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    BeizerSpline - Latest version (obsolete)

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    • fredo6F Offline
      fredo6
      last edited by fredo6

      Edit 19 Oct 08: I released a comprehensive version of BezierSpline,version 1.2, which includes this extension. It is advised to refere to the following post:
      http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=13563#p100509


      The latest version of Bezierspline is now published on Crai Ruby Depot
      http://www.crai.archi.fr/RubyLibraryDepot/Ruby/Newest_scripts.html

      It includes:

      • Classic Bezier curve, Cubic Bezier, Uniform B-Spline and Polylines
      • Creation, Edition, insertion and deeletion of control points, curve closing, etc....
      • A tool bar is available
      • Better Mac compatibility (I still need a Mac User to confirm)
      • Language translation available in English, French, German and Hungarian
      • Some documentation, mostly in english

      On language translation, I am still missing some languages. So if anyone speaking Italian, Spanish, Portuguese, Dutch, etc... wishes to help, here attached is the file containing the strings to be translated. Just do the translation, I will take care of the integration. Even better, if anyone is willing to translate the quickcard (1,5 pages), also attached as MS Word file. Thanks in advance.


      Text file containing strings to be translated


      Quick reference manual (1.5 page) to be translated thanks

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      • GaieusG Offline
        Gaieus
        last edited by

        Thanks, Fredo...

        And sorry - I still owe you with the translation of some lines of code...
        It always comes to my mind when I'm in a hurry (like now I have to leave for work...)
        πŸ˜’

        Gai...

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        • jenujacobJ Offline
          jenujacob
          last edited by

          wow! its like splines on steroids! beautiful work!!!

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          • EdsonE Offline
            Edson
            last edited by

            hi, fredo

            at long last i have done the translation to portuguese you requested (see attached file). check it out and let me know if you need any changes.

            and thanks for the updated version.


            bzstring_POR.txt

            edson mahfuz, architect| porto alegre β€’ brasil
            http://www.mahfuz.arq.br

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            • boofredlayB Offline
              boofredlay
              last edited by

              Very nice, thank you.

              http://www.coroflot.com/boofredlay

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              • G Offline
                gata
                last edited by

                Thank you for the toolbar. A piece of work like this deserves some pictorial button real estate in the menu area.

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                • G Offline
                  Gjenio
                  last edited by

                  Thank you for this wonderful script, Fredo. It's great. Would be amzing if the function of this script would be combined with that of weld.rb and skin.rb into one single script in order to improve the modelling capabilities of sketchup.
                  thanks again and go head with your work

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                  • F Offline
                    Fletch
                    last edited by

                    Fredo6,
                    This is really a great script you've done, thanks for sharing ❗

                    I have always dreamed of a polyline tool that works in SU like it does in ACAD... in ACAD the polyline is forced to stay in the plane of the axis you are using... there is a 3DPolyline tool in ACAD that works very much like the one you've provided w/ your bezier curve tool.

                    So one tiny request (hopefully tiny) is there a way you could, after selecting the first point for the polyline tool, one could right-click and choose 'lock Z axis' and in this way it would draw all other points forcing them to match the exact elevation of the initial point? (This would be very handy for 'tracing' in plan view over the top of difficult geometry that one cannot seem to close/create a face from no matter what one does.)

                    Fletch
                    Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                    • kenK Offline
                      ken
                      last edited by

                      @fletch said:

                      Fredo6,
                      This is really a great script you've done, thanks for sharing ❗

                      I have always dreamed of a polyline tool that works in SU like it does in ACAD... in ACAD the polyline is forced to stay in the plane of the axis you are using... there is a 3DPolyline tool in ACAD that works very much like the one you've provided w/ your bezier curve tool.

                      So one tiny request (hopefully tiny) is there a way you could, after selecting the first point for the polyline tool, one could right-click and choose 'lock Z axis' and in this way it would draw all other points forcing them to match the exact elevation of the initial point? (This would be very handy for 'tracing' in plan view over the top of difficult geometry that one cannot seem to close/create a face from no matter what one does.)

                      I also do some tracing over PDF documents/drawings that I have turned into jpg’s. After scaling I put a rectangle face group aligned at the axis I want over the drawing, make the material, usually the color yellow, almost transparent and do the trace on the face, never wondering off into space.

                      Ken

                      Fight like your the third monkey on Noah's Ark gangway.

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                      • fredo6F Offline
                        fredo6
                        last edited by

                        @fletch said:

                        So one tiny request (hopefully tiny) is there a way you could, after selecting the first point for the polyline tool, one could right-click and choose 'lock Z axis' and in this way it would draw all other points forcing them to match the exact elevation of the initial point? (This would be very handy for 'tracing' in plan view over the top of difficult geometry that one cannot seem to close/create a face from no matter what one does.)

                        The option exists actually. When you draw a curve the default behavior is to force all points on the plane defined by the first 3 points (cursor is a black square). However, if you press the Up Arrow (i.e. blue axis), the points of the curve will be forced on the horizontal plane defined by the first point (cursor is a blue square). This works as well for the 2 other axis planes.

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                        • F Offline
                          Fletch
                          last edited by

                          well... hmm..
                          I was all excited and tried it... but what happens is when I select a point that is above the z plane I'm working on, it seems to align with it, but really it draws it off in the distance. (i'm not drawing in plan view, but in 3D) now it may work ok if I'm looking in pure plan view... but it doesn't work the way I was hoping.

                          nevertheless, it's a beautiful thing, I don't want to pester you about it. I was just curious if we could finally have a Pline tool like ACAD's.

                          Fletch
                          Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                          • J Offline
                            Jorgensen
                            last edited by

                            Is it possoble to connect two Cubic BeizerSplines ?

                            Thanks

                            sketchup pro 2016 16.1.1449 64 bit | windows 10 pro | i7-3770k @3.5 GHz | 16gb ram | gtx 780 ti / gtx 980 ti | nvidia driver 368.39

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                            • fredo6F Offline
                              fredo6
                              last edited by

                              @jorgensen said:

                              Is it possoble to connect two Cubic BeizerSplines ?

                              Not really. But this is a good idea.

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                              • J Offline
                                Jorgensen
                                last edited by

                                Would be a nice feature πŸ˜„

                                And an method to add controlpoints at specific places πŸ˜„ (don't think it's possible right now ?)
                                ups - doubleclick - sorry πŸ˜„

                                Is it possible to enter a value for the distance to move a controlpoint ?
                                Or even better - make it possible to click on a point and be able to enter it's z-axe value.

                                Btw - this is a fantastic tool when creating paths for animations πŸ˜„

                                sketchup pro 2016 16.1.1449 64 bit | windows 10 pro | i7-3770k @3.5 GHz | 16gb ram | gtx 780 ti / gtx 980 ti | nvidia driver 368.39

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