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    Reflect enviroment on windows

    Scheduled Pinned Locked Moved V-Ray
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    • mitcorbM Offline
      mitcorb
      last edited by

      How was the reflection effect in the pool accomplished? Would it be the same for the glass panels? I must say I have not done any technical rendering. I only have a vague idea of the workflow. Perhaps that pool reflection is merely a texture?

      I take the slow, deliberate approach in my aimless wandering.

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      • A Offline
        anthonyaltamiranos
        last edited by

        @mitcorb said:

        How was the reflection effect in the pool accomplished? Would it be the same for the glass panels? I must say I have not done any technical rendering. I only have a vague idea of the workflow. Perhaps that pool reflection is merely a texture?

        The pool texture was accomplished by using a bump map and a reflection.
        The windows are different. Just reflection and a little transparency. What I would like is to have a background with clouds or a landscape so it could be reflected on the windows.

        If you see, the windows are reflecting a solid environment but I would like to reflect a landscape or clouds.

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        • mitcorbM Offline
          mitcorb
          last edited by

          Then my guess is you need a skyvault or a surround with sky image on it, maybe it needs to be illuminated and the illumination raytraced to the glass. Still only guessing.

          I take the slow, deliberate approach in my aimless wandering.

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          • N Offline
            nomeradona
            last edited by

            These links will help

            1. reflecting surrounding on glasses
              http://sketchupvrayresources.blogspot.com/2011/07/tutorial-glass-reflecting-surrounding.html

            2. Reflection on glass glazings
              http://nomeradona.blogspot.com/2011/05/reflection-on-glass-glazings.html

            3. baking material on glasses
              http://sketchupvrayresources.blogspot.com/2011/06/trick-quickly-baking-reflections-using.html

            visit my blog: http://www.nomeradona.blogspot.com

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            • N Offline
              nomeradona
              last edited by

              I think you need this water pool tutorial too http://nomeradona.blogspot.com/2011/09/tutorial-how-to-create-pool-water-in.html

              visit my blog: http://www.nomeradona.blogspot.com

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              • A Offline
                anthonyaltamiranos
                last edited by

                Thanks a lot the both of you.
                I'll take a look at those links and I'll let you know.

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                • O Offline
                  OSN58
                  last edited by

                  What I would like is to have a background with clouds or a landscape so it could be reflected on the windows.

                  If you see, the windows are reflecting a solid environment but I would like to reflect a landscape or clouds.[/quote]

                  1. attach the material glass reflection map1.JPG2.JPG
                  2. enable the option "Exclude all objects from reflection"
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                  • A Offline
                    anthonyaltamiranos
                    last edited by

                    Thanks a lot OSN58.
                    Now I could add a background reflection easily just as you explained.

                    I'm experimenting a problem that I use to have a lot. Some textures aren't reflecting on the windows.
                    I have searched for a solution everywhere but I couldn't find it. Please help me fix this.

                    Thanks


                    pre.jpg

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                    • mitcorbM Offline
                      mitcorb
                      last edited by

                      @nomeradona:
                      Thanks for coming to the rescue. 👍

                      I take the slow, deliberate approach in my aimless wandering.

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                      • R Offline
                        rspierenburg
                        last edited by

                        You should check to make sure the material on the ground is applied to the outside (white) face of the plane. I believe if it is applied to the back face it messes up Vray in some instances.


                        Note the Blue 'reversed' face


                        Note the reflection in the metal chrome material

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