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  • No decscription available

    20 Témakörök
    462 Hozzászólások
    HornOxxH
    @pilou said: More appetizing in chocolate! Eggs are good as well - but only very fragile when falling down in SketchyPhysics
  • Suspending the 'undo' stack

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    W
    thanks Fred06! I'll try that!
  • Flight Path - Undo and only camera position

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    R
    Basically, the paths work like this: The camera will be set up at each vertex on the camera path. So, if you have 23 edges in the path curve, there will be 24 camera positions (one per vertex). If the target path has the same number of vertices as the camera path, the target will be at each vertex. Otherwise, the target point will be interpolated along the path so that there are the same number of target points as camera points. For example, if the target path had only 3 edges (4 vertices), the whole path length would be divided mathematically into 23 equal segment lengths, and the target points would be set at equal distances along the 3 edges. Hope that makes sense...
  • FFD Sketchup - TWIST - desparate attempts fail

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    P
    Lapx, that is great. That is what I want. By the way I just bought today the subdivide & smooth script. Haven't had the time to experiment with it yet. With best regards PRSS
  • A Script to Control the Movement of Section Planes?

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    TIGT
    Still trying...
  • 2-pt-perspective + PhotoMatch???

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    MALAISEM
    Let's see theses links http://www.crai.archi.fr/RubyLibraryDepot/Ruby/Newest_scripts.html try to find : Lens_correction.rb ( thanks to the author) or with an external program ( to perform before using SketchUp ) http://research.graphicon.ru/image-processing/gml-image-undistorter-2.html or this one ( but limited in use ) http://www.epaperpress.com/ptlens/ MALAISE friendly
  • Drawing curved tapers for architectural ironwork design

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    MALAISEM
    Thank you Terry for sharing theses plugins New ideas may come from theses curves
  • Disable all user input

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    S
    Ahh.. and there's no way to hack it together? Doesn't LightUp do kind off the same thing in flight mode? (I'm not sure as I've never used it before though). Thank you!
  • Is the Smustard web site dead?

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    Mike LuceyM
    Just tried it and no problem, http://smustard.com/ Mike
  • Implementing scrambler

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    S
    Cool, thanks!
  • LightUp

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    AdamBA
    @adamb said: @jorgensen said: Is the light included when one export as AVI ? Exporting movies from LightUp sounds like a useful feature for a future version though. Its all very well you guys coming up with great ideas to improve LightUp, but I'm the one that has to write the code! Anyhow, its done. For the retail version of LightUp you can now press Shift+return in Tourtool mode and it will save frame sequences in realtime which you can crunch down into a movie with Cinepac/mencoder or whatever. Also fixed a bug in the current demo of LightUp (v1.1c) that prevented looping Animation working while in Tourtool, so that will be in the next release (v1.2a) Adam
  • Validation/protection needed

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    jujuJ
    Fortunately Smustard has the MySmustard plugin to help one track updates to their scripts, to me this already works like a validation system of sorts, kinda moot as a pure validation system for Smustard ATM since you get the scripts from Smustard in the first place. It's the idea that counts, a master data register of the scripts out there and SU checks it (MD5 checksums verification on the server database would help) everytime it starts up, maybe even report new scripts and analyse them in a kind of SAFE MODE before running them. I suppose it doesn't help people much that use SU offline, thus some kind of encrypted database file (with the MD5 checksums) distributed with SU for validation purposes would probably help as well. Should be easily updatable and probably wouldn't be a space hog.
  • [ruby doc] Page.layers incorrect return value

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    802 Megtekintések
    R
    Documentation error. Page.layers should logically return an array of layer objects rather than the layers parent object, and it does. Just one of those cut-paste-forgot-to-edit errors, most likely.
  • Intersect over lapping lines

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    R
    It looks like the startup load errors are indirectly from Organizer. You should have in your Plugins folder a file called SmustardOrganizerExcludeFolders.txt (I tried thinking of a longer name, but finally settled on that one). Add the Podium folder to the list of things for Organizer NOT to explore. The same goes for any other plugin that creates a subfolder to Plugins (FFD, SubD, etc). If they aren't in the exclude list, Organizer will try to load from them, with results like you just saw.
  • Problem with windowizer script

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    768 Megtekintések
    R
    I'd like to see a smaller sample model that causes this problem. You can either PM me or contact me through http://www.smustard.com and I'd be happy to look at this. Thanks,
  • BeizerSpline - Latest version (obsolete)

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    3k Megtekintések
    J
    Would be a nice feature And an method to add controlpoints at specific places (don't think it's possible right now ?) ups - doubleclick - sorry Is it possible to enter a value for the distance to move a controlpoint ? Or even better - make it possible to click on a point and be able to enter it's z-axe value. Btw - this is a fantastic tool when creating paths for animations
  • Export -> Animation - frame_change_observer

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    R
    I've been asking the same thing since version 4 when I did my first animation plugin So far, no response from the SketchUp crew...
  • Housebuilder

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    R
    If you go view->toolbars it should be in their.
  • Sketchup ruby geometry parsing

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    dkendigD
    We've had a hard time with scene parsing too. It seems that SU just doesn't know what it has in the scene very well. We've contacted Google and are still waiting for some sort of a response. I'm not all that familiar with the exact details behind our scene parsing process. Some of it is done in C++, the rest in Ruby. If you download the demo of V-Ray for SketchUp, there should be a file that it installs named "VRayForSketchUp.rb" that at least appears to have a good bit of scene parsing stuff in there. I hope it helps. Below is our cry for help to Google ::weeps:: no love. http://groups.google.com/group/Ruby-API/browse_thread/thread/1c69cc4490e0f6d/e63df2c6561af900#e63df2c6561af900
  • Placement of plug ins

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    R
    Im not to sure on the specifics with macs, but if the plugin comes with mac specific instructions follow those.
  • Dimension text

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    Dave RD
    I no little of Ruby but you are probably right. Dropping the zeroes as needed may not be possible. Perhaps that should be a wish list item for the next version of SU. Cheers, Dave

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