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  • No decscription available

    20 Témakörök
    462 Hozzászólások
    HornOxxH
    @pilou said: More appetizing in chocolate! Eggs are good as well - but only very fragile when falling down in SketchyPhysics
  • Ruby scripts with Vista

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    1k Megtekintések
    daikuD
    Red Herring: My shortcuts problem was a different bug. I was trying to map the "add scene" command, which is a known bug. You have to tweak the registry to fix it. CB.
  • Soft Shadows ?

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    3 Hozzászólások
    723 Megtekintések
    Mike LuceyM
    Thanks Tavi, must check that out
  • Error when using "split()"

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    9 Hozzászólások
    826 Megtekintések
    B
    Thanks for the replies everyone.
  • Help - Ruby to delete all faces w/o affecting edges?

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    5 Hozzászólások
    659 Megtekintések
    BurkhardB
    Take a look at Didiers side. There are scripts, deleting edges or faces. I' m not in the office so I can`t take a search for it.
  • Components Update ? @TIG

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    496 Megtekintések
    Didier BurD
    @unknownuser said: {|e|model.import(comp.path)} as always, thanx TIG
  • Lens_correction.rb , small problem

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    3 Hozzászólások
    485 Megtekintések
    MALAISEM
    Merci Didier The dll file is located in the folder, despite some wrong written word I corrected, I've still this message so I'm little bit disappointed.. J'ai bien l'extension dll présente dans le répertoire. J'ai eu un doute au départ car dans le fichier lens_correction.rb, la routine undistdll.dll était appelée UndistDLL.dll,mais après correction j'obtiens le même résultat. MALAISE (j'ai ce nom depuis ma naissance )
  • Idea for ruby to reduce file size

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    2k Megtekintések
    X
    Hi Sketchy, Did you progress this idea at all? I'm looking for a automated process for splitting a large urban model into individual tiles. Cheers
  • SketchUp + Wiimote + IR Pen

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    15 Hozzászólások
    3k Megtekintések
    BepB
    Hello to you all, I can see this technic develop in something great were you can draw on your desktop with a reflective tape stuck on your fingertips.(or IR reflective nailpolisch ) Or drawing on your dektop with a infrared-tip pen. Its looks to me like a very promising development. I could manipulating objects for example in sketchy physics with two hands. At last i could solve part of my mikado game. http://sketchup.google.com/3dwarehouse/details?mid=37b7a190d6d2a16dc5d54ad137209c7f Greetings Bep van Malde
  • Displaytemplate.rb & ado .rb

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    1k Megtekintések
    BurkhardB
    @didier bur said: (Unbelievable, yes ?)
  • Zoom factor

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    4 Hozzászólások
    1k Megtekintések
    M
    Ok !! Thanks to both of you (Soory for the translation !!)
  • Prompt to save WebDialog?

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    3 Hozzászólások
    569 Megtekintések
    tbdT
    if you select open and un-check "always ..." still has the problem ? usually this appears when MIME setup is wrong
  • Click Style Preferences in Tools

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    2 Hozzászólások
    498 Megtekintések
    R
    I took a look in the model.options list, and nothing there looks promising (I didn't expect it to, since what you want aren't really model options. If I have a chance, I'll do some more checking tomorrow, but I don't expect positive results...
  • Set Vertex Position?

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    772 Megtekintések
    A
    You are right, It destroys my faces... well it splits them into triangles but they stay planar... so I just have to delete the created lines manually. I can live with that But the bad thing is that rounding coordinates does not solve the problem I have... It seems to be a known bug! It happens with complex models when you often change the axes with the axis tool. I need some way to re-align edges to the axes (even their start and end-points are (almost) exactly on one axis, they are not recognised so)
  • Ruby script

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    5 Hozzászólások
    720 Megtekintések
    M
    thanks also remus!!
  • Two Face 'material'

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    1k Megtekintések
    M
    Observers.... I've never used these tools... I will try Thank you Rick !
  • Array along a path

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    1k Megtekintések
    R
    Thanks! Meanwhile, I am collecting the suggestions...
  • Question about Static Text, thx!

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    3 Hozzászólások
    677 Megtekintések
    A
    Thank you Alex.
  • Suspending the 'undo' stack

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    8 Hozzászólások
    1k Megtekintések
    W
    thanks Fred06! I'll try that!
  • Flight Path - Undo and only camera position

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    8 Hozzászólások
    964 Megtekintések
    R
    Basically, the paths work like this: The camera will be set up at each vertex on the camera path. So, if you have 23 edges in the path curve, there will be 24 camera positions (one per vertex). If the target path has the same number of vertices as the camera path, the target will be at each vertex. Otherwise, the target point will be interpolated along the path so that there are the same number of target points as camera points. For example, if the target path had only 3 edges (4 vertices), the whole path length would be divided mathematically into 23 equal segment lengths, and the target points would be set at equal distances along the 3 edges. Hope that makes sense...
  • FFD Sketchup - TWIST - desparate attempts fail

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    5k Megtekintések
    P
    Lapx, that is great. That is what I want. By the way I just bought today the subdivide & smooth script. Haven't had the time to experiment with it yet. With best regards PRSS

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