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    Topics

    • L

      A more paintely plugin?

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      L
      @rogalxxx said: my try with su and fotosketcher. As a vray 3.6 user I got screwed by chaosgrop and now I can use my old su18 with vray or my new 2019 without it. I have a subscription plan until dec 2020. Can't really sell my 3.6 without paying for license transfer fee which is 100E. Either way, I'm ditching vray. Clients don't really appreciate the photorealism and the amount of work put into it. So I'm sticking with su+fotosketcher for now and starting experiment with blender, Hi hows the experimentation with blender going? I have exported a sketchup model (Colada.Dae into blender, worked perfectly including textures, nice! was feeling good........then thought I would give Evee a go............tumbleweed...............watched youtube tutorials........tumbleweed...... Was designed for smarter heads than mine I think. Could you perhaps give me a link to the tree you used in your drawing? They were what I was looking for. Oh for what it is worth, I found that putting in false construction lines and mixing in the "Fineliner pen" style made it look a lot more "sketchy" Cheers
    • L

      Spacex 9 video

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      L
      I think what would have made it even more interesting, is , if apart from the altitude and speed monitor,s Elon's and the Senior Engineers heart rate and blood pressure telemetry were also broadcast in real time;)
    • L

      How to hide selected edges

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      BoxB
      Or use the eraser while holding shift to hide edges or ctrl to soften edges.
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      Dyslexia question

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      Dave RD
      Cool! Good info.
    • L

      Apartment model/ render

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      L
      Cheers, thanks Tuna
    • L

      Sketchup files not showing preview

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      L
      Thanks Tig I will give that a go
    • L

      Blender forum in sketchucation

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      chippwaltersC
      I guess this never happened.
    • L

      Drawing organic shapes on a face

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      BoxB
      You might find Tig's Workplane useful. https://sketchucation.com/pluginstore?pln=WorkPlane
    • L

      Designspark anyone?

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      pilouP
      @Liam Just for show that any image can be reloaded in Magica for explore infinite worlds of forms and colors! So above with an image created by DesignSpark 2 posts previous!
    • L

      Best wishes to all

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      Bryan KB
      I remember that! Excellent.
    • L

      Water Walls render modelling

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      GD3DesignG
      I usually do a mix of modeled geometry and textures. For modeling there are a few different approaches. But generally after getting faces in the basic shape you want the water fall to take, then subividing to allow more detail - Artisan, Vertex Tools & SubD will get a nice shape going. Winning with Sketchup has a cool youtube tutorial on using Eneroth's Fractal Terrain Eroder to get water shapes, also. With Vray, I'll make a copy of the pool water, then change the uv tiling in the vray materal to be stretched in the direction the water is falling. This makes the water look as if it is falling. I use Interactive render with a small render region to help speed up previews. Also, tend to adjust the refraction intensity/IOR, as well as the reflection amount to get things looking right. And of course....always have a nice hi-resolution inspiration pic for reference!
    • L

      Styles advice please

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      Dave RD
      Try editing the style and reducing the opacity of the watercolor overlay in the Watermark settings. [image: L7nm_Screenshot-10_16_20189_48_47PM.png]
    • L

      Is Make still available

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      HornOxxH
      Hi Liam Yes, SketchUp Make is is still available, but only up to version 2017 Make. https://www.sketchup.com/de/download/all#de [image: W6VW_AllDownloads_SketchUp.jpg]
    • L

      Texture pack post?

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      L
      @samnorth said: Maybe it was these textures; I noticed them posted somewhere around here recently...? https://richardyot.com/tiling-texture-pack That's the one Thanks Sam:)
    • L

      Importing SKM files into sketchup Library

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      TIGT
      Your Preferences for File locations should include a Materials folder. Don't use the shipped-materials folder, make your own. It could be anywhere - e.g. your 'My Documents' folder, or more normally in: C:\Users\USERNAME\AppData\Roaming\SketchUp\SketchUp 2017\SketchUp subfolders - same place as your user's Plugins folder... I have all of my custom folders/subfolders of Materials, Components, Styles, Templates. classifications etc in there... Once you have the folder made and linked in Preferences you can see and export any material SKM from the model or a collection of all material SKMs from the model. To show up in the Materials browser they need to be SKMs - image files aren't listed...
    • L

      Working late

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      Bryan KB
      @l i am said: @bryan k said: The last image turned out great and is an obvious evolution from the previous images. Thanks Bryan, nice to hear that all that tweaking wasn't for nothing It feels hard to justify sometimes It's always worth it. The first image was damn good but the final image is excellent.
    • L

      Macro and DOF

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      Bryan KB
      Excellent!
    • L

      Perth 2 story house render

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      L
      @renderiza said: @l i am said: Still experimenting with lighting and producing renders out of the box with no post processing. Whilst not completely successful but perhaps an improvement, I'm not sure. [attachment=0:hmk1u999]<!-- ia0 -->Modern tropical Sml 2.jpg<!-- ia0 -->[/attachment:hmk1u999] For not doing any postprocessing I think your renders are good, but for me, photoshop is a vital process to make my work presentable. Cheers! Sorry its been a while, would you care to share a similarish image to mine of what you mean (photo shopped? I am in need of a dangled carrot, would really appreciate it
    • L

      Shape bender question

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      L
      Ah thanks box and others, am on a mission to do a chair that has to be finished by Monday ( Edited:and I have no idea what I am doing) so have changed methods. Cannot re visit Shape bending, that model does not exist any more.
    • L

      Soft furnishing model

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      L
      Hi Box thanks so much! I had breakthrough, what I was doing was trying to modify your model for practice and was drawing lines in "free air" such a newbie mistake . Then I realised that starting with a box and modifying faces and edges is the way to go. Have attached a rough render. Need to work out how to do seems, tufts and other real world imperfections as well as getting around materials. [image: hne1_Roughchair3.png]
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