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  • Diffuse layer to place texture.

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  • Projected Bump VS Solid Geometry

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    @nlipovac said: Hi Richard, what do you use for rendering? Hi there. I'm using VRay.
  • Animate the drawing of a "line"

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    E
    Great suggestion to make it progressively appear. There are a few other complicated ways to simulate this, but thank you for confirming it's not a feature I wasn't seeing! Cheers!
  • Written user documentation

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    fredo6F
    @iandefazio said: I've created various clips that i now need to put together into a final film, although when i click on 'More' while clicking clips, it only shows me films... i have no way of adding clips to the timeline now... What do i do!?! Can you try Animator v2.6a. I normally fixed the problem.
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    Update: After a bit more troubleshooting, I see that the Capture Rendering Style "mostly" works to activate/deactivate section cuts. I created a simple movie: Style1: Section cuts deactivated Style2: Section cuts activated Style3: Section cuts deactivated Initially, if I stopped the movie during Style2 and jumped back to Style1, Style1 did not deactivate the section cuts properly. The only way to get them to deactivate was to go to Style3. I then swapped the position of Style1 and Style3 which revealed that Style1 was not retaining the "start with section cuts deactivated" setting I had tried to save. It didn't work to deactivate section cuts after Style2. With Style1 positioned after Style2, I re-captured the "deactivated" style which appears to have resolved the issue, allowing the setting to be saved into Style1. Now Style1 and Style3 work in either position. In further testing, I have had trouble reproducing the "first style fails to save deactivated section cuts." I created the original Style1 before saving any "activated section cuts." I wonder if now that this file has an "activated" section cut style, that future styles will properly save "start deactivated" unlike my initial behavior. I'll let you know if I figure anything else out.
  • Bug in Apparition Movement

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    fredo6F
    @xxxnova said: Hi Fredo, I've found some bugs, that annoy so much. I've only select one object that would be assigned with apparition movement, But other object with same shape who not selected are applied with this apparition too automatically, i just need this apparition only work on my selected object. Is this just occurred only on my Animator? Would be great if this problem was solved. It's probably because your object is a component instance which is itself embedded in another component instance which exist in several copies in the model. In Sketchup, can you modify your object manually, say add a line, and see what happens to the rest of the model. anyway, posting the model would help. Fredo
  • Matching a Photo Perspective with a Photo

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  • Animator - V-Ray Next

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    Hi Fredo, It works for me perfectly now. Thank you very much
  • Scale Object Without Scaling Texture?

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  • Move Animations Between Files?

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    faBcnF
    @fredo6 said: Not Really. All data for the animation is stored within the model and objects (as attributes). So a Save-As or Save-Copy-As will keep the data, but there is no way to transfer the animation data between files. The reason is that all the references (i.e. entity ID) would be different. Is there a particular situation where such a data transfer would make sense? Yes there is, create a ready-to-use pre-animated objects (just like a Twinmotion for instance): => wind turbines, cars (with consistent wheel rotation), animated crane/excavator.... Thanks (your plugin is awesome!)
  • Logging out of mychaosgroup account

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  • Problems with Video Generation

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    fredo6F
    The settings seem correct - Please rerun the video generation with the Ruby Console. ...and check that you generate all frames till frame 201. Then you should get a a 'black' window for a few second (FFmpeg). You can also check in the folder of generation whether you have all the image files, numbered from 1 to 201. If you still get a truncated video, I would suggest you get the latest version of FFmpeg. See this post for instruction
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    HornOxxH
    ...whatever tool you decide for - since you study architecture, focus on the essential things like materiality or lighting and don't let yourself be seduced by "nonsense" like trees blowing in the wind, like zombies walking people or stupid rippling waves in even stupider swimming pools and donĀ“t waste your time with the photorealistic visualization of toilet bowls unless, of all things, someone would pay a lot of money for it
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    fredo6F
    @aero66 said: Is there a way to keep a 3D Figure parallel to the global Z-axis when moving along a spiral curve created as a Bezier curve? My figure rotates as it moves along the curve. In your model, you should create a Movement "Follow Path". Select the character Select the path Make sure that Reverse direction is checked (because your curve in going top to down) Object rotation is unchecked (to keep the guy upright) [image: 4xW0_AnimatorStair.gif]
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    fredo6F
    Could you attach or PM me the model. I am not sure I understand the problem. Fredo
  • PNG not transparent in render.

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    @hornoxx said: ... before you close completely - which way did you find? I just exploded the logo (so it won't be an image), then moved it 0.1mm away from the box. [image: 8rjk_2020-04-0300_30_59-box.skp-SketchUpPro2020.png]