Metal materials (how to)
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Hi all, I mostly until now have dealt with Landscape Architecture in my modelling and rendering. I do not have too much experience with metals. I just tried to render from the standard Sketchup materials metals and the results were not good.I have attached an image of the type of result I would like to get in the attached watch image with brushed metal and polished metal etc.
Can anyone point me in the right direction with how to get mor control over rendering materials?Cheers
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If you are still using Thea download their Licensed Materials from the Licensed Material Club.
Or make you own the Material Lab in Thea....
Use a Glossy material layer, add bump using procedural textures and tweak the scale. Also adds some anisotropy to get the proper reflections.
Obviously this is not the best example render but a quick way to show how to use procedural textures in Thea. They wont render in Presto though but you can use Adaptive AMC with the GPU.
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