⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update
  • [Plugin] JS Align - Update

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    pep75P
    Great plug-in! But would it be possible not the change an object's position when you lock it? This would make the plug-in perfect....
  • Error in sketchup

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    john2J
    @gábor said: @john2 said: Gabor - my plugins were manually downloaded in chrome and copy pasted in sketchup version 8 and as TIG said those don't get recognized by plugin store since they are not downloaded via store interaface. I'm not understanding your statement. John, I suppose you have the SketchUcation Pluginstore Plugin installed? ( http://sketchucation.com/resources/plugin-store-download ) If yes, and you launch it, you will see a list of the latest 20 plugins. If in the first dropdown you select the "Full list" option, it will show you the list of all plugins available in the PluginStore. If you scroll down in this list to the plugin what you want to install and press the "Autoinstall" button, the plugin will be installed. It will also register your PluginStore download and next time you'll be able to see this new plugin in your Bundles list. I know this, are you being sarcastic? @pbacot said: Looks like one of your problems is the rotated box tool. If you look in the SUcation Store, it was last updated last year. So perhaps it isn't compatible. Each entry gives an update date. However that doesn't mean it won't work. Looks like you had problems with two plugins, and their names are in the error report. Unfortunately you'll have to look around for more info on the tool--the link in the SUcation store for more info on the rotated box tool is bogus. So a search in the forum gives this: http://sketchucation.com/forums/viewtopic.php?f=323%26amp;t=45806 Oh it's been updated. Just didn't make it into the store yet. On Compo Spray You can see in the store it has not been updated in a long time. My process was, click to the Forum thread. Look at the latest entries--another person has the same problem--and no answer is given. You can assume this one will continue to give you trouble. I also checked at the ruby "library depot", where D. Bur also offers plugins, and it is not updated there. So what should I do to use these 2 plugins for sketchup 2014? Or there is no way? The only way is to downsave your file to version 8 and then work?
  • [REQ] FloorGenerator

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    sdmitchS
    FloorGenerator plugin has been posted.
  • Pricing Plugin ?

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    Rich O BrienR
    PlusSpec
  • Plugin Continuity

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    TIGT
    Do you want to PM me the .rb file and I'll look at it
  • Italian Language

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    micioneM
    I suggest you uninstall the versions in English or any other language. Then run the file (it.exe) SketchUp Pro 8. ( For Windows) The program will install itself in the Italian language. You will still need to enter the purchased license key (being "pro"). For updates on SU2013 and SU2014: Do not fail to install in other language versions. Otherwise it will be, later, impossible to install Italian versions: there will be several conflicts with the new platforms " Microsoft.NET Framework". Always remember to make a backup on an external disk before installing any program. (I use Acronis True Image). Ciao
  • Context Click Blip

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    Dave RD
    Thank you, driven. I was hoping for something like that although it doesn't seem to turn up anything when Housebulder is active. I've disabled it in the Plugin Store tool and that gets rid of the annoying beeps. @Box, lucky guess or not, you hit the nail on the head.
  • Drop plugin for 2014

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    S
    Thanks, I will give that one a try as well
  • D.Bur Align tool issue

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    KrisidiousK
    Don't feel stupid Ekon, someone else will undoubtedly have the same issue and will search the net and find us here and this answer will help them. Feel free to ask anything and welcome to the forum.
  • {REQ} Advanced Painter - Floor Generator

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    R
    +1 to topic starter. SU lacks decent Object Painter. The same issue with Floor\Wall Finish generator.
  • Shaderlight launch Timed Access Licenses

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    T
    @kate-art said: We know that everyone's rendering requirements differ so we've just launched a new way of rendering with Shaderlight. Our new Timed Access Licenses let you pay for the rendering time you need – whether its to boost rendering capacity for a large project, render a one off image or simply spread the cost of rendering your SketchUp models. You can choose from 30 days, 3 or 6 month licenses from $50. http://www.artvps.com/index.php/news/story/artvps-announce-new-way-to-render-with-shaderlight Thanks Kate I'm a licence for Shaderlight. How to install to Sketchup Pro 2014?
  • A Simple Copy Plugin Needed

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    dukejazzD
    move tool with control key held down will copy and paste over and over
  • Retrieve 'User' File Locations

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    TIGT
    If your Plugin uses its own 'custom materials' why not supply them disassembled in a 'Textures' subfolder within your plugin's own subfolder [that is itself within Plugins]. Then you'll know where it is automatically from File.dirname(__FILE__). Because SKMs are not easily accessible with the API, then you define plain colors for newly made materials [if needed] as the tool runs [that way any purged materials are remade], and where needed add textures to these, based on Image files kept in a that plugin's 'Textures' subfolder ? That way you never need to go near the Materials folder. Your custom materials are automatically listed as loaded into the Model, and any other unloaded materials [as SKMs] can be accessed too from the Materials Browser by the user in the normal way... You are unlikely to have permission to write to any Materials folder in the PC's Program Files tree, or the MAC equivalent. If the users has set up their own custom Materials folders, then on a PC they could be anywhere... and on a MAC its location in their User Lib folder tree is recommended, but not guaranteed [it needs making by them] - and if it were missing and you made it then it's not going to be added to the list of 'Material Collections' in the Materials Browser anyway [unless the user does it manually] ?
  • Extrude line plugin for 2014 [Solved]

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    TIGT
    A longstanding private falling out with 'Trimble' about them planning their EWH based on the previously discussed SCF model... Nuf' said
  • [Plugin] extrudeEdgesByVector

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    brodieB
    TIG, Would it be possible to get a slight tweak on this? The extrusion works great but I use it pretty often and the dialogs sort of break up the flow a bit for me. I wonder if it would be a big deal to have a version that doesn't ask you about reversing the faces and automatically explodes the resulting geometry. -Brodie Edit: Nevermind. I just found your post on Didier's ExtrudeLineTool thread. With your modification to get it to work in 2014, that's exactly what I needed. Thanks! http://sketchucation.com/forums/viewtopic.php?f=323%26amp;t=1523%26amp;start=30
  • [Plugin] Pushpull Groups

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    M
    Thanks you very much
  • REQ: BOLT CREATOR

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    Dave RD
    Interesting. Looks like that way is a lot of work to make bolts in SketchUp, though.
  • Installing Store 2.6

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    KrisidiousK
    @unknownuser said: but because the entire project was seen as a 'rival' to the Extension Warehouse itself - which of course it predated... and outperformed...
  • Old Mirror plugin won't work in 2014. Options?

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    BoxB
    If you are getting ad links within the text of people's posts they aren't from this site, they are an adbot that has got into your system.
  • Conflict between QuadFaceTools and other plugins?

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    thomthomT
    I really havnen't made any changes to QuadFace Tools since 19 April 2013. Even then the UV tool haven't been touched - that's the same as several years ago. It's really help to have a sample model we it fails for you. Because in my tests it's working. Only thing I can guess at now is that your mesh isn't consisting of quads. You say "creata a shape" - what kind of shape? If you are using Sandbox Tools as a starting point you must remember to convert the mesh to quads first.

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