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  • No decscription available

    20 Témakörök
    462 Hozzászólások
    HornOxxH
    @pilou said: More appetizing in chocolate! Eggs are good as well - but only very fragile when falling down in SketchyPhysics
  • [Plugin] Extension Material Replacer

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    10 Hozzászólások
    246 Megtekintések
    KrassK
    It's a shame it doesn't take into account the scale and orientation of the materials, or that these have been modified. Would that be possible?
  • New plugin to extrude multiple selected surfaces at once using your custom value

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    3 Hozzászólások
    572 Megtekintések
    B
    thnx i will do
  • Edit Signature

    Solved
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    0 Szavazatok
    9 Hozzászólások
    720 Megtekintések
    monsterzeroM
    Ah. Thanks. Yeah, I haven't posted in a while. I see it now. Thanks!
  • Loop maker and/or sizer

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    2 Hozzászólások
    41 Megtekintések
    Rich O BrienR
    @cengizileten said: I’ve developed a free plugin that creates loops and/or adjusts loop sizes. It works well on quad surfaces. How can I upload it to the system on this site? Send an email to support@sketchucation.com with the RBZ file
  • Help needed with Sketchup.exe -RubyStartup

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    3 Hozzászólások
    225 Megtekintések
    F
    Let me try and explain what I'm trying to do because I have a few things I'd like to accomplish... this being what I think should be the first step. Though I tend to change/modify my ideas as I work on them. Basically I have a cabinet plugin I'm working on and one thing I'd like to do is add nesting/cut sheet/layout functionality... so basically... identify all the top faces of the panels (I can do this). make a copy of the faces before adding them to an array... still need to figure this out. launch a new instance of SketchUp and adding the faces from the array I copied... I was thinking of making a ruby script to do this and then launch/open a plugin to manage the nesting options. I got the idea after finding this... https://community.sketchucation.com/topic/139502/sketchup-command-line-switches Hopefully that's not to confusing and makes some sense.
  • SketchVault

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    6 Hozzászólások
    360 Megtekintések
    majidM
    Thanks TIG, I am honored that my hero is commenting on the path I am going. Okay I will add more guidance on each section. Also will try to make it "dynamic" before finalizing. Color coding is meant to show the pressure forces on each part of the mesh. It meant to generate the best "compressure-only" structure out of the given input. will update it soon.
  • Tools on surface not working

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    28 Hozzászólások
    2k Megtekintések
    KrassK
    Thank you: multiplied by a thousand, it's perfect!
  • Groupement et Mise en Page comme Tekla

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    1 Hozzászólások
    87 Megtekintések
    Nem érkezett válasz
  • 0 Szavazatok
    1 Hozzászólások
    154 Megtekintések
    Nem érkezett válasz
  • FREDO6 Animator - data extraction

    animation python threejs animator fredo6
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    0 Szavazatok
    3 Hozzászólások
    327 Megtekintések
    fredo6F
    Animation data are stored in the model. All data related to movements, cameras and visual effects refer to objects of the model via a unique ID. The .animator file is simply a backup file, in case something is corrupted in the model. The fromat is a serialization of the working data structures in the plugin. So, not really designed for a clean export. Exporting the animation would first require that you are able to export the container objects (Groups, ComponentInstance), with their transformations.
  • Weird area calculation

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    4 Hozzászólások
    577 Megtekintések
    Dan RathbunD
    You are confounding the calculated circumference of a circle, with the perimeter of a many sided polygon. They are distinct. A circle (or an closed ArcCurve) is not a Drawingelement subclass object. They are virtual helper objects that are actually a series of edges with some extra data attached that is used by the GUI.
  • Request Section Management Panel

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    11 Hozzászólások
    1k Megtekintések
    alexpacio2013A
    @Didier-Bur said in Request Section Management Panel: @alexpacio2013 OK I got it. Currently I'm working on an update of my 'Scenes Tools' plugin and it will do almost what you're after. If time permits, I'll develop a script to choose a scene and to activate (or not) a section plane for that scene and update the scene. Regards, In practice, you need a panel where, once the scene has been sectioned, you can activate or deactivate the sections or vice versa, match the section to a scene Let me know when you're ready. I don't understand why no one thought of this, it's a very important thing. Great.
  • About Fredo

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    556 Megtekintések
    fredo6F
    Je préfère rester anonyme. Merci encore de votre intérêt pour mes plugins.
  • Flags (onkeydown) in skp 2025

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    495 Megtekintések
    Dan RathbunD
    FYI, I did report this to Trimble.
  • How to Obtain Length and Width Values from the Material Panel via SketchUp Ruby API?

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    755 Megtekintések
    Didier BurD
    @kitesoul99 Above is a little enhancement: select the material before typing matTexture in the console. Regards
  • SoapSkin&bubble time limit finished?

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    15 Hozzászólások
    23k Megtekintések
    Mike AmosM
    @JoMaLeFe English please.
  • sign extension doesn't work

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    0 Szavazatok
    2 Hozzászólások
    490 Megtekintések
    TIGT
    It was flaky last week, when drag-n-drop of the RBZ didn't work on some specific OSs, but then navigating to the RBZ file and selecting it would still work... I'm surprised it's not been properly fixed by now.
  • custom length snapping

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    562 Megtekintések
    K
    Thank you so much for the info.
  • 'break_edges' behavior wrong when in a group context

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    6 Hozzászólások
    631 Megtekintések
    Didier BurD
    Yesssss ! Deleting all faces before using find_faces WORKS. Thanks a lot TIG
  • How Can I Identify a Sketchup File at a Binary Level?

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    680 Megtekintések
    V
    I'm hoping that it's all in one cluster to be fair, the file was about 60mb, so if I can search the binary manually, and find it myself in a hex editor I stand a chance of manually recovering. I guess I need to create some test files, then view them in a hex editor to find the strings I need to search for.

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