Thanks Rich, Box, I would not know how to use ruby script I gor around it easily by getting one face correct by scaling in SU, I when copied the good face and then rotating it 90 deg and replacing that "Wrong" face with the one I copped then every thing worked as it should👍
@L-i-am if you wanted to make it look less photographic you could use the rendered image as a basis for a hand-shaded sort of look. Combine it with a hidden line export from SketchUp Maybe use a sketchy line style or the straight line styles. Maybe enable extensions for some of the lines
This is just a quickie shaded thing. I'm not sure it's totally right but a start.
screenshot-2024-12-16_FotoSketcher.jpg
I think what you want is like a variable pitch helix. The curve of the helix begins from a horizontal plane then begins the helix and at the top the pitch transitions to another horizontal plane. In Sketchup you'd have to mess with the line segments. I tried finding something in Blender and haven't found anything. I'm still a novice with that. It looks like Solidworks and Rhino can do something like that.