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  • 20k Topics
    150k Posts
    panixiaP
    It's 99,9% related to clipping planes tolerance To troubleshoot this you can type in Ruby console Sketchup.send_action 10624 Then in the windows which will pop up, check the "Force" flag and try to play a bit with "Near" and "Far" parameters. If the "Model Far" is a really huge number compared to the actual expected size of the model (causing the "Far" clipping plane to be REALLY FAR, then you can have that kind of floating-point-precision-related z-fights happening like in your screenshot). There are a few reasons that can trigger this kind of behavior (which is the pretty much the opposite of the well known "clipping problem"). Usually there's something REALLY FAR from axes origin (maybe a tiny stray segment miles away from world 0,0,0 or possibly you accidentally created a misplaced copy of your 3d text which for whatever reason ended up at light years distance from model space). In that case you can try to select whatever should actually be in your "intended" model (maybe temporarily group & lock it for added safety), then invert the selection and erase whatever else is in the model (this will clean up accidentally misplaced geometry that you can't see because it ended up into some different solar system) and everything should be fine. Another possible reason is that some of the objects in the model is actually in the right place, but its internal coordinate system has the origin miles away from model origin. In that case you can troubleshoot that looking at object bounding boxes or if you want to fix that super-fast, just install the "Axes Tool" plugin from Thomthom and recursively select components and sub-components and run the tool in order to place the object's axes in the center of the bounding box. Being that you apparently have just a few objects, you could just try to explode and regroup them one by one and that could fix the problem. Another reason which comes into my mind that can trigger this kind of glitches, is when you have some "giant" component and you scaled it insanely small compared to the original size.. in that case you can try to "scale definition" (or, again, just explode and regroup it) and that should fix the problem in such specific case. If you created your 3d text insanely big and you scaled it a lot, that could be the culprit. If none of this fixes works, maybe you can share the model and I could try to see what's goin'on exactly.
  • Share or learn with the Pros
    691 Topics
    5k Posts
    Dave RD
    Try my suggestions of softening and hiding the edges. You could also consider radiused edges instead of the hard square edges you have.
  • Share your SketchUp models, materials and styles
    2k Topics
    12k Posts
    R
    Cannot configure live components dowloaded from the 3D warehouse on MacOS 26.3.1 and Sketchup2026 Pro. Cannot bring up a configuration dialog at any point, or with a right click - the component simply disappears. That's fun! I am using with the "single door" component. It's as if the application was defeating the window manager.. Ideas? TIA.
  • Get 3D Printing support, tips and tricks for SketchUp
    150 Topics
    7k Posts
    panixiaP
    @Dave-R said in Sketchup and Miniature Modelling STLs: The alternative is to do what it does manually Or maybe just use the free Universal Importer, which is perfectly compatible with Sketchup Make 2017 and it also include a robust decimation functionality powered by the MeshLab engine? https://sketchucation.com/plugin/2275-universal_importer
  • Got an idea to improve SketchUp?
    649 Topics
    5k Posts
    B
    The ability to "isolate" and only view a given tag. Instead of having to toggle off the visibility of all other tags.
  • Found a bug in SketchUp? Report it here
    908 Topics
    7k Posts
    Rich O BrienR
    @clagoldfinch That Ruby Output is missing info. Can you run it again and copy/paste the full output.
  • Transparent SU Logo

    17
    0 Votes
    17 Posts
    472 Views
    panixiaP
    @ntxdave if you don't need the full pro Photoshop experience, but you want a free clone (which allows you to follow along most basic Photoshop tutorials) you can also give a try to https://www.photopea.com/ It will work in your browser (kinda like SketchUp free does) and doesn't need an account. You can also install it locally if you prefer.
  • Weird eyedropper tool reaction

    3
    4
    0 Votes
    3 Posts
    262 Views
    A
    Hello, found an easy solution, ignore everything ayone else said. When you are selecting a different material make sure your default tray on the right under Materials has "select" selected instead of Edit, doing this prevents editing of the texture's shade and wont make it a shade darker every time you eye drop it. This 100% works.
  • I need help with colour material

    10
    1
    0 Votes
    10 Posts
    245 Views
    Rich O BrienR
    Paint any colour on face Use the Edit tab for that colour to access the Match Colour on Screen [image: 1747395093149-940d929f-d534-4d97-8812-d4046e3520c5-image.png] Now the colour you painted will change to the sampled pixel colour.
  • SketchUp 2025 with PBR Materials - Chair

    sketchup pbr materials
    8
    1
    0 Votes
    8 Posts
    1k Views
    Gus RG
    @Rich-O-Brien Thanks Rich. It went smoothly had to reinstall a couple of plugins. D5 Render doesn't have their sync app for 2025 yet. Other than that it's still those ugly post SU 2022 icons.
  • Texture scaling

    4
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    0 Votes
    4 Posts
    310 Views
    L
    Thanks Rich, Box, I would not know how to use ruby script I gor around it easily by getting one face correct by scaling in SU, I when copied the good face and then rotating it 90 deg and replacing that "Wrong" face with the one I copped then every thing worked as it should
  • Insistent tray

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    0 Votes
    6 Posts
    271 Views
    L
    Thank you Tig and Dave I will reistall.

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