can already create beautiful scenes.
  • SP Gives a Bug Splat

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    S
    I find a bug splat message when I have alot of groups usually alot of small groups. Try to make it so you have the least groups that you can possibly have.
  • Where have all the textures gone?

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    FrederikF
    Hi Roger, I suggest that you simply put your XML-file in the same folder as your textures... This will ensure that KT will find them... Did you re-export your model - or part of it - and then use the "merge" tool..?? It seem as if you've exported this scene with the Export default UVs set to "YES"... If this is the case I suggst that you re-export again with "No" instead...
  • KERKYTHEA 2008 ECHO EDITION HAS BEEN RELEASED

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    C
    wow this is great!!
  • Stadium Floodlights

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    D
    Hmmm very spooky, that picture is taken at my football (soccer) team's ground near where I live. How coincidental!
  • Lights

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    R
    after some extensive testing (cough cough) i can conclusively say, cheers for that solo. i never really got omnis before, but just had a quick go and theyre really easy to use, and like you said, a lot faster.
  • Podium Trouble!

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    N
    Thanks remus.
  • Su & Games

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    soloS
    Dragonslayer / Tony Welcome to SCF. The coding of games is not my realm however there are one or two guys that frequent this forum that will sure be able to help you, one of them is very active in the creation of a well known Isometric game called 'Sim City'. I am not a KT user so I cannot verify if it is able to render diametric images, however I do know that Blender is very well used for this genre and has a m3g export facillity. As far as detailing is concerned, it can be achieved with complex modeling, but that would just slow you down, creating detailed textures would be best IMO. Now Makehuman may be free and all but the sizes are rediculously large and frankly too detailed for the perspectives and gaming requirements, I unfortunatey do not know of any alternatives besides creating ones own lower poly textured people. If you however find any solutions or have a workflow that indeed works well please let us know as there lurks many interested folks on these forums.
  • First Podium Test

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    N
    Nice work, Tina. The last kitchen render is great - the added depth and realism of the shadows in combination with your style are stunning. Keep posting your progress.
  • Podium Su Moi 2

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    A
    thank you bro
  • Can KT use multiple computers to render?

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    brodieB
    That's sort of what I figured unfortunately. Any other ideas on how to do what I'm trying to?
  • KT intro for Newbie?

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    N
    Also " and ' are know to cause problems with SU2KT. Use plain a-z and 0-9 and _ or - then you safe.
  • Model of the Kerkythea logo

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    E
    Nice model GreyHead, although it is curiously stretched in the x direction in the zip file (easy to re-scale).
  • Cool YouTube video.

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    J
    thanks a lot!
  • Podium light and texture tests

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    utilerU
    @alan wood said: Hi Solo, this posting has inspired me to download the trial version of Podium. cheers Alan I am with you Alan, I have always been interested in what Podium does but never spent the time to trial it. Best I do.
  • Custom model library

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    F
    Here's a great text description tutorial by Frolfer12, and a link to the video tutorial for watching it directly.
  • Reflections

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    N
    @syburn said: Hi, How to get a decent relflected image in my reflected surfaces. I often only model stand alone elements and furniture etc so there will be no walls or ceilings etc. You can use simple studio light scene or like here or HDR lightning. Just find, buy or made suitable spherical hdr image for the sky. There are also some pre made HDR globals at Kerkythea repository. This simple render was done with HDR lighting and one IES light. [image: trefoil_s_106.jpg]
  • KT IES light problem

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    FrederikF
    You're welcome, Alpro... Glad to hear that there was a rational explanation to your issue... Looking forward to see your renders..!!
  • Kerky render farm

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    jujuJ
    OK, so I did some more digging. The setup I explained above will work fine, but it seems that two of the mentioned new low end machines will outperform the three custom built machines (some new parts some second hand parts) above, and will cost less than the three. My mistake the first time around. So guess which way I'm going... So it looks like I've solved the question regarding how well the setup will perform, questions regarding interoperability between OS's & KTe2008 versions remain. Topic over at the KT forum.

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