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  • 0 Votes
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    charly2008C
    Hi, what about this openGL renderer. I have to less knowlegde about this. Have a look at this link: http://digitalmedics.de/products/fastvox/ may be it is usefull. Karlheinz
  • Modo 401 is a-comin'!

    Extensions & Applications Discussions extensions
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    thomthomT
    No Pre-order discount for new customers?
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    L
    I have the question also about similar problem.. if anyone can help my ill be thankfull alot ... so when im rendering all the materials who are not in group are just deleted somehow.. so if someone knows about this kind of problem please tell me ... here is after rendering the last time https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-xap1/v/t1.0-9/10734254_10204458854332520_1746582696066770282_n.jpg?oh=5d09c77ef45ee0f97720928c535b2f65%26amp;oe=54B32A51%26amp;gda=1421666820_8d243cf8196727c302c7989abfe2d005 and this is render before this error come to my program https://scontent-b-fra.xx.fbcdn.net/hphotos-xpa1/t31.0-8/1617448_10204458856852583_1057791025663701620_o.jpg
  • 0 Votes
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    P
    Sorry Edson, can't help you there. I could use a good source for free 3D people, too.
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    P
    @remus said: Have you tried irender? thanks remus. I really forgot about irender, will give it a try again. I've been trying it once, but didnt need the features I need now.
  • ANIMATED PEOPLE FOR SU

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    jim smithJ
    May 27 Ithil posted a very interesting bowling alley with very simple animated figures in the background. He never got back to describe how he did it. http://forums.sketchucation.com/viewtopic.php?f=81&t=19386&p=161144&hilit=bowling#p160133
  • Light effects

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    C
    No lights in SketchyPhysics. Also no color changing and no fluid effects.
  • Vray + Sketchup Settings

    V-Ray render plugins extensions
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    L
    SO i made a lil video containing some "special" vray settings... the most difficult part were the batch render + dr somehow i managed to make the 3 pcs run their cores to 100%, then i did something and they work 100% then 0 and so on... heres the video http://www.youtube.com/watch?v=a3K9dv4OyPo ill post some pics later on... ill take any advice involving vray settings...
  • 0 Votes
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    G
    @gaieus said: Cool. (If you've told that it's for blogspot, I know that html editing and embedding iFrames is possible there so I shouldn't have asked) the funny thing is that every time I inserted the code provided in the warehouse and then into de HTML edit in blogspot the result was an static image I don't know why but it's solved now thanks for everything
  • 0 Votes
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    Al HartA
    @meister said: @al hart said: Send the license code you are entering to support@renderplus.com and we will take a look. Finally issue solved! meister Let us know how it is working for you. We have a tutorial for nXtRender now: Getting Started with nXtRender [image: 150px-Getting_Started_with_nXtRender.jpg] Also, we uploaded a new version: Downloads And, we have started the Help System
  • IRender or similar

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    P
    There's a free version of IDXRenditioner available: http://www.idx-design.com/IDX/IDXRenditioner/FreeVersionofIDXRenditionerExpress/tabid/1011/Default.aspx
  • 0 Votes
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    R
    thanks. I cant help but wonder why software developers would choose to use such strange units, though. I mean 1 unit = 8ft, whered they come up with that idea.
  • [REQ] Maxwell tutorials

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    brodieB
    I'd tend to agree with Aidus about the user manual. There's a Maxwell manual that's a couple hundred pages w/ an index and a SU plugin manual that's probably 20ish pages. Other than that I don't know of any really great tutorials to take you through all of the basics of the program (the Think website that Stinkie gave has some good individual tutorials though). The good thing, though, in my opinion is Maxwell has done a good job of avoiding the typical rendering language that can get a bit complicated. Most of the settings tie back to real life science and physics so if you need to know what something is it's usually pretty easy to find out. Instead of relying on one sentence to tell you what a particular camera function is and does, you get endless sites which can explain what a diaphram is, differences between apertures, focal distances, etc. I find it pretty intuative in that sense. When it comes to material creation, there's some technical stuff but the manual is quite good at explaining those aspects. Often times you can get by w/o having to know too much about the more complex settings by using the default materials and changing the maps or downloading materials from the maxwell website. -Brodie
  • Vray scatter

    V-Ray render plugins extensions
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    D
    No worries Kwisten. I think people don't realize that software isn't the only side of our business, so once you realize how much those other parts actually contribute to ASGvis as a company it does make a little more sense. I know that you're waiting for more from VfSU, and we want to get to being as on par with VfMax as we can. We have the opportunity to do so with the current state of the V-Ray SDK and the new overhaul of the Core will only make it easier for us to add the features we need. As to a V-Ray studio, that's something that's in the ChaosGroup's ballpark, not ours, and something that they really don't have too much of a interest in. Even if down the road, the different V-Ray plugins wind up relying on rendering through the V-Ray StandAlone (which is pretty much a commandline renderer at this point), it will be the responsibility of each of the plugins to generate the appropriate scene file and there really wouldn't be much of a chance to modify or adjust that scene before it would get rendering through the standalone.
  • Podium 1.7

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    S
    Yes Solo...sorry ...meant to say Mac version....damn those quick fingers.
  • Standardization

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    K
    @unknownuser said: Much sympathy here. My must frustrating moment is when I use shift+middle mouse button click to try and pan in AutoCad. That's the command to pan is SU but in AutoCad it's the command to orbit. On a large AutoCad file I end up waiting for 2 minutes + for it to stop thinking before I can correct my mistake. -Brodie been there, done that
  • Kmz to skp (or 3ds)

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    free agentF
    sheesh, well done, cant imagine how long it took u to develope such a technique thanx again
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    N
    @ modelhead, Well, it basically means you could have three people working on the same file at the same time, the interface would allow for many users to interact live on the same model! you could be applying materials and someone else could simultaneously be modeling the same file.
  • Link for Vray update?

    V-Ray render plugins extensions
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    EarthMoverE
    Thanks Stefan...and Thomas. My desktop crashed, so I bought a new laptop and have to reinstall everything. What a pain!
  • Maxwell V2 - new reveal

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    R
    integration with the materials DB is very cool, as is real flow integration. If only i used maxwell