If you are good with photoshop or other image-editing software there is a way to have lines & no-lines parts in the same final image. It involves combining two images into one. Separate out the parts of your model you want to have with lines using a group or layer. Temporarily hide that part and export a view without lines. Then unhide it but hide everything else and export with your lines turned on. Then combine the two images in the other software.
This approach works with different styles too. Another tip is to set a scene tab when you have the view you like because it will be important that both exports be from the same 'camera' position. It doesn't work so well if your two views don't match!
Yeah, Remus has said most of the main things. Also, yes, a nice "thingie" (whatever it is). You may also try to right click on a white face and select "Orient faces". In simple models it tends to work. If it messes up your model more than it was, undo and do what Remus said; select the blue faces and reverse them.
@unknownuser said:
Also in addition to pavs answer, you can use the rotate function, but if you keep your left mouse pressed down once you choose a point of rotation and move the mouse, you can lock onto one of the other axis.
yeah thats probably easier as it goes, always nice to have a component or two in the library though. he he
pav
Might also be worth checking the styles menu (window->styles) as somethignmight have gone astray there. Other than that i cant really think what it might be
John, NO. You should not pay extra for the exporters - practically they are the only difference between Free and Pro.
Unfortunately I'm on a PC (Windows) so I'm a bit stumped here but if you have installed the Pro version onto your computer (and again - install the Pro version!), there should be a place to enter your license info. That's it and no other problems.
Very possible.
I assume you are talking about .max files right?
Do you have 3D max?
If not then i guess not because even if you have a convertor like Deep exploration which can convert a .max to a .skp in one action it still requires 3D max to initialize in the background to adhere to licensing.
If indeed you do have 3D max then open the model in Max and save it as a .3ds and import into SU.
Assuming you want to keep the section cut -- Use the Section icon "display section plane" to toggle display of the transparent plane. There is also an icon that toggles display of the section cut.
You should be able to associate it with your browser. I associated swf files with IE...even though I use Firefox...so when I click on the link it just opens an IE window (use Properties/General/Opens with). You get all the usually nannyish warnings about opening up ActiveX controls; and it displays virtually fullscreen, but at least you can see it.
@alan fraser said:
...Incidentally, there is no option to do this in the free version.
Well, since v.6 the 2d export options are identical in the free and pro versions. Only 3D and 2D vector formats are not available for export in the free version (and for some peculiar reason in the Windows version only, the Location tab in the Model Info dialogue). That's all. Even print to scale and the sandbox tools - that were Pro features only in v.5 - are included in the free version now.
Hehe, that would have been a sight to see, Susan.
You can't map an ordinary landscape/skyline to a dome...even if it's a full 360° panoramic image. You can get part of the way up...just like a cyclindrical cyclorama, but one that bends inwards at the top; but the circle above your head will just never work. You need a full hemispherical image like these.
A disproportionate amount of image has to be employed to map that small area directly above you (like the full top half of the rectangular versions) while the bottom edge has to run the entire circumference of the horizon.
...or start your line and when you see the red inference, press the Shift key to lock the line on axis. Now you will be able to use any other inference (say the endpoint of a parallel line) but keep staying on the red axis.
This also works with other tools (such as the Move tool for instance).