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  • Render edges in V-ray

    V-Ray render plugins extensions
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    H
    Just to add, use AO (ambient occlusion) switched on in Indirect Illumination, this will add some "dirt" to the edges where they meet other objects make a dirt material, this will do something similar, is deeper controllable an will only show up on these certain material (it's a little tricky but maybe good for your brick wall) Good luck btw: it's more controllable if you add your lines or layer in a photo editing software
  • (Solved) Problem with reflections

    V-Ray render plugins extensions
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    H
    Wich glass material do you use, and what are the other esttings because i can't get a good reflection in a exterior scene
  • Reflect enviroment on windows

    V-Ray render plugins extensions
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    R
    You should check to make sure the material on the ground is applied to the outside (white) face of the plane. I believe if it is applied to the back face it messes up Vray in some instances. [image: Uxdh_test2.jpg] [image: d6jD_test.jpg]
  • Emergency! - Vray isn't exporting file

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    V
    I wouldnt turn the preview off. I have found issues with this. Just set it to have the preview on, that way you can see the progress.
  • Problem rendering animation

    V-Ray render plugins extensions
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    TedVitale_CGT
    Layer visibility during batch rendering is supported, so if you set up a key frame animation using a third party plugin, you then have the ability to animate moving components. Batch rendering was not set up with this in mind, but if you can get the work flow figured out, I'm sure its possible. Recognizing layer visibility in animation is on the list, and may be a possibility in the future, but that means re-parcing a scene for ever frame. That adds a lot of time with larger animated models.
  • Clean dirt render with no horizon

    V-Ray render plugins extensions
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    stefanqS
    This topic could help, I think: http://forums.sketchucation.com/viewtopic.php?f=322&t=34597
  • Bathroom render

    V-Ray render plugins extensions
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    A
    Thanks, you can go to this site,register and download for free ceramic tiles on wall and flooring - http://texture.altaeco.com/en-index.asp wood texture don't remember now,this site good too for download textures and cutout people http://vyonyx.com/category/down/tex/
  • Problem rendering 3Ds models in Sketchup 8

    V-Ray render plugins extensions
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    I have the same problem too, usually when the model becomes heavy. What I do is to click OK and render again and usually it starts render with no problem, and if it freezes the SU the just restart it. That bug is a pain in the ass.
  • Saving materials problem.

    V-Ray render plugins extensions
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    P
    Oh, ok thanks for the tip.
  • Vray 1.49 beginner problem

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    B
    thank you:)
  • Material Testing Model

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    N
    valerostudio.. i think its ok.. i love the text hehehe. as for the other types of material, i think i have to reworked the post.. into squarish... you know so its easy for mapping
  • Problem after importing model from skp file

    V-Ray render plugins extensions
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    M
    @andybot said: try importing/ copying with the vray plugin turned off. Sometimes works for me. Whoa! Works for me too I would have never hit on this idea. Thanks again. -- Marcel
  • Sketchup & Vray HELP - Doesn't Start

    V-Ray render plugins extensions
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    Z
    Oh, I'm running sketchup 8 not 7.1 on a Quad Core Q6600 with 4gb RAM and a geforce 8600GT. Although it isn't a great machine it should work out fine with a 40Mb model..
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  • Oh-Oh

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    dkendigD
    Yup, that's another option too. I have the old subdivide and smooth plugin, and will likely upgrade to artisan when I start playing with SketchUp some more. Right now I'm in Rhino mode though, so I believe this was the first time I've used the subdivide and smooth plugin since 1.49.01 of VfS was released. That test sphere took a lot longer to make than it should have. I'm getting rusty
  • How well does Vray animation work

    V-Ray render plugins extensions
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    andybotA
    right. and learn Max... There's also Modo, Cinema4D, Maya, etc. Definitely depends on how much animation you're doing whether it's worth putting up with vfsu. Also, note that vfsu is limited with animating objects between scenes (as in you can't) In terms of setting up an animation, you can pre-calculate the light cache and the irradiance map. Here's the link to the tutorial I used. http://vray.us/vray_tutorials/vray_tutorial_irradiance_map2.shtml Andy
  • How do i create .vismat files

    V-Ray render plugins extensions
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    @vishnureddy331 said: how do i create .vismat files? you can also do pack material in the new Vray 1.49.01. it will be saved as zip file. if you want to share it or save it into another computer with texture on the folder.
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    By the way the reflection layer can be saved also as seperate channel. then use it in photoshop. so based on the above workflow, what you can do is to just add reflection/ ANother workflow will be this is to add another diffuse color to all your maps (a bit time consuming). This would be your clay color. If you add a new diffuse layer, vray will call it "diffuse1" and it will be place under the original diffuse layer. Now in order to show this color and at the same time retain the UV of the bump and displacement map, you need to put an "A color"(white) to the transparency slot of every original diffuse layers. The reflection and all the layers will still be there. the only thing is all the color that is showing up is your clay color which you used for all your diffuse layers. again a bit time consuming but will achieve what you want. but if you are looking for shortcuts. i dont think there is/
  • Tutorial: Glass Etching

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    yeah dear solo those are the days.. the days of podium. i still peep podium though and it gone a long way.. I dont know vray attracts me with the balance between speed and quality.. I dont have that much time to wait for my food with unbiased render.. i need your help btw from time to time. hope i can knock on your door my dear friend.
  • Living room render

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    A
    You mean whole the work?it's my design too, so it was kind of"wasting" time on planning decisions or you mean render production?Let's say 35-40 hours all together - planning,modelling,textures mapping,render testing and render production+ Photoshop