sketchucation logo sketchucation
    • Login
    🤑 SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

    Exterior night render with podium

    Scheduled Pinned Locked Moved Extensions & Applications Discussions
    extensions
    6 Posts 3 Posters 2.2k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • D Offline
      daisiesinmay
      last edited by

      I am trying to set up a large scale exterior night rendering using Podium. I've heard mixed things about whether this is possible with Podium. Is it? What settings can I use?

      I've tried to adjust the lightness and darkness of the model (without turning on the sun). In addition, in styles, I have taken out the "sky" and added a nearly black background. This will get my screen into a somewhat night setting, not perfect, but acceptable. However, the design is limited in the number of light fixtures I can use. And this is where the problem runs. I can't get the intensity I need from the lights. I cranked them all the way too 100. I tried pulling a separate light entity out away from the building and that's the best I've gotten, but I can't seem to get the radius of light that I want. I need like a 10' radius of illumination going. I also have parking lot lights that are barely lighting the ground... Any ideas???

      I included the latest quick rendering to try to show...


      20080602162434_6m4s.jpg

      1 Reply Last reply Reply Quote 0
      • jujuJ Offline
        juju
        last edited by

        Are you using LEM's or omni's? You may get better help over at the Podium forum though...

        Save the Earth, it's the only planet with chocolate.

        1 Reply Last reply Reply Quote 0
        • D Offline
          daisiesinmay
          last edited by

          Im using omnis...

          1 Reply Last reply Reply Quote 0
          • soloS Offline
            solo
            last edited by

            The simple solution is to scale your model down, that way your omnis will have greater intensity.

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

            1 Reply Last reply Reply Quote 0
            • jujuJ Offline
              juju
              last edited by

              Since omni lights don't show up when you render (and they're way more powerful than LEM's) I'd advise you to insert more (and small) omni lights at regular intervals (not quite as powerful as the lights where you are supposed to have lights with light fittings) and see how that works for you.

              Save the Earth, it's the only planet with chocolate.

              1 Reply Last reply Reply Quote 0
              • D Offline
                daisiesinmay
                last edited by

                Well, scaling the model seemed to help quite a bit. Here is what I have, though Im still tweaking. Any suggestions, especially about getting rid of the burnout, but keeping the radius of light?


                20080603153052_23m14s.jpg

                1 Reply Last reply Reply Quote 0
                • 1 / 1
                • First post
                  Last post
                Buy SketchPlus
                Buy SUbD
                Buy WrapR
                Buy eBook
                Buy Modelur
                Buy Vertex Tools
                Buy SketchCuisine
                Buy FormFonts

                Advertisement