πŸ’‘ LightUp 7.1 | SketchUp's only real-time renderer that uses object-based rendering Download Trial

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  • Share and get feedback on your projects

    733 Topics
    16k Posts
    M

    The Singer developed Porsche 911 Circa 1980.

    Not set all parameters yet, slowly etc.
    911_by_Singer 1 9 16p 2134 X 1151 1h 04m.jpg

  • Hi there just a kitchen to study

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    A

    thanks guis!!!! I'm realy happy with all this comments!

  • Concept Diagrams

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    ibonI

    Thanks Scott. I don't know anything about photoshop, is it easy to do that?

  • Final Project

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    D

    I wanted the images to have a more dramatic look\mood and that's why i put the people and the sky in black and white to contrast with all the bright green around, didn't realizes that that could give a depressive tone to the picture...now i'm depressed...lol
    Thanks for the 50 degres in field of view tip. Always learning πŸ˜‰

    David

  • Sunglasses

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    S

    Those look like they would be hard to see through πŸ˜„ You might want to make sure they are transparent (at least a little) from the back side. Also maybe put them on a desk or something. They look a bit weird floating in thin air.

    Scott

  • Conference room

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    S

    Trick of the camera. I used a pretty extremely camera angle for all of the renders.

    Scott

  • Router Boss WIP

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    S

    Fantastic work with a great attention to detail. This is a great representation of native SU output.

    Scott

  • Hypershot trial

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    S

    FRV,

    I think some of the confusion with Hypershot is that while it is always rendering a "preview" render, there is still an option to make an actual render as well. A lot of what people talk about when it comes to the speed of Hypershot is the speed of the preview render and not an actual render. When you talk about the time it took for your model to "render" I am sure you were using the render settings and not just waiting for a preview render to clean up. As a user of Hypershot for a while now I can tell you unless you are using a pretty big machine, be very careful as to how high you run the render settings. If you take them to high the render times will go through the roof. While I like Hypershot for doing some renders it is not the right tool in my opinion for all renders. Hypershot was originally developed for the automotive industry for doing studio renders of automobiles. While it does render amazing studio renders it is not the best tool for doing exterior renders of architecture for example. Like any piece of software it has its place and time to use it. I agree with people that it is amazing and the preview render is really quick it just needs to be made clear that the vast majority of what we see are "preview" renders and not actual renders.

    Scott

  • Vray rendering (studio settings)

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  • Futuristic Apartment building

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    H

    Error 404 (Not Found)!!1

    favicon

    (sketchup.google.com)

    Have fun and be sure to post the results! I never get Kerk to look good, which is why I use raw SU output. πŸ˜„

  • AutoCAD -> SketchUp house

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    K

    Can i share yr post with our own language ( Myanmar Language ) at my site. ( http://www.autocad4myanmar.com )? Thanks!

  • Halo-style map

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    B

    @remus said:

    No worries πŸ˜„

    Is it raw SU output? looks pretty good if it is.

    Yup.

    shadows at Dark=20, Light=85,
    transparency=high,
    and anti-aliasing turned on(for all but one image).

    By the way, on my mac, I have anti-aliasing, but I can't control how much it works. It's either quite blurry, or grainy. Most people say that you can change it's range in OpenGL, but I don't have any controls but On/Off (under model info> rendering).

  • Logo

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    P

    [attachment=0:2jabqgxw]<!-- ia0 -->pslogo3.skp<!-- ia0 -->[/attachment:2jabqgxw]

    There you go πŸ˜„

  • Institute for the Advancement of Penological Studies

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    B

    I agree with the others. As for me though, I'm not a fan of sketchy edges. I personally like no edges, shadows at dark>20, light>85, and my personal advice: background watermark. Oh, and 3D trees WOULD be nice. Here's an example of everything I mean:VW.jpg

  • WIP exhibition stand

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    S

    Puck you should post it on the Podium forum as well.

  • On the easel this week.

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    tinanneT

    Very nice, I'd like to see a close up of the triangular structure....

  • Acumulusnine St.Petersburg Pier

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    P

    Fantastic work. Renders are beautiful

  • Tri-Library

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    M

    I really like these, looks very realistic except for mr simpson πŸ˜‰

  • Skyscraper001

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    G

    @ ckosio: Alam mo maganda yung gawa mo at ang sabi ko ay maganda ito and its a compliment and hindi ko lang gusto ay ang paglagay mo ng title nito na masyadong bastos. Marami tayong Filipino dito na nag post din at hindi lang ikaw sana sa susunod na magpost ka ay ayusin mo ang titulo nito. At baka isipin ng iba na bakla ka....

    Tama ang ginawa mo at pinalitan mo ang titulo ng post mo, but you took my criticism the wrong way which is very unfortunate. Goodluck and I still think your work is superb but I'll avoid Lens flare too much, it's very 1988....

    cheers,

    gianx

  • SU6-Maxwell, sketches of an office building

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    N

    very beautiful style.. πŸ‘

  • Small interior..

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    B

    Very nice! I would probobly have used a luminescence map (or transparency map with a luminescent surface above, which would considerably lower file size as the ceiling is so curved).

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