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    Another Teezer SubSmooth

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    • T Offline
      Teezer
      last edited by

      I'm getting better at this, although it still takes me quite a while. This is an SU Egret, rendered in the free version of Podium:
      EgretPodium.jpg
      I saved some screen captures from the construction...
      EgretAssembly2.jpg
      EgretAssembly5.jpg
      EgretAssembly6.jpg
      And here's a composite over a photo of the Everglades that I found on line...EgretEverglades.jpg

      Real life is just another website, albeit a rather boring one.

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      • R Offline
        remus
        last edited by

        Very nice, you have honed your skills to a tee 👍

        http://remusrendering.wordpress.com/

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        • Gus RG Offline
          Gus R
          last edited by

          Excellent. I bet that took a lot of patience.

          www.instagram.com/gusrobatto/

          www.facebook.com/gusrobatto

          www.flickr.com/photos/gusrobatto

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          • S Offline
            sepo
            last edited by

            Looking good ...You should post it on the Podium forum as well.

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            • marked001M Offline
              marked001
              last edited by

              damn...thats awesome! i need to get my subsmooth skills up...

              http://www.revision21vis.com

              instagram: revi21on

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              • T Offline
                Teezer
                last edited by

                Thank you all for the comments. Yes, it took a lot of patience. I didn't keep track of time, but I probably spent 30 hours on it in 1 and 2 hour sessions. 💚

                As for posting on the Podium forum, this is my very first Podium render, so I'm an absolute novice with it. I used the stock "noisy" parameters, and let it run to ~300 on the meter. I did use 100% on the quality sliders, and I have a dual core CPU. I didn't time it.

                Speaking of renders, SketchUp itself doesn't do half bad with this model. Here's a direct export from SU:
                Egret3.jpg
                Like my other stuff, this model is assembled from parts. Here's the egret's head, before and after SubSmooth:
                EgretHead3.jpg
                And if any of you would like to play with the egret's head, here's the SKP of the above pic:
                EgretHead3.zip

                Real life is just another website, albeit a rather boring one.

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                • M Offline
                  matteo
                  last edited by

                  wow! gosh! gulp! i do love how you modeled the wings

                  hire me: http://www.nonsolo3d.it/ !

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                  • S Offline
                    sepo
                    last edited by

                    Very good for the first render.. 👍

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                    • K Offline
                      kwistenbiebel
                      last edited by

                      Very nice model.
                      Great skills shown here.
                      I am wondering though...shouldn't the neck be stretched when in flight? not that I would know...

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                      • T Offline
                        Teezer
                        last edited by

                        @kwistenbiebel said:

                        I am wondering though...shouldn't the neck be stretched when in flight?

                        It seems to be optional with egrets. I found reference pictures with the necks in many flying positions, but the most common were in the configuration I used.

                        One thing I didn't do was to copy the true shape of the neck when it is contorted into an "S" shape. These birds have only seven neck vertebrae, and such long necks mean that each neck bone is rather long. I think the sinuous image looks better than the lumpy neck shown in photo three, below, and since I'm not doing nature illustrations that require super accuracy, that's what I did.

                        EgretSample.jpg
                        And thank you for the kind words, sir. At this point, it's not so much skill as persistence.. 💚

                        Real life is just another website, albeit a rather boring one.

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                        • N Offline
                          nomeradona
                          last edited by

                          huuwwwwwwwwwwwaaaaw. what a guru in modelling and using ss

                          visit my blog: http://www.nomeradona.blogspot.com

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                          • W Offline
                            Whaat
                            last edited by

                            amazing work!

                            SketchUp Plugins for Professionals

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                            • F Offline
                              fella77
                              last edited by

                              Wow...nice work! Defines the term "organic" modeling!

                              Progress (about ¼% done)

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